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MegaMekLab is a Mek creator program. Currently it can create Meks, vehicles, battlearmor, and conventional infantry. It can also print PDF record sheets for almost all Battletech units. Created units can also be exported to formatted text or html for posting online.
Battletech MUX is an internet based, real-time rendition of the popular Battletech board game. Players take to the front lines in their very own mechs, tanks, and similar implements of destruction. See the website for installation instructions.
Solaris Skunk Werks is a tool used to design Battlemechs for use with the Classic Battletech wargame. Data Files are available at www.solarisskunkwerks.com
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Automates the creation of a mercenary unit in BattleTech
This uses the rules from Field Manual: Mercenaries (Revised), fast commander generation rules with the individual unit force identification. It does not incorporate the rules from the Mercenary Supplementals, nor the alternate unit generation methods.
Currently, rolling for Dropships and Jumpships is not implemented. All the information you need should be there in the summary section at the bottom.
Solaris Game Tracker is a java version of C3 Electronic Record Sheets from http://battletech.understairs.nl/ that allows users to load a Battletech Force Balancer (https://sourceforge.net/projects/cbtforcebalance/) file and then track each unit.
REMLAB is a fully functional cross-platform web-based Battlemech designer for the tactical board game Battletech. REMLAB is built entirely on HTML, PHP, and JavaScript with Ajax functionality.
MekHangar is a collection of tools for creating, editing and managing units for BattleTech, a sci-fi boardgame for 2+ players. The project aims to work closely with MegaMek.
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*Project on hold* Gather Ring is a remote RPG platform for table top games (like D&D tm and BattleTech tm). It will give the player a basic set of tools to play those game over a Lan or the Internet. Tools include a game map, map editor, dice generator