Showing 160 open source projects for "python game engine"

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  • 1
    PyText

    PyText

    A natural language modeling framework based on PyTorch

    PyText is a deep-learning based NLP modeling framework built on PyTorch. PyText addresses the often-conflicting requirements of enabling rapid experimentation and of serving models at scale. It achieves this by providing simple and extensible interfaces and abstractions for model components, and by using PyTorch’s capabilities of exporting models for inference via the optimized Caffe2 execution engine. We use PyText at Facebook to iterate quickly on new modeling ideas and then seamlessly...
    Downloads: 0 This Week
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  • 2
    Snips NLU

    Snips NLU

    Snips Python library to extract meaning from text

    Snips NLU is a Natural Language Understanding python library that allows to parse sentences written in natural language, and extract structured information. It’s the library that powers the NLU engine used in the Snips Console that you can use to create awesome and private-by-design voice assistants. The exact output is a bit richer, the point here is to give a glimpse on what kind of information can be extracted.
    Downloads: 0 This Week
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  • 3
    jieba

    jieba

    Stuttering Chinese word segmentation

    "Jaba" Chinese word segmentation, do the best Python Chinese word segmentation component. Four word segmentation modes are supported. Precise mode, which tries to cut the sentence most precisely, suitable for text analysis. Full mode, scans all the words that can be formed into words in the sentence, the speed is very fast, but the ambiguity cannot be resolved. The search engine mode, on the basis of the precise mode, divides the long words again to improve the recall rate, which is suitable for word segmentation in search engines. ...
    Downloads: 1 This Week
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  • 4
    SMAC

    SMAC

    SMAC: The StarCraft Multi-Agent Challenge

    SMAC (StarCraft II Multi-Agent Challenge) is a benchmark environment for cooperative multi-agent reinforcement learning (MARL), based on real-time strategy (RTS) game scenarios in StarCraft II. It allows researchers to test algorithms where multiple units (agents) must collaborate to win battles against built-in game AI opponents. SMAC provides a controlled testbed for studying decentralized execution and centralized training paradigms in MARL.
    Downloads: 0 This Week
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  • 5
    CCZero (中国象棋Zero)

    CCZero (中国象棋Zero)

    Implement AlphaZero/AlphaGo Zero methods on Chinese chess

    ChineseChess-AlphaZero is a project that implements the AlphaZero algorithm for the game of Chinese Chess (Xiangqi). It adapts DeepMind’s AlphaZero method—combining neural networks and Monte Carlo Tree Search (MCTS)—to learn and play Chinese Chess without prior human data. The system includes self-play, training, and evaluation pipelines tailored to Xiangqi's unique game mechanics.
    Downloads: 2 This Week
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  • 6
    Project Malmo

    Project Malmo

    A platform for Artificial Intelligence experimentation on Minecraft

    How can we develop artificial intelligence that learns to make sense of complex environments? That learns from others, including humans, how to interact with the world? That learns transferable skills throughout its existence, and applies them to solve new, challenging problems? Project Malmo sets out to address these core research challenges, addressing them by integrating (deep) reinforcement learning, cognitive science, and many ideas from artificial intelligence. The Malmo platform...
    Downloads: 0 This Week
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  • 7
    DarkForestGo

    DarkForestGo

    DarkForest, the Facebook Go engine

    darkforestGo is an early deep-reinforcement-learning Go engine that combined a convolutional policy/value network with Monte Carlo Tree Search (MCTS) to play the full 19×19 game at a strong amateur level. The system couples fast GPU policy inference with CPU or GPU-assisted tree search so priors from the network guide exploration while search refines local tactics. Training pipelines mix supervised learning from human professional games and self-play fine-tuning, allowing the model to learn opening patterns and endgame tactics beyond simple pattern libraries. ...
    Downloads: 0 This Week
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  • 8
    UnrealCV

    UnrealCV

    Connecting Computer Vision to Unreal Engine

    UnrealCV is a project to help computer vision researchers build virtual worlds using Unreal Engine (UE). It extends UE with a plugin. UnrealCV can be used in two ways. The first one is using a compiled game binary with UnrealCV embedded. This is as simple as running a game, no knowledge of Unreal Engine is required. The second is installing the UnrealCV plugin into Unreal Engine and using the editor to build a new virtual world.
    Downloads: 0 This Week
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  • 9
    PokemonGo-Bot

    PokemonGo-Bot

    The Pokemon Go Bot, baking with community

    ...Since no public API available for now, a patch to use HASH-Server was applied. PokemonGoF is not part of HASH-Server dev team and has no connection with it. Based on Python for botting on any operating system - Windows, macOS and Linux. Multi-bot supported. Able to edit bot if certain level has reached. Allow custom hash service provider, if any. GPS Location configuration. Search & spin Pokestops / Gyms. Diverse options for humanlike behavior from movement to overall game play. Ability to add multiple coordinates to select between your favorite botting locations. ...
    Downloads: 2 This Week
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  • 10
    Tic Tac Toe (Autonomous) Dhaval Kadia

    Tic Tac Toe (Autonomous) Dhaval Kadia

    Experience AI ( Computer Plays with You ) !

    SmartPrediction-ENGINE inside Enhanced with Artificial Intelligence Based upon Game Theory Still This is in BETA Phase
    Downloads: 0 This Week
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  • 11
    USARSim (Unified System for Automation and Robot Simulation) is a high-fidelity simulation of robots and environments based on the Unreal Tournament game engine. It is intended as a research tool and is the basis for the RoboCup rescue virtual robot comp
    Downloads: 2 This Week
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  • 12
    Game Engine and AI framework for playing No Limit Holdem
    Downloads: 1 This Week
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  • 13

    Aliza Gaming API

    An extensible development framework for roleplay games.

    AlizaGameAPI is a robust, open-source Java-based framework designed to streamline and enhance the development of 2D and 3D games. It offers a comprehensive set of tools, utilities, and libraries, empowering developers to create immersive and dynamic gaming experiences with ease. Key Features: Modular Architecture, Rich Graphics and UI Components, Comprehensive Game Logic and Character Management, Environment and World-Building Tools, Statistical and Mathematical Utilities, Enhanced...
    Downloads: 1 This Week
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  • 14
    OpenCyc is the open source version of the Cyc(r) technology, the world's largest and most complete general knowledge base and reasoning engine. A new release with even more content, better performance, and improved reliability will be up shortly.
    Downloads: 0 This Week
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  • 15

    Voice_Tic_Tac_Toe

    Play Tic Tac Toe With Voice Input

    Voice Tic Tac Toe enables you to play Tic Tac Toe via voice input. The game engine is developed in python programming language and uses Microsoft SAPI for Speech to Text Conversion.
    Downloads: 0 This Week
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  • 16

    Bamboo Engine

    Game framework on top of Python, Panda3D and Twisted

    Bamboo intends to be a complete end-to-end game framework for client/server applications using Twisted for data exchange, Panda3D for rendering and coded in Python. Support for PyPy/CPython may be considered at a later point. An Extreme/Agile Development model is in use to allow for emergent design (IE: changing requirements). Release is updated whenever a feature is added and all tests pass cleanly 100%
    Downloads: 1 This Week
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  • 17
    Pronac MediaMonkey Extension

    Pronac MediaMonkey Extension

    Recommends music based upon your current taste.

    A music recommendation engine. It is meant to be an add-on for popular media players like Winamp, Amarok, Rhythmbox or Banshee. Currently supports only MediaMonkey Player. Downlaod, extract and run "pronac.exe". Play the first song from the Now Playing list, it'll recommend you next songs from the same list. NOTE: MAKE SURE THAT SONG SHUFFLE IS TURNED OFF WHILE USING PRONAC. Based upon K-Nearest Neighbor Machine Learning Algorithm, K-Fold Cross Validation and EchoNest for audio features.
    Downloads: 0 This Week
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  • 18
    Open Metaheuristic (oMetah) is a library aimed at the conception and the rigourous testing of metaheuristics (i.e. genetic algorithms, simulated annealing, ...). The code design is separated in components : algorithms, problems and a test report generator
    Downloads: 0 This Week
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  • 19
    Platform for parallel computation in the Amazon cloud, including machine learning ensembles written in R for computational biology and other areas of scientific research. Home to MR-Tandem, a hadoop-enabled fork of X!Tandem peptide search engine.
    Downloads: 0 This Week
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  • 20

    Four In Row Arena

    Implement your player strategy and compete with other strategies.

    A generic framework for Four in A Row or Five In A Row or X In A Row game, with the possibility to develop different strategies and compare them in tournaments. To implement more players, create new class inherited from PlayerStrategy, and implement the move() method to chose best move, by utilizing different methods provided with Table object.
    Downloads: 0 This Week
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  • 21
    DGiovanni
    A multi-agent architecture for building interactive dramas. It uses the Jason's BDI engine, being the Jason's agent-oriented programming language utilized for performing the drama management and for authoring behaviors for the characters.
    Downloads: 1 This Week
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  • 22
    Both forward-chaining and backward-chaining rules (which may include python code) are compiled into python. Can also automatically assemble python programs out of python functions which are attached to backward-chaining rules. See pyke.sourceforge.ne
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    Downloads: 50 This Week
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  • 23
    Computer chess engine written using Qt4, which works under Knights, Jose, Arena and other chess board GUI games. Uses bitboard game representation and alpha beta brute-force search to analyse chess positions.
    Downloads: 0 This Week
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  • 24
    Go-Mo-Cult is an implementation of the board game Gomoku (also known as "five in a row").
    Downloads: 0 This Week
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  • 25
    Tank Arena X is a 2-D arcade game playable by a single or multiple players. It loads all the game data from simple text files, allowing for easy modifications and creation of new levels and mods. Also, can support AI tanks using its AI engine.
    Downloads: 0 This Week
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