Showing 17 open source projects for "3d linux"

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  • 1
    OpenB3d is a library that allows easy access to 3d features of OpenGL, and quick game development
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    Downloads: 5 This Week
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  • 2

    Arkhamdev Open Source Projects

    Arkhamdev Open Source Projects

    Arkhamdev open source projects: - Native plugins for Antiryad Gx: Png, Jpeg, Smjpeg, Tiff, Zlib, Lzma, Lz4, ZStd, Ogg Vorbis, Theora, Tokamak, Freetype, WebP.... - Some libraries are merged to few files to simplify projects makefiles. - Arkham Demo Group Dos and Amiga demos written in Basic, x86 and 68k assembler (from 1991 to 1998). - Arkham Demo Group 3d engines written in x86 assembler. - Arkham Demo Group DOS tools (paint program, sound tracker for Adlib, modeler, picture and 3d...
    Downloads: 0 This Week
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  • 3
    PacMan2 - The Family - Network Edition - Arcade game - opensourceware version of Pacman with NEW DESIGN and LOTS OF DEVICES (program's engine has got script executer - Squirrel(R)), in 2D version, semi-3D version and under development fully 3D It can be played by 2 players at the same PC or in multiplayer mode over the LAN-network (TCP/IP protocol, uses sockets)
    Downloads: 0 This Week
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  • 4
    chatbot_chung
    chatbot chung is a keywords based probabilities algorythm simple entertainment chatbot with 3D talking openGL avatars written in freebasic. Can import aiml simple question/answer or question/random/answers or single star/ multi srai data saved from "AIML_chung" open source application . Online html5 javascript version with 44 languages multilingual auto detection available on the website (source included in the zip file). SORT gentext text generation algorythm option added (desktop version) .
    Downloads: 0 This Week
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  • 5
    Y.A.G.A.C.

    Y.A.G.A.C.

    Y.A.G.A.C is a free open-source platformer game

    Y.A.G.A.C. is a very challenging and addictive pseudo-2D platformer game, with 2D sprites in a 3D playfield, but you are limited to movement in two dimensions. It's a story-less game, heavily gameplay based, where you play a ninja trapped in dungeons filled with traps and robots. As you collect colored balls hidden around the level, so the platforms of that color become solid and you can then reach new places inside the level. A very challenging game. Excellent and very smooth engine, the...
    Downloads: 0 This Week
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  • 6
    mystreetview_chung
    mystreetview chung is a html5 custom version of google maps streetview , fullscreen with recall of the latest visited position and map flyto any position in the world . Explore worldwide streets in 3D photo 360 degrees panoramics views . New (10/12/2016) added a desktop application written in freebasic that launches the web url and filters the nasty blurry screens introduced by google street view api between each move with the keyboard (works with firefox & iexplore & chrome).
    Downloads: 0 This Week
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  • 7

    XST Basic 2

    XST Basic v2 Windows Basic interpreter with C emitter.

    This is the windows version of XST Basic. Basic interpreter with C emitter written mostly in C. This also uses the irrlicht 3d library to make it much more capable than the DOS XST Basic 1. Enjoy,
    Downloads: 0 This Week
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  • 8
    gBooM

    gBooM

    Just a G. U. I. for Prboom / Prboom-plus

    gBooM is a symple gui, written in gambas, for the great prboom game. Prboom is a 3D Engine made to play Doom 1, 2, wads with a new nice graphic on modern PC. Prboom may be start using a terminal and need a lot of pipe to set all parameters before play!
    Downloads: 1 This Week
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  • 9
    pyirrlicht

    pyirrlicht

    Access to Irrlicht Engine SDK from assembler, C, Python, Basic, Pascal

    Python ctypes module for the Irrlicht Engine SDK for 2d/3d games and graphics. Compatibility with all Python versions, wich support ctypes module. Second internal project is SWIG wrapper. Additional support for SVG files over AGG or Cairo library. Also irrlicht_c library give access to Irrlicht functional from other programming languages: ASM (FASM), C (TinyC), Basic (FreeBASIC, thinBasic, OxygenBasic), Pascal, Gentee, AutoIt and game frameworks like GameMaker or Blitz.
    Downloads: 1 This Week
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  • 10
    fly_earth_chung
    fly earth chung is a free 3D flight / car / shoot simulator using google earth geplugin, javascript and freebasic. Explore the world in plane,car or feet. Include a freebasic exe application for sound/joystick interface and web launcher. WARNING: due to google earth plugin deprecation this should no more work from december 12 2015 http://googlegeodevelopers.blogspot.fr/2014/12/announcing-deprecation-of-google-earth.html
    Downloads: 1 This Week
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  • 11
    SmoothLife

    SmoothLife

    A generalization of Conway's Game of Life

    Conway's Game of Life is generalized to a continuous domain. OpenGL and GLSL shaders are used for real-time 2D and 3D graphics. Time stepping is done via a real to complex FFT based convolution operation. There are also two deliberately simple test implementations in FreeBasic and Matlab. A 2D version on a sphere shows that it is really not dependent on the underlying grid.
    Downloads: 11 This Week
    Last Update:
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  • 12

    ArkeosSceneEditor3D

    A 3D scene editor for Ogre in Purebasic

    Arkeos Scene Editor 3D is a scene editor for creating game with Ogre 3D. It's created with Purebasic.
    Downloads: 0 This Week
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  • 13
    Realtime vegetation visualisation with dynamic distribution over heightmaps.
    Downloads: 0 This Week
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  • 14
    Newton 3D is an newton/physics simulator
    Downloads: 0 This Week
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  • 15
    A cross-platform sprite-based pseudo-3D isometric pixel art modeling aid. Written in 100% BlitzMax. Uses precise building blocks and a minimalist interface. Blocks snap to a grid aiding with precise construction. Can also save and load creations.
    Downloads: 0 This Week
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  • 16
    Pengo L2F is a brand new Open Source 3D racing game that is currently under development for both Windows and Linux using the cross-compatible programing language FreeBasic.
    Downloads: 0 This Week
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  • 17

    The Engine

    Game creation engine with built-in BASIC interpreter.

    "The Engine" is a game creation engine with built-in classic type BASIC interpreter (as known from old 8-bit computers), screen editor and full-screen editor, using OpenGL and SDL (currently POSIX only, but portable, in principle). It is aimed at game developers with little spare time, and tries to reduce program size with powerful commands that takes as much coding effort off the shoulders of the developer as humanly possible. The BASIC interpreter supports only labels, not line...
    Downloads: 0 This Week
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