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IRE is a tile-based Computer Role-Playing Game engine based on Ultima 6, but with an emphasis on customisation and cross-platform support. Everything is controlled using scripts.
utility to split mp3, ogg vorbis and FLAC files without decoding
mp3splt is a free utility to split mp3, ogg vorbis and FLAC files without decoding, selecting begin/end time; if file is an album, you can get splitpoints automatically from internet or a local cue, cddb file. It also splits Mp3Wrap and AlbumWrap archives. Supports splitting and trimming by silence detection. For mp3 files, both ID3v1 and ID3v2 are supported using original tags or user defined tags.
The goal of the HPKGSRC project is bringing the power of PKGSRC package management to operating system Haiku (www.haiku-os.org). The name HPKGSRC mean both H[aiku]PKGSRC and the upcoming revolutionary format of packages - HPKG [Haiku PacKaGes] that using the modern conception of user level file systems.
The NetBSD Packages Collection (pkgsrc) is a framework for building third-party software on NetBSD and other UNIX-like systems, currently containing over 8000 packages. It is used to enable freely available software to be configured and built easily on supported platforms.
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libcdaudio is an unmaintained but portable library that provides wrapper functions to audio CD drives and CDDB and CDIndex database access. cdcd is a commandline CD player using libcdaudio's CDDB and CDIndex functions.
FreePOPs is a webmail to pop3 conversion daemon. It is extensible to support other webmail using the scripting language LUA. See the homepage for supported webmails.
Pyzzle is a cross-platform game engine for creating large-scale, 2D Myst-like adventure games. The engine supports 2D panoramas, features an intuitive design mode, and allows users to download content from the internet. Pyzzle is written using Pygame.
Tux-n-Run is a 2D Super Mario style platform game, created in C++ using SDL. The aim of the project is to increase the number of quality games available for the Linux platform. Windows and possibly Mac OS X will also be supported.
VAN sources private-party vehicles from over 20 platforms and provides all necessary tools to communicate with sellers and manage opportunities. Franchise and Independent dealers can boost their buy center strategies with our advanced tools and an experienced Acquisition Coaching™ team dedicated to your success.
wGui is a simple, platform independent dialog manager library using SDL and FreeType2. Written in C++ (with extensive use of the Standard Library and STL) the intention is to leave all of the antiquated C paradigms out of it (like #defines).
jHDL,is a total integrated e-learning framework for chatting, shared white board, download material, html editor, web browsing, video conference and web module for registration, scheduling, and administration. Using EJB as middle tier and Struts framewor
BScribbles strives to improve any PHP webpage. Its transparent integration is painless to configure and install. Once in place, any visitor will be able to scribble (post) to a board using a simple, non obtrusive interface. Freely Provided under the GPL!
Project N.A.O.M.I. aims to create a RPG engine that is compatible with Bioware's Infinity Engine, it will run on multiple platforms such a Linux, Beos, FreeBsd, Qnx, etc, using C++ and SDL. Imagine Baldurs Gate, Icewind Dale, Planescape on all platforms
BeOS Rapid Integrated Environment (or BRIE for short) is an IDE for rapid development of BeOS / OBOS / Zeta applications. All code is generated in C/C++ using the BeOS API plus a few extensions.
CINAG is an UCI computer chess engine. This is a module which thinks about the game and try to find the best move for each position. Our goal is to create a quite strong opponent by using state of the art AI technics.
X-pired is an action-puzzle game written in C using SDL, SDL_mixer, SDL_image and SDL_gfx libraries distributed under the terms of GNU GPL. The goal of the game in each level is to reach the exit square, avoiding exploding barrels and other deadly stuff.
CyberVRML97 for C++ is a development library of VRML97/2.0 applications. Using the library, you can read and write the VRML files, set and get the scene graph information, draw the geometries, run the behaviors easily.