Showing 11 open source projects for "engine 3d"

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  • 1
    HunyuanWorld-Voyager

    HunyuanWorld-Voyager

    RGBD video generation model conditioned on camera input

    ...To support training, the team built a scalable data engine that automatically curates large video datasets with camera pose estimation and metric depth prediction. As a result, Voyager delivers state-of-the-art performance on world exploration benchmarks while maintaining photometric, style, and 3D consistency.
    Downloads: 2 This Week
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  • 2
    HY-World 2.0

    HY-World 2.0

    A Multi-Modal World Model for Reconstructing, Generating, Simulation

    ...The system also improves reconstruction from multi-view images and video by upgrading its feed-forward 3D prediction components and its memory-aware view generation process. Another major part of the project is WorldLens, a rendering platform designed for interactive exploration with an engine-agnostic architecture, automatic image-based lighting, collision detection, and support for character interaction.
    Downloads: 0 This Week
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  • 3
    Xtuner

    Xtuner

    A Next-Generation Training Engine Built for Ultra-Large MoE Models

    Xtuner is a large-scale training engine designed for efficient training and fine-tuning of modern large language models, particularly mixture-of-experts architectures. The framework focuses on enabling scalable training for extremely large models while maintaining efficiency across distributed computing environments. Unlike traditional 3D parallel training strategies, XTuner introduces optimized parallelism techniques that simplify scaling and reduce system complexity when training massive models. ...
    Downloads: 1 This Week
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  • 4
    Godot RL Agents

    Godot RL Agents

    An Open Source package that allows video game creators

    godot_rl_agents is a reinforcement learning integration for the Godot game engine. It allows AI agents to learn how to interact with and play Godot-based games using RL algorithms. The toolkit bridges Godot with Python-based RL libraries like Stable-Baselines3, making it possible to create complex and visually rich RL environments natively in Godot.
    Downloads: 1 This Week
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  • 5
    ManiSkill

    ManiSkill

    SAPIEN Manipulation Skill Framework

    ManiSkill is a benchmark platform for training and evaluating reinforcement learning agents on dexterous manipulation tasks using physics-based simulations. Developed by Hao Su Lab, it focuses on robotic manipulation with diverse, high-quality 3D tasks designed to challenge perception, control, and planning in robotics. ManiSkill provides both low-level control and visual observation spaces for realistic learning scenarios.
    Downloads: 1 This Week
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  • 6
    Amiga Memories

    Amiga Memories

    A walk along memory lane

    ...Amiga Memories' video images are computed by the GameStart 3D engine (pre-HARFANG 3D). Although the 3D assets are designed to be played back in real-time with a variable framerate, the engine is capable of breaking down the video sequence into the 30th or 60th of a second, as TGA files.
    Downloads: 0 This Week
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  • 7
    FrankMocap

    FrankMocap

    A Strong and Easy-to-use Single View 3D Hand+Body Pose Estimator

    FrankMocap is a monocular 3D human capture system that estimates body, hand, and optionally face pose from a single RGB image or video. It regresses parametric human models (e.g., SMPL/SMPL-X) directly, producing temporally stable meshes and joint angles suitable for animation or analytics. The pipeline couples a robust 2D keypoint detector with 3D mesh regression networks and priors that keep results anatomically plausible. It can run frame-by-frame or with temporal smoothing, and includes...
    Downloads: 1 This Week
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  • 8
    Menagerie

    Menagerie

    A collection of high-quality models for the MuJoCo physics engine

    ...Each model directory contains its 3D assets, MJCF XML definitions, licensing information, and example scenes for visualization and testing. The collection spans a wide range of categories including robotic arms, humanoids, quadrupeds, mobile manipulators, drones, and biomechanical systems. Users can access models directly via the robot_descriptions Python package or by cloning the repository for use in interactive MuJoCo simulations.
    Downloads: 3 This Week
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  • 9
    gym-pybullet-drones

    gym-pybullet-drones

    PyBullet Gymnasium environments for multi-agent reinforcement

    Gym-PyBullet-Drones is an open-source Gym-compatible environment for training and evaluating reinforcement learning agents on drone control and swarm robotics tasks. It leverages the PyBullet physics engine to simulate quadrotors and provides a platform for studying control, navigation, and coordination of single and multiple drones in 3D space.
    Downloads: 0 This Week
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  • 10
    House3D

    House3D

    A Realistic and Rich 3D Environment

    House3D is a large-scale virtual 3D simulation environment designed to support research in embodied AI, reinforcement learning, and vision-language navigation. It provides more than 45,000 richly annotated indoor scenes sourced from the SUNCG dataset, covering diverse architectural layouts such as studios, multi-floor homes, and spaces with detailed furnishings and room types. Each environment includes fully labeled 3D objects, allowing agents to perceive and interact with their surroundings...
    Downloads: 0 This Week
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  • 11
    An AI sandbox for learning game programming. It includes an integrated development environment, and functionality for rapid development of virtual characters.
    Downloads: 0 This Week
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