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Our Free Plans just got better! | Auth0 by Okta
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netjatafl is a hnefatafl server and client system, allowing tafl players to join in networked games of tafl. Using a standard network protocol, new clients can be written for any platform. Clients in C++ and PHP/Javascript are included.
Naughts and Crosses is a cross-platform and graphically funky version of the all-time classic filler known as Tic-Tac-Toe. Featuring one and two player modes with variable AI difficulty, variable boardsize and an interesting variant on the gameplay...
Computerisation of a "classic" board game, "Source of the Nile". Implemented using libSDL and C++ Originally created as a Uni of Wollongong BCompSci major project. It is being resurrected by the two of the original developers and an additional Wollon
Red Hat Ansible Automation Platform on Microsoft Azure
Red Hat Ansible Automation Platform on Azure allows you to quickly deploy, automate, and manage resources securely and at scale.
Deploy Red Hat Ansible Automation Platform on Microsoft Azure for a strategic automation solution that allows you to orchestrate, govern and operationalize your Azure environment.
HexReMapper allows the user to create customizable hex-based game maps. It is modeled after Arr-Kelaan's Hexmapper but includes an easier to use GUI, support for more than two layers, and the ability to resize and shift maps.
A Chess game made by two students for a progamming project. The game has support to save and load files and timers for each player. The source code is in portuguese but there are plans to translate it. This is the base for the bigger project: Hydrus.
easyGM is a toolset for GameMasters. It creates a virtual tabletop on which you can store information, roll dice, and create maps. It has lots of tools to begin with and can be extended using it's built in module system.
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An open-source program playing pentominoes, a two-player board game whose goal is to be the last one to put a pentomino (piece composed of five squares) on the board.
Regimental Command is a generic armored combat system being developed with the Simple DirectMedia Layer (SDL). The goal is to create a cross-platform system that can be used to develop a variety of turn-based and real-time wargames.
BackgammonBase is a basic portable C++ class and a small console application for a Backgammon board game with a simple ascii-display for demonstration and testing.
ConChess - A console based chess game
This is a console based chess game with basic chess rules for 2 players. Yet, there is no single-player mode with AI implemented.
Rosenkoenig is a small board game for two players. You can play it via Internet or LAN. It was originally created by Dirk Henn and published by the Kosmos Company (www.kosmos.de). The goal is to set stones to a bigger block than your opponent.
KBoard is a graphical interface for playing Chess, Shogi and variants. It is meant to be a 'better xboard': lightweight and nonintrusive, but powerful, customizable and graphically appealing, with real support for chess variants such as Crazyhouse.
Dammen (from the dutch word for draughts) is a simple to-the-point program for playing draughts, but quite challenging to beat. It uses a simple yet elegant gtk+ interface.
CTF Droids is a online multiplayer game based heavily on roborally, the 1994 board game created by Wizards of the Coast. The object of the game is to program your robot to reach flags before your opponents.
An object-oriented platform and algorithms for the game of GO.
Aims:
1) A capable engine that can learn through experience.
2) A re-usable algorithmic framework for rapid development of new
GO-playing engines.
No Means No - computer-aided board game for alternative lifestyles (swingers, BDSM community etc.). See our Home Page ( http://nomeansno.sourceforge.net/ ) for details.
Kingdom Wars is a client/server chess daemon designed to run on multiple operating platforms. Both the client and the server are stand alone. The network protocal is open, and custom clients are welcome to be developed.