Showing 4 open source projects for "computer adaptive testing"

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  • 1

    Adaptive Difficulty Chinese Chess

    A Chinese chess game including an adaptive computer opponent.

    This project is an application of POSM algorithm on Chinese chess computer player. A computer player is implemented, which will adapt to the its opponent by adjusting its playing strength accordingly.
    Downloads: 0 This Week
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  • 2
    Chess Game AI Phantoms
    ...Team Members: Phantoms Team * Leader Gehad Sayed Kaseb Gehad.Kaseb@gmail.com * Co-leader Rawia Ahmed * Research team Hagar Samir Safaa Mohamed * Design and Implementation team Ahmed Helal Aya Eid Aya Tarek Eman Saleh Fatma El zhraa Ibrahim Hanan Mohamed John Samir Mina Victor Nahla Ibrahim Samira Magdy Samr Ayman * Integration Team Marwa Ayman Nahla Essam * Interface and Communication team Abderahmn Samy Sherif Ibrahim * Testing team Gehad Ahmed Hassan Mohamed * Documentation team Nasma Abdallah Nourhan Tarek Egypt, Cairo University, Faculty of Engineering, Computer Department
    Downloads: 0 This Week
    Last Update:
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  • 3
    KludgopolB
    Monopoly clone written in Java for 2-8 players (including computer players) that was designed to make quite a lot of things customisable from the user's point of view. Four board files are included. Two are based on regional variations of Monopoly but with places named after colours instead, the other two are there more to demonstrate what can be done. Hopefully there are no major bugs in the game - I cannot guarantee that there are none, but I've done some testing on Linux and Windows systems and with some luck have more or less ironed out the worst bugs that would affect the game on either system. ...
    Downloads: 0 This Week
    Last Update:
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  • 4
    Computer chess engine written using Qt4, which works under Knights, Jose, Arena and other chess board GUI games. Uses bitboard game representation and alpha beta brute-force search to analyse chess positions.
    Downloads: 0 This Week
    Last Update:
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