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...Scid vs. PC is a usability and bug-fix fork of Scid. It has many interface fixes and improvements, and is fully compatible with Scid's .si4 databases. New features include a rewritten Gamelist, Computer Tournament, and FICS, Tree, Book and Graph improvements.
A small ICS chess client written in Java, not so large as Jin and nicer looking. The main thing will be to write code for various chess servers. Expected features include game saving as PGN and support for most commands of various ICS servers.
Java based client / server online games engine & API for easy creation/running of real-time multiplayer games. Games include Battleships, Camelot, Checkers, Chess, Connect 4, Dots, Go, Octagons, Texas Hold'em Poker, Reversi, Spades, Tetris & Tic-tac-toe
Vizzini is a Java game framework which provides common abstractions and interfaces to enable quick game development. Targeted areas include board games, arcade games, card games, and simulations.
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A free clone of the classic Battleship(R) board game written in C. Currently implements a terminal-based text UI, four levels of AI difficulty, and the classic rule set. Future goals include improved UI, more intelligent AI, and networked multiplayer.
A suite of games. Games include sudoku, wordhunt, tritowers, videopoker, flogthedoplhin, threescompany, compile4, consume21, foxyboxy, secretphrase and some dart board games. Ever play megatouch? Try these, they're free. Now for Windows too!
Fantasy Tournament is like a chess game, but instead of both players having the same pieces set, each will have to compose a team of heroes with specific capacities. The game is intended to include a kind of "RolePlaying" evolution of the pieces.
PHP RiSK is a copy of the classic board game Risk, developed in PHP and MySQL. While it remains simple and straight forward, we try to include all of the official Risk rules to keep it as fun as possible.
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PHPChessLIB is a set of object oriented libraries for use in php chess programs. The libraries recognize chess rules and moves. Planned Features include: 50 move rule... stalemate recognition... insufficient mating material draws... 3 move repetition.
Galahad is a Java framework for the construction of multi-player card and board games of all types. Galahad will include network and AI play and will ultimately evolve into a set of vertical and horizontal frameworks.
Metagame-Sector is a Python framework for quickly and easily making Sector-based games (ie, Chess, Risk, Bard's Tale, Zelda, WarCraft, Civ). Features include Client-Server model, View separation (ie, you can have a GNOME and a Win32 frontend), and more.
*Project on hold* Gather Ring is a remote RPG platform for table top games (like D&D tm and BattleTech tm). It will give the player a basic set of tools to play those game over a Lan or the Internet. Tools include a game map, map editor, dice generator
wxChess aims to be a two-player(human vs. human) and a one-player(human vs. AI) chess game developed primarily with the C++ library wxWidgets. Plans include, but are not limited to, PGN uploads for position evaluation and strength improvement tools.