Showing 18 open source projects for "3d visualization"

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  • 1
    SAM 3D Body

    SAM 3D Body

    Code for running inference with the SAM 3D Body Model 3DB

    SAM 3D Body is a promptable model for single-image full-body 3D human mesh recovery, designed to estimate detailed human pose and shape from just one RGB image. It reconstructs the full body, including feet and hands, using the Momentum Human Rig (MHR), a parametric mesh representation that decouples skeletal structure from surface shape for more accurate and interpretable results. The model is trained to be robust in diverse, in-the-wild conditions, so it handles varied clothing,...
    Downloads: 21 This Week
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  • 2
    HunyuanWorld 1.0

    HunyuanWorld 1.0

    Generating Immersive, Explorable, and Interactive 3D Worlds

    HunyuanWorld-1.0 is an open-source, simulation-capable 3D world generation model developed by Tencent Hunyuan that creates immersive, explorable, and interactive 3D environments from text or image inputs. It combines the strengths of video-based diversity and 3D-based geometric consistency through a novel framework using panoramic world proxies and semantically layered 3D mesh representations. This approach enables 360° immersive experiences, seamless mesh export for graphics pipelines, and...
    Downloads: 2 This Week
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  • 3
    Mesh R-CNN

    Mesh R-CNN

    code for Mesh R-CNN, ICCV 2019

    Mesh R-CNN is a 3D reconstruction and object understanding framework developed by Facebook Research that extends Mask R-CNN into the 3D domain. Built on top of Detectron2 and PyTorch3D, Mesh R-CNN enables end-to-end 3D mesh prediction directly from single RGB images. The model learns to detect, segment, and reconstruct detailed 3D mesh representations of objects in natural images, bridging the gap between 2D perception and 3D understanding. Unlike voxel-based or point-based approaches, Mesh...
    Downloads: 0 This Week
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  • 4
    video2robot

    video2robot

    End-to-end pipeline converting generative videos

    video2robot is an end-to-end open-source pipeline that converts generative video or prompt-driven motion content into executable humanoid robot motion sequences, enabling researchers and developers to go from high-level action descriptions or videos to robot-ready motion data. The pipeline supports both prompt-to-video generation using models like Veo/Sora and video upload processing, followed by human pose extraction through a 3D pose model and retargeting of that motion to robot joints using a general motion retargeting system. This workflow allows users to generate robot motion files that specify joint angles, root positions, and orientations that can be deployed on supported robot platforms (e.g., Unitree models). Video2robot includes scripts for each stage of the pipeline (generation, extraction, conversion, visualization) and can run as a CLI or through a basic web UI.
    Downloads: 0 This Week
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  • 5
    Menagerie

    Menagerie

    A collection of high-quality models for the MuJoCo physics engine

    ...The repository aims to improve reproducibility and quality across robotics research by providing verified models that adhere to consistent design and physical standards. Each model directory contains its 3D assets, MJCF XML definitions, licensing information, and example scenes for visualization and testing. The collection spans a wide range of categories including robotic arms, humanoids, quadrupeds, mobile manipulators, drones, and biomechanical systems. Users can access models directly via the robot_descriptions Python package or by cloning the repository for use in interactive MuJoCo simulations.
    Downloads: 7 This Week
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  • 6
    VGGSfM

    VGGSfM

    VGGSfM: Visual Geometry Grounded Deep Structure From Motion

    ...It leverages tools like PyCOLMAP, poselib, LightGlue, and PyTorch3D for feature matching, pose estimation, and visualization. With minimal configuration, users can process single scenes or full video sequences, apply motion masks to exclude moving objects, and train neural radiance or splatting models directly from reconstructed outputs.
    Downloads: 0 This Week
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  • 7
    MLX-Audio

    MLX-Audio

    A text-to-speech, speech-to-text and speech-to-speech library

    MLX-Audio is a speech library built on Apple’s MLX framework and optimized for Apple Silicon machines (M-series Macs). It focuses on text-to-speech and speech-to-speech workflows, with APIs and a command-line interface that make it easy to generate high-quality audio from text. Because it uses MLX and targets Apple Silicon, inference is fast and can take advantage of hardware acceleration and quantization for efficient on-device performance. The project provides a straightforward CLI...
    Downloads: 6 This Week
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  • 8
    Point-E

    Point-E

    Point cloud diffusion for 3D model synthesis

    point-e is the official repository for Point-E, a generative model developed by OpenAI that produces 3D point clouds from textual (or image) prompts. Its principal advantage is speed: it can generate 3D assets in just 1–2 minutes on a single GPU, which is significantly faster than many competing text-to-3D models. The model works via a two-stage diffusion approach: first, it uses a text → image diffusion network to produce a synthetic 2D view consistent with the prompt; then a second...
    Downloads: 0 This Week
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  • 9
    FrankMocap

    FrankMocap

    A Strong and Easy-to-use Single View 3D Hand+Body Pose Estimator

    FrankMocap is a monocular 3D human capture system that estimates body, hand, and optionally face pose from a single RGB image or video. It regresses parametric human models (e.g., SMPL/SMPL-X) directly, producing temporally stable meshes and joint angles suitable for animation or analytics. The pipeline couples a robust 2D keypoint detector with 3D mesh regression networks and priors that keep results anatomically plausible. It can run frame-by-frame or with temporal smoothing, and includes...
    Downloads: 0 This Week
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  • 10
    MeshCNN in PyTorch

    MeshCNN in PyTorch

    Convolutional Neural Network for 3D meshes in PyTorch

    ...The framework introduces specialized layers such as edge-based convolution, mesh pooling, and mesh unpooling operations that enable hierarchical feature learning on mesh surfaces. These capabilities make the architecture well suited for tasks such as 3D object classification, segmentation, and geometric analysis. The project provides training pipelines, dataset preparation tools, and visualization utilities to support experiments with mesh-based neural networks.
    Downloads: 0 This Week
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  • 11
    DensePose

    DensePose

    A real-time approach for mapping all human pixels of 2D RGB images

    DensePose is a computer vision system that maps all human pixels in an RGB image to the 3D surface of a human body model. It extends human pose estimation from predicting joint keypoints to providing dense correspondences between 2D images and a canonical 3D mesh (such as the SMPL model). This enables detailed understanding of human shape, motion, and surface appearance directly from images or videos. The repository includes the DensePose network architecture, training code, pretrained models, and dataset tools for annotation and visualization.
    Downloads: 9 This Week
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  • 12
    gym-pybullet-drones

    gym-pybullet-drones

    PyBullet Gymnasium environments for multi-agent reinforcement

    Gym-PyBullet-Drones is an open-source Gym-compatible environment for training and evaluating reinforcement learning agents on drone control and swarm robotics tasks. It leverages the PyBullet physics engine to simulate quadrotors and provides a platform for studying control, navigation, and coordination of single and multiple drones in 3D space.
    Downloads: 1 This Week
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  • 13
    VideoPose3D

    VideoPose3D

    Efficient 3D human pose estimation in video using 2D keypoint

    ...By using only 2D detections (such as those from OpenPose or Detectron), it enables markerless 3D pose estimation with relatively lightweight computational requirements. The framework includes pretrained models, data preprocessing utilities, visualization tools, and evaluation scripts for standard benchmarks like Human3.6M. VideoPose3D has been used widely in computer vision research for human motion understanding, activity recognition, and animation generation.
    Downloads: 13 This Week
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  • 14
    VoteNet

    VoteNet

    Deep Hough Voting for 3D Object Detection in Point Clouds

    VoteNet is a 3D object detection framework for point clouds that combines deep point set networks with a Hough voting mechanism to localize and classify objects in 3D space. It tackles the challenge that object centroids in 3D scenes often don’t lie on any input surface point by having each point “vote” for potential object centers; these votes are then clustered to propose object hypotheses. Once cluster centers are formed, the network regresses bounding boxes around them and classifies...
    Downloads: 0 This Week
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  • 15
    DeepSDF

    DeepSDF

    Learning Continuous Signed Distance Functions for Shape Representation

    DeepSDF is a deep learning framework for continuous 3D shape representation using Signed Distance Functions (SDFs), as presented in the CVPR 2019 paper DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation by Park et al. The framework learns a continuous implicit function that maps 3D coordinates to their corresponding signed distances from object surfaces, allowing compact, high-fidelity shape modeling. Unlike traditional discrete voxel grids or meshes, DeepSDF...
    Downloads: 0 This Week
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  • 16
    RoboComp
    RoboComp is a robotics framework providing a set of open-source, distributed, real-time robotic and artificial vision software components and the necessary tools to create and manage them.
    Downloads: 0 This Week
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  • 17
    This project simulates a multi-agent system (swarm) behavior both graphically and not. The purpose of this project is to research the properties suggested in "stability analysis of swarms" V.Gazi & K.M.Passino. Using the vpython library for 3D modeling
    Downloads: 0 This Week
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  • 18
    Robotic Manipulator Development and Simulation Environment in Python and Blender. IMPORTANT: Development moved to github. http://github.com/ajnsit/r2d3
    Downloads: 1 This Week
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