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USBLoaderGX is a GUI for Waninkoko's USB Loader, based on libwiigui.
It allows listing and launching Wii games, Gamecube games and homebrew on Wii and WiiU vWii mode.
Its interface, based on the official theme from Nintendo Wii, is easy to use and perfect for kids and all the family.
ATTTENTION, THIS PROJECT IS NOT MAINTAINED HERE ANYMORE.
USBLoaderGX last version on sourceforge is 1272 (last stable 1271).
Any bug reports or requests posted here will be ignored.
This project...
This project is the development of an open source fully emulated Darkfall Online Server and reverse engineering the proprietary game engine that DFO uses, the SF3D engine as well as its sourcecode.
A cross-platform «Boulder Dash»-like game in Oberon/Component Pascal
A goal of this project is not only produce a small funny game. It demonstates the power of Oberon technologies, shows how a game can be written to be launched under such different platforms.
Portability is a strong feature of Oberons, and I use it, - Dash has portable gamecode (common for defferent platforms, written in Oberon-1) and non-portable layers to a hardware platform.
Dash shows the portability and cross-platform in widely look, more than mainstream solutions can propose us. Yes...
This project is based on sources, published by original Nesoid developer, who in turn used code of GPFCE, forked from FCEUltra, currently incarnation of which is known as FCEUX. Help and suggestions are welcome.
This project has been abandoned in favor of the RetroArch, another awesome free software emulator (which has much better NES support and is more actively developed): http://www.libretro.com/.
A cross-platform Duke3D (Duke Nukem 3D) port which provides many new features for mod authors, including an enhanced scripting system and OpenGL renderer. Go to http://www.eduke32.com for downloads and http://bit.ly/dn_3d to get the game!
B.O.T.S (Bots Tactical Simulation) is a programming game, where players "code" the behaviour of their bot and watch them fight with others bots in a arena. It comes with a full environnement in Java/Swing, for coding, debugging, playing matchs, etc ...
This project is a artillery based game that will start out in 2D and then will be moved over into 3D both which will have network componet. The 3D version will support more than two player up to 6.
LxDoom is a version of the classic fps game Doom by id Software.
Specifically, it's an engine for playing Doom levels, based on the sourcecode released by id Software. It aims to be free, reliable, portable, and
support a wide range of levels.