Showing 14 open source projects for "game framework"

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  • 1
    LLM Colosseum

    LLM Colosseum

    Benchmark LLMs by fighting in Street Fighter 3

    LLM-Colosseum is an experimental benchmarking framework designed to evaluate the capabilities of large language models through gameplay interactions rather than traditional text-based benchmarks. The system places language models inside the environment of the classic video game Street Fighter III, where they must interpret the game state and decide which actions to perform during combat.
    Downloads: 9 This Week
    Last Update:
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  • 2
    MuZero General

    MuZero General

    A commented and documented implementation of MuZero

    ...The repository provides a well-documented and commented implementation designed primarily for educational purposes. It allows researchers and developers to train reinforcement learning agents that can learn to play games such as Atari environments or board games. The framework is modular so that users can easily add new environments by defining the game logic and associated hyperparameters. It also includes support for distributed training, GPU acceleration, and monitoring tools for tracking learning progress.
    Downloads: 0 This Week
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  • 3
    HY-World 1.5

    HY-World 1.5

    A Systematic Framework for Interactive World Modeling

    ...The underlying framework typically supports large-context state tracking across extended interactions, blending temporal and spatial multimodal signals.
    Downloads: 1 This Week
    Last Update:
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  • 4
    Diplomacy Cicero

    Diplomacy Cicero

    Code for Cicero, an AI agent that plays the game of Diplomacy

    The project is the codebase for an AI agent named Cicero developed by Facebook Research. It is designed to play the board game Diplomacy by combining open-domain natural language negotiation with strategic planning. The repository includes training code, model checkpoints, and infrastructure for both language modelling (via the ParlAI framework) and reinforcement learning for strategy agents. It supports two variants: Cicero (which handles full “press” negotiation) and Diplodocus (a variant focused on no-press diplomacy) as described in the README. ...
    Downloads: 0 This Week
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  • 5
    UI-TARS

    UI-TARS

    UI-TARS-desktop version that can operate on your local personal device

    UI-TARS is an open-source multimodal “GUI agent” created by ByteDance: a model designed to perceive raw screenshots (or rendered UI frames), reason about what needs to be done, and then perform real interactions with graphical user interfaces (GUIs) — like clicking, typing, navigating menus — across desktop, browser, mobile, or game environments. Rather than relying on rigid, manually scripted UI automation, UI-TARS uses a unified vision-language model (VLM) that integrates perception, reasoning, grounding, and action into one end-to-end framework: it “thinks before acting,” enabling flexible, general-purpose automation. This allows it to perform complex, multi-step tasks such as filling forms, downloading files, navigating applications, and even controlling in-game actions — all by understanding the UI as a human would. ...
    Downloads: 0 This Week
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  • 6
    DreamCraft3D

    DreamCraft3D

    Official implementation of DreamCraft3D

    DreamCraft3D is DeepSeek’s generative 3D modeling framework / model family that likely extends their earlier 3D efforts (e.g. Shap-E or Point-E style models) with more capability, control, or expression. The name suggests a “dream crafting” metaphor—users probably supply textual or image prompts and generate 3D assets (point clouds, meshes, scenes). The repository includes model code, inference scripts, sample prompts, and possibly dataset preparation pipelines. It may integrate rendering or...
    Downloads: 0 This Week
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  • 7
    ChatArena

    ChatArena

    ChatArena (or Chat Arena) is a Multi-Agent Language Game Environments

    ChatArena is a library that provides multi-agent language game environments and facilitates research about autonomous LLM agents and their social interactions.
    Downloads: 0 This Week
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  • 8
    Chameleon LLM

    Chameleon LLM

    Codes for "Chameleon: Plug-and-Play Compositional Reasoning

    Discover Chameleon, our cutting-edge compositional reasoning framework designed to enhance large language models (LLMs) and overcome their inherent limitations, such as outdated information and lack of precise reasoning. By integrating various tools such as vision models, web search engines, Python functions, and rule-based modules, Chameleon delivers more accurate, up-to-date, and precise responses, making it a game-changer in the natural language processing landscape. ...
    Downloads: 0 This Week
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  • 9
    CCZero (中国象棋Zero)

    CCZero (中国象棋Zero)

    Implement AlphaZero/AlphaGo Zero methods on Chinese chess

    ChineseChess-AlphaZero is a project that implements the AlphaZero algorithm for the game of Chinese Chess (Xiangqi). It adapts DeepMind’s AlphaZero method—combining neural networks and Monte Carlo Tree Search (MCTS)—to learn and play Chinese Chess without prior human data. The system includes self-play, training, and evaluation pipelines tailored to Xiangqi's unique game mechanics.
    Downloads: 0 This Week
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  • 10
    Game Engine and AI framework for playing No Limit Holdem
    Downloads: 1 This Week
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  • 11

    Bamboo Engine

    Game framework on top of Python, Panda3D and Twisted

    Bamboo intends to be a complete end-to-end game framework for client/server applications using Twisted for data exchange, Panda3D for rendering and coded in Python. Support for PyPy/CPython may be considered at a later point. An Extreme/Agile Development model is in use to allow for emergent design (IE: changing requirements). Release is updated whenever a feature is added and all tests pass cleanly 100%
    Downloads: 0 This Week
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  • 12

    Four In Row Arena

    Implement your player strategy and compete with other strategies.

    A generic framework for Four in A Row or Five In A Row or X In A Row game, with the possibility to develop different strategies and compare them in tournaments. To implement more players, create new class inherited from PlayerStrategy, and implement the move() method to chose best move, by utilizing different methods provided with Table object.
    Downloads: 0 This Week
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  • 13
    Educational game framework supporting board games, strategy games, and other grid-based game boards. Currently uses Python/wxPython as the application language/library. C++ libs included to help create AI for the various games.
    Downloads: 0 This Week
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  • 14
    The Genetic Architecture Framework is intended to explore and experiment with artificial life techniques using a genetic base for the physical and neural networks for the brain, in a game based simulated world.
    Downloads: 0 This Week
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