Search Results for "character recognition source code"

Showing 6 open source projects for "character recognition source code"

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  • 1
    IUP_FB_EDITOR

    IUP_FB_EDITOR

    IUP_FB_EDITOR - simple development environment for freebasic

    IUP_FB_EDITOR - editor (a simple development environment for freebasic). Supported by: The main editing functions Code completion Bookmarks Converting to the desired character case Search \ Replace Compiling \ Running \ Quick Start Ability to run third-party programs / tools Convert \ save files to different encodings Syntax Highlighting Code collapsing (poorly implemented) AutoIndent Plugins Project Files: For linux 32-bit : iup_fb_editor32linux.zip For linux...
    Downloads: 20 This Week
    Last Update:
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  • 2
    face3D_chung
    face3D chung is a small mesh editor with which you can create 3D obj model character avatar head objects with texture from a single photo of any man or woman for your games. Works by 3D & texture morphing .Uses freebasic apps gui_chung , loadobj3ds_chung and ancient openGL . Can run on a small netbook. .Added speaking avatars with moving lips using TTS_chung_dll and aiml_chung_dll aiml chatbot .Added online speaking avatar using HTML5 , javascript , jsc3d and custom elizabot like chatbot...
    Downloads: 0 This Week
    Last Update:
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  • 3
    chatbot_chung
    chatbot chung is a keywords based probabilities algorythm simple entertainment chatbot with 3D talking openGL avatars written in freebasic. Can import aiml simple question/answer or question/random/answers or single star/ multi srai data saved from "AIML_chung" open source application . Online html5 javascript version with 44 languages multilingual auto detection available on the website (source included in the zip file). SORT gentext text generation algorythm option added (desktop version) .
    Downloads: 0 This Week
    Last Update:
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  • 4
    perso3D_chung / sword 3D
    perso3D chung is a simple 3D character model animation and easy editing program directly into openGL from a set of body parts 3ds files.Same animations data can be used for differents characters models. Multiple animations can occur at the same time. It is written in freebasic and uses gui_chung.. Lowcost,customizable and fast technique for freebasic programmers. Included perso3D_chung_dll dll version can be called in c++ programs or other languages , though i recommend you freebasic+fbEdit...
    Downloads: 0 This Week
    Last Update:
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  • 5
    RND

    RND

    Random data generator: secure character streams and large files

    ...RND.zip contains the source code and the x86/x64 executables for Linux, Windows, Raspberry Pi.
    Downloads: 0 This Week
    Last Update:
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  • 6
    A GWbasic-coded casino poker game. Very raw graphical interface, just meant to be fast on the 10Mhz 8086 gear it was written on. And it was. The code is optimized for lightning-fast score recognition, and uses direct raster access to the EGA interface. M
    Downloads: 0 This Week
    Last Update:
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