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Java Program of a machine which plays chess: it recognizes the chessboard, the position, the move of the opponent, and asks an external Chess Engine to reply to the opponent move. it is connected to a real robot which has an arm to manipulate the pieces.
JEOPS is a Java based forward chaining RULE ENGINE.
This Rule Engine is used to power up the business process by rules in Java Application Servers, client applications, and Servlets.
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MUD engine, enables interaction with text-only, XML clients. Has on-line/in-game world creation capability. WotC's OGL SRD and Java based, capable of scalable worlds across distributed servers. In short a next generation MMORPG engine.
A group of systems for building network-oriented intelligent agents, consisting an agent communications infrastructure, April - an agent construction programming language, Go! - a logic programming language and DialoX - an XML-based user interface engine
Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
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SCASTD (Statistical Casting Daemon) is a lightweight, high-performance statistics collection and analytics engine we designed specifically for streaming media infrastructure. Unlike traditional streaming servers, we built SCASTD to be the definitive monitoring solution that bridges legacy and modern streaming protocols, providing unified analytics across your entire streaming ecosystem
"Netlands Project" is a <b>Graphical MUD engine</b>, it comes with a distributed world server, an advanced IA server, a Macromedia Flash MX client and a predefined world named WOARPS, full of ready to go adventures.
Yajre is a java rules engine with semantics designed for rules that are easy to reason about. Yajre is sponsored by Ecensity, home of the JSP portal `displet'.
TimeSnake is (will be) a real-time, network capable game engine, kept modular to facilitate portability. Emphasis on keeping frame rate high, for a level playing field in competitive gaming. Dragon Fly is the first game using TimeSnake, a 3D fantasy base
It's a network oriented RPG, based on an open-ended artificial society simulation engine.
Every character has an AI and acts autonomously; they born, live and die,
mate, figth and form parties. The game runs by itself: players can control characters.
META Spider is a neural network powered search engine which aim is to determine if a given raw information is relevant, using the experience of the active user of the hosting computer as a reference.
This intends to be the combination of the best things on the best RTS games me and my pals have played overtime. The A.I. will also be special, very human.
When translating becomes a game ! Text to translate can be graphically selected. Several dictionnaries can be sorted according to the context. A large choice of matching strategies is available. The OCR engine is tunable.
A distributed genetic engine which evolves a b&w image vectorizer. The individuals have an "eye", a "brain" and a "hand". The purpose of the project is to get insight of the auto-organization (if any) of drawing primitives in the individual's brain.
Generic engine to filter information.
We wish to show that the power of expression of a filter makes it possible to appreciably reduce the size of the code necessary to extract information and that it is possible in Python.
This intelligence Service uses data mining and search-engine techniques to get interesting information out of the internet. The information may be about politicians or companies e.g. and covers longer time periods to create a press review for instance.