Showing 1483 open source projects for "source code pro"

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  • 1
    eANN

    eANN

    eANN is an implementation of several kind of neural networks.

    eANN is an implementation of several kind of neural networks written with the intention of providing a (hopefully) easy to use, and easy to modify, OOP source code. It is possible to have several different sized networks running simultaneously, each functioning independently of the others or acting as inputs between them. It also easy to modify the structure so that neurons (or even whole layers) can be created/pruned during simulation allowing dynamic expansion/contraction of the network.
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  • 2
    ...For more information about the GeoHash algorithm go to (http://en.wikipedia.org/wiki/Geohash) Snapshot from source code are available at: https://github.com/astrapi69/jgeohash.git If you have suggestions or improvements of bugfixes please contribute back via github
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  • 3

    libVMR

    VMR - machine learning library

    libVMR is a class library written in Java which implements code generator for group method of data handling - GMDH. The library is intended for users, with machine learning skills. libVMR provides an effective framework for the research and development of data mining and predictive analytics. libVMR is based on the most popular neural network model with a higher generalization ability from kernel tricks - vector machine by Reshetov (VMR). The library has been designed to learn from...
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  • 4

    LWPR

    Locally Weighted Projection Regression (LWPR)

    Locally Weighted Projection Regression (LWPR) is a fully incremental, online algorithm for non-linear function approximation in high dimensional spaces, capable of handling redundant and irrelevant input dimensions. At its core, it uses locally linear models, spanned by a small number of univariate regressions in selected directions in input space. A locally weighted variant of Partial Least Squares (PLS) is employed for doing the dimensionality reduction. Please cite: [1] Sethu...
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  • 5

    Genetic Algorithms Engine - Blackjack

    A genetic algortihm engine that evolves blackjack basic strategy.

    ...To see it in action, download the zip file and run either: GABlackjack_Demo.exe     (quick)   or GABlackjack_Long.exe       (slow, but it achieves better results). The code was written in C++, using MS Visual Studio 6.0 and MS Visual Source Safe 6.0. The genetic algorithm engine supports various mutation rates, ranked parental selection, stochastic sampling parental selection, cyclic crossover, crossover at each gene, cloning the best individual each generation, and creating random individuals each generation. ...
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  • 6
    Traditional Malaysian board game. Similar to Mancala. Implement NeuralNetwork (NN) agent, Min-Max, and Random move. System is based on Adam Cofer's Mancala system (2003). Also using Neuroph 2.5b by Zoran Servarac for NN. All code under GPLv3.
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  • 7
    Marsyas (Music Analysis, Retrieval and Synthesis for Audio Signals) is a framework for developing systems for audio processing. It provides an general architecture for connecting audio, soundfiles, signal processing blocks and machine learning. Source code at SF is outdated! Marsyas is now hosted at GitHub: https://github.com/marsyas/marsyas Downloads are now provided at Bintray: https://bintray.com/marsyas
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  • 8
    ConvNetJS

    ConvNetJS

    Deep learning in Javascript to train convolutional neural networks

    ConvNetJS is a Javascript library for training Deep Learning models (Neural Networks) entirely in your browser. Open a tab and you're training. No software requirements, no compilers, no installations, no GPUs, no sweat. ConvNetJS is an implementation of Neural networks, together with nice browser-based demos. It currently supports common Neural Network modules (fully connected layers, non-linearities), classification (SVM/Softmax) and Regression (L2) cost functions, ability to specify and...
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  • 9
    Robocup MSL is the mid sized league of robocup www.robocup.org. This site has been assembled to assist in sharing Robocup MSL resources for whichever teams wish to do so. Team Leaders please contact an admin to post your code.
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  • 10
    Tools and libraries for cross platform developement of intelligent agents.
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  • 11
    DL-Learner
    DL-Learner is a tool for learning concepts in Description Logics (DLs) from user-provided examples. Equivalently, it can be used to learn classes in OWL ontologies from selected objects. As of August 2014, the source code management of DL-Learner has moved to Github: https://github.com/AKSW/DL-Learner Please use this for the latest code and issue tracking and the website (http://dl-learner.org) for general information.
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  • 12

    EducationalLCS

    eLCS - Educational Learning Classifier System

    Educational Learning Classifier System (eLCS) is a set of learning classifier system (LCS) educational demos designed to introduce students or researchers to the basics of a modern Michigan-style LCS algorithm. This eLCS package includes 5 different implementations of a basic LCS algorithm, as part of a 6 stage set of demos that will be paired with the first introductory LCS textbook. Each eLCS implementations (from demo 2 up to demo 6) progressively add major components of the entire...
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  • 13
    SHOP2 is a domain-independent automated-planning system based on ordered task decomposition, a type of Hierarchical Task Network (HTN) planning. Development is no longer done on sf; only file hosting now. WARNING: Java code here is not maintained....
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  • 14
    JinnIde is a plugin that allows using Jinni Prolog, now also hosted here on this site (with open source license!), within the confines of an IDE integrated in JEdit.
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  • 15

    ProximityForest

    Efficient Approximate Nearest Neighbors for General Metric Spaces

    ...One application of a ProximityForest is given in the following CVPR publication: Stephen O'Hara and Bruce A. Draper, "Scalable Action Recognition with a Subspace Forest," IEEE Conference on Computer Vision and Pattern Recognition, 2012. This source code is provided without warranty and is available under the GPL license. More commercially-friendly licenses may be available. Please contact Stephen O'Hara for license options. Please view the wiki on this site for installation instructions and examples on reproducing the results of the papers.
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  • 16
    neural network designer

    neural network designer

    a dbms for neural nets. Chatbots, DTrees, random forests, n-grams,...

    This project consists out of a windows based designer application and a library (that can run on multiple platforms, including android) together with several demo applications (including an MVC3 chatbot client and an android application). It is probably best compared to a database management system, but for neural networks instead of relational data. As such, the library is optimized for handling any type of data-size by using advanced streaming and caching algorithms. With the designer,...
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  • 17

    drvq

    dimensionality-recursive vector quantization

    drvq is a C++ library implementation of dimensionality-recursive vector quantization, a fast vector quantization method in high-dimensional Euclidean spaces under arbitrary data distributions. It is an approximation of k-means that is practically constant in data size and applies to arbitrarily high dimensions but can only scale to a few thousands of centroids. As a by-product of training, a tree structure performs either exact or approximate quantization on trained centroids, the latter...
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  • 18

    NN Image Recognition (with source-code)

    This is ANN trained application to predict digits from 0 - 9.

    It can predict digits from 0-9 with Artificial Neural Network. I trained ANN with 100 samples of each digit. It takes input of 20x20 pixel image and predicts it with Neural Network. It may predict wrong digit due to very low sample data but it work 90% correctly. Note: JRE 1.6 is required to run this application.
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  • 19

    EasyCP

    The easiest C++ way to deal with constraints !

    EasyCP is a modern, user-friendly C++ library that lets you use constraint programming in a very natural way, taking advantage of its expressive power. Just model and let the CSP (Constraint Satisfaction Problem) solver do the job !
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  • 20
    INGENIAS Development Kit (IDK) is a framework for analysis, design and implementation of multi-agent systems (MAS). It is based on the specification of MAS meta-models, from which tools such as the model editor and code generation are generated.
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    Downloads: 11 This Week
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  • 21
    JasonRescue
    Jason (AgentSpeak) implementation for Robocup Rescue, including launcher, TCP/UDP connection and agents for FireBrigade, FireStation, AmbulanceTeam, AmbulanceCenter, PoliceForce and PoliceStation.
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  • 22

    TextProcessor

    A Java package to preprocess text datasets for posterior text analysis

    The TextProcessor Java package is a text processing toolkit, which provides some frequently used text processing functions such as stemming, removing stop-words, generating a term vocabulary, and calculating the term-doc frequency matrix. Basic topic mining models such as LDA and sparse NMF are also supported. The package can also generate feature files from a given text dataset with LDA and LIBSVM format for posterior procedures such as classification or clustering. The toolkit is also...
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  • 23

    My ZZZ Knowledge Micro Web Base

    This is a base which stores knowledge in the form of nested sets

    Hi, we are introducing you something new - ZZZ Knowledge Base. This is a base which stores knowledge in the form of nested sets, each set can contain a virtually unlimited number of elements and, in turn, each element can contain multiple elements. The access time from multiple ELEMENT NOT DEPEND ON THE NUMBER OF ITEMS IN IT AND PRACTICAL instantaneous! The access to knowledge base is realized through a "server" to which you can connect an unlimited number of "clients" as one computer...
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  • 24

    april

    Simulating worlds in a computer

    The April project defines a set of C++ objects (World, Actor, Sensor, Reflex, Brain, Actuator, Event) that help simulate various environments. The world has an amount of energy that the user may use to create Actors and components while Actors may also create other Actors from their own energy. The code is structured in several layers: - april-core simply defines the library and the objects - april-gui builds on the concepts in april-core, giving a visual interpretation to the...
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  • 25

    Forth auf dem Kleincomputer

    Source Code for eBook ISBN 978-3-907857-19-9

    An dieser Stelle sind die Source Codes zu den Titeln "Forth auf dem Kleincomputer" und "Messen und Steuern mit Forth auf dem Kleincomputer" abgelegt. Der Source Code ist hier teilweise im Fileformat abgelegt, da er aus den alten Quellen durch OCR wieder rekonstruiert wurde. Zur Konvertierung in das Blockformat sind Tools vorhanden. Weitere Beiträge zu Forth sind auf der zugeordneten Webseite als PDF zum Download bereitgestellt.
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