Showing 42 open source projects for "utf-8"

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  • 1
    This is one of the most popular Doom source ports. It is available for DOS, Windows, Linux and Mac OS X, and should build on any POSIX platform which supports SDL. It enhances Doom with things like TCP/IP networking, OpenGL renderer, Heretic support and much more.
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    Downloads: 116 This Week
    Last Update:
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  • 2
    ASAP - Another Slight Atari Player
    ASAP (Another Slight Atari Player) plays and converts 8-bit Atari music (*.sap, *.cmc, *.mpt, *.rmt, *.tmc, ...) on modern computers and mobile devices.
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    Downloads: 81 This Week
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  • 3
    Apple Disk Transfer ProDOS

    Apple Disk Transfer ProDOS

    Transfer disks and disk images between the Apple II and the real world

    Apple Disk Transfer ProDOS (ADTPro) transfers classic 8-bit Apple disk images over a serial, ethernet or audio link to a more modern computer. Based on the seminal ADT, ADTPro can transfer any ProDOS- or SOS-visible volume.
    Downloads: 8 This Week
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  • 4

    UniSIMD-assembler

    SIMD macro assembler unified for ARM, MIPS, PPC and x86

    UniSIMD assembler is a high-level C/C++ macro assembler framework unified across ARM, MIPS, POWER and x86 architectures. It establishes a subset of both BASE and SIMD instruction sets with clearly defined common API, so that application logic can be written and maintained in one place without code replication. The assembler itself isn't a separate tool, but rather a collection of C/C++ header files, which applications need to include directly in order to use. At present, Intel...
    Downloads: 1 This Week
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  • 5

    QuadRay-engine

    Realtime raytracer using SIMD on ARM, MIPS, PPC and x86

    QuadRay engine is a realtime raytracing project aimed at full SIMD utilization on ARM, MIPS, POWER and x86 architectures. The efficient use of SIMD is achieved by processing four rays at a time to match SIMD register width (hence the name). The rendering core of the engine is written in a unified SIMD assembler allowing single assembler code to be compatible with different processor architectures, thus reducing the need to maintain multiple parallel versions. At present, Intel...
    Downloads: 1 This Week
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  • 6
    IMYplay

    IMYplay

    Plays iMelody (IMY) files using many sound systems

    IMYplay is a player for iMelody (IMY) ringtones / files (https://en.wikipedia.org/wiki/IMelody). IMYplay can use the following outputs to produce sound: 1. The Allegro game library (http://alleg.sf.net), 2. SDL (Simple DirectMedia Layer; http://www.libsdl.org), 3. ALSA (Advanced Linux Sound Architecture; http://alsa-project.org), 4. OSS (Open Sound System), 5. Libao (http://xiph.org/ao), 6. PortAudiov19 (http://www.portaudio.com), 7. PulseAudio (http://www.pulseaudio.org), 8. JACK1...
    Downloads: 1 This Week
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  • 7

    dzOS

    A single-user single-task ROM-based OS for my 8-bit homebrew computer

    dzOS is a single-user single-task ROM-based operating system (OS) for my 8-bit homebrew computer dastaZ80, which runs on a Zilog Z80 processor. It is influenced by ideas and paradigms coming from Digital Research’s CP/M, but also from 8-bit computers of the 80s era.
    Downloads: 0 This Week
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  • 8

    asm68c

    Assembles M6800 and 6801 assembly language source code. (and Forth)

    A simple absolute mode assembler for 6800/6801. Handles the complete published set of opcodes/mnemonics. Mostly source-language compatible with the common assemblers in use circa 1985, but no macros. Now uses standard LDAA syntax by default. Produces basic S1/S9 object files and assembly listings, and now binary and MC-10 compatible cassette images. (This is for the 8-bit 6800, not the 16/32 bit 68000/coldfire processors.)
    Downloads: 1 This Week
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  • 9
    Citoplazma - Atari XL/XE demo

    Citoplazma - Atari XL/XE demo

    Demo presented on Forever 2011 - 2nd place

    Demo for 8-bit Atari XL/XE computers presented at Forever C (2011) demoparty at Horna Suca, Slovakia This demo won 2nd place in Atari demo compo. If you don't know how to run it go Wiki!
    Downloads: 0 This Week
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  • 10
    Specialist-S

    Specialist-S

    8-bit home-made computer on Z80 CPU

    This is a renaissance of the "Specialist" micro-computer published in the popular "Modelist-Constructor" magazine issue #2, 1987 by A. Volkov. The original design was used the Soviet i8080A analog - KR580IK80A (KR580VM80A), but this one is based on the Z80A CPU. Postfix "S" in the project name designates a "simple" design.
    Downloads: 0 This Week
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  • 11
    Kobo64

    Kobo64

    A Kobo Deluxe like game for the Commodore 64

    Kobo64 is a space shooter game which can be considered as a "port" of Kobo Deluxe for the Commodore 64 platform. There are many similarities like maps or enemies, but the algorithms were altered to better fit to the platform limitations. It was written in 6502 assembler (64tass) for performance reasons. The game was an entry for the RGCD 2013 16KiB cartridge game competition.
    Downloads: 2 This Week
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  • 12

    ZX Master Mind

    Master Mind Game developed for ZX Spectrum

    Written in BASIC with core routines in Assembler for Z80. An 8 bit computer can guess your secret code at the maximum 5 attempts.
    Downloads: 0 This Week
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  • 13

    xplgraph-cpmgsx-dxforth

    An replacement of DXForth's xplgraph.scr library for CP/M

    See Wiki for usage and more details. Originally, xplgraph.scr library for DXForth was written to work on DOS systems only enabling point-and-plot graphics on VGA-compatible graphics devices. DXForth port to the 8-bit CP/M operating system lacked similar capability. The aim of this project is to provide an replacement of the original xplgraph.scr library, exposing roughly the same API, enabling graphics in DXForth running under CP/M. This library is written using DXForth's inline assembly...
    Downloads: 0 This Week
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  • 14
    NuttX

    NuttX

    Real-Time Embedded Operating System

    Nuttx is a real time embedded operating system (RTOS). Its goals are: (1) small footprint usable in deeply embedded, resource constrained environments, (2) fully scalable from tiny (8-bit) to moderate (32-bit), (3) standards compliance, (4) real time, and (5) totally open. Think "Tiny Linux". NuttX is now and Apache project in incubation. See https://nuttx.apache.org/download/ for the latest downloads.
    Downloads: 0 This Week
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  • 15
    geoTelnet

    geoTelnet

    Telnet ANSI terminal for 8-bit BSW GEOS & C64NET WiFi

    Full Telnet ANSI terminal for 8-bit Commodore GEOS (and compatible operating systems) with C64Net WiFi Modems: See README for details.
    Downloads: 0 This Week
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  • 16
    geoModules

    geoModules

    Assembly Libraries for 8-bt GEOS operating system

    Dozens of self contained internally consistent libraries for programming in assembly on Commodore 8-bit GEOS operating systems and compatibles. See the README for details on the libraries and their APIs.
    Downloads: 0 This Week
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  • 17
    JBit
    JBit is small java application for mobile phones (MIDlet) that gives you a programmable 8-bit microcomputer. With JBit, you can edit, save, run and debug assembly (6502) programs directly on your phone.
    Downloads: 1 This Week
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  • 18

    DvdOuden AVR Libs

    Lightweight libraries for 8-bit AVR family of micro controllers

    Small, lightweight libraries for the 8-bit AVR family of micro controllers. Focused on being easy to use, reusable and lightweight.
    Downloads: 0 This Week
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  • 19
    An 8-bit retro computer (but faster and with much better graphics) which harkens back to “proper” machine code programming when you could hit the metal.
    Downloads: 0 This Week
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  • 20
    HSK

    HSK

    High Speed Karlsruhe open automotive code initiative

    Since the summer of 2010, the FSAE team High Speed Karlsruhe uses Infineon's XC878 to power its electronics. The XC878 is an 8052 compatible 8-bit µC. Our dedication is to 8-bit real time applications, guaranteed by the powerful peripherals of the XC878. This project aims to publish those portions of our code, which may be of use to a wider audience.
    Downloads: 0 This Week
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  • 21
    Dynakillers Unchained - Atari XL/XE

    Dynakillers Unchained - Atari XL/XE

    Multijoy (4 player) bomberman like game for Atari XL/XE

    This game for 8-bit Atari is crack/hack of original Dynakillers game created by GMG in 1997. I disassembled original game, changed graphics, added 4-player gameplay and performed other improvements.
    Downloads: 0 This Week
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  • 22
    Back to the cyberspace 1k - Atari XL/XE

    Back to the cyberspace 1k - Atari XL/XE

    1k intro with parallax scrolling effect

    1024 bytes long intro for 8-bit Atari XL/XE computers presented at Forever 2015 demoparty at Horna Suca, Slovakia This intro won 2nd place. If you don't know how to run it go Wiki!
    Downloads: 0 This Week
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  • 23
    L-OS is a 3D angine written in Intel 8086 assembly for 16-bit real mode. The engine currently features Mode X support with wireframe meshes. L-OS is a booting package that can be installed to hard drive via floppy disk.
    Downloads: 0 This Week
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  • 24

    ffmpeginstaller

    Simple Windows 32/64 installers for FFMpeg

    Windows XP/Vista/7/8 Installers for FFMpeg 32 and 64 bit. Shared libraries built by zeranoe.com, installers built by us. Script source in the SVN, library source at http://ffmpeg.zeranoe.com/ and http://www.ffmpeg.org.
    Downloads: 1 This Week
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  • 25

    Bolder Dash

    A cross-platform «Boulder Dash»-like game in Oberon/Component Pascal

    A goal of this project is not only produce a small funny game. It demonstates the power of Oberon technologies, shows how a game can be written to be launched under such different platforms. Portability is a strong feature of Oberons, and I use it, - Dash has portable game code (common for defferent platforms, written in Oberon-1) and non-portable layers to a hardware platform. Dash shows the portability and cross-platform in widely look, more than mainstream solutions can propose us....
    Downloads: 0 This Week
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