Showing 11 open source projects for "games"

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  • 1
    WumpusWorld-CSharp

    WumpusWorld-CSharp

    A Wumpus World in c# and prolog with a GUI

    Wumpus World Game is based on knowledgebase agents and is described in the book , Artificial Intelligence : A Modern Approach (Russel - Norvig). This is an implementation of Wumpus World (a Knowledgebase agent game) using csharp alongside prolog with a GUI. C# has the main environment of the game and the GUI The GUI was created using WPF , Windows Presentation Foundation Prolog is used as the knowledgebase of the agent of Wumpus World In order for C# to communicate with Prolog a...
    Downloads: 1 This Week
    Last Update:
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  • 2

    GLORIA

    a reasoning engine for agents and games

    This project is about implementing a logic-programming based, reasoning engine for an agent. We started with an implementation of the iff-proof procedures, by Kowalski and Fung, as an any-time algorithm written in Prolog.
    Downloads: 0 This Week
    Last Update:
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  • 3

    TinyCog

    Cognitive architecture with a focus on self-models

    TinyCog is a cognitive architecture (perception, action, reasoning, planning, and language) with a focus on representing "self-models" (physical, capabilities, intentions, social, historical, "cognitive stream") in order to implement social reasoning and collaborative planning in a "hunter domain" test bed. We use Prolog, RDF Triples, Description Logic and a HTN-Planner as base technologies.
    Downloads: 1 This Week
    Last Update:
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  • 4

    ProLogic

    Prolog wrapper for BWAPI

    Enables Prolog developers to create AI modules for StarCraft BroodWar by wrapping the BWAPI functions in Prolog predicates. For more information refer to the Project Wiki.
    Downloads: 1 This Week
    Last Update:
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  • 5
    The Virtual Storyteller is a multi-agent framework for generating stories based on a concept called emergent narrative.
    Downloads: 1 This Week
    Last Update:
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  • 6
    Use a language CycL or KIF to represent shared ontological integration with a first person MOO system to provide debugging and agent facilities.
    Downloads: 0 This Week
    Last Update:
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  • 7
    This project will provide an interface for using Lightweight Communications Calculus (LCC) to control agents in the Unreal Tournament enviroment. It consists of a prolog-style interperter, LCC parser/IDE,a GUI / LCC editor and interfaces to the Gamebots
    Downloads: 0 This Week
    Last Update:
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  • 8
    8. Mai 2005: We have discontinued SourceForge as a download place for our open source projects. You can now download these projects directly from the XLOG Technologies GmbH web site at http://www.xlog.ch/omonia.
    Downloads: 1 This Week
    Last Update:
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  • 9
    HiTacWar Hierachical Tactical Warfare Game Engine which depends on freecnc. Main Points are KI Based Commando Structures, Electronic Warfare, Research and Shadow Structs and Shadow Armies.
    Downloads: 0 This Week
    Last Update:
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  • 10
    Weapon-classifying expert systems for melee weapons and firearms.
    Downloads: 0 This Week
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  • 11

    Solve Logic Word Puzzles with CLP

    Constraint Logic can solve word logic puzzles.

    Learn basic constraint logic programming by solving logic word puzzles. Go to http://eclipse.dougedmunds.com . This tutorial will show you how to solve easy 1 star to hard 5 star puzzles, using the eCLiPSe-CLP language (available at http://eclipseclp.org/). Don't confuse this programming language (a prolog language) with the IDE for Java.
    Downloads: 0 This Week
    Last Update:
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