Showing 890 open source projects for "two"

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  • 1
    This project gives you a simple 2D world for playing with Artificial Intelligent actors. It contains of a world with objects. And a simple game, pyRugby, demonstrating the use of this world. All built in Python, using pygame for visualization.
    Downloads: 0 This Week
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  • 2
    An object-oriented platform and algorithms for the game of GO. Aims: 1) A capable engine that can learn through experience. 2) A re-usable algorithmic framework for rapid development of new GO-playing engines.
    Downloads: 0 This Week
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  • 3
    Development of an Inteligent Agent Creation and Testing Framework (IACTF) for use in AI Inteligent Agents scenarios. Also development of a centralized server component for IA management.
    Downloads: 0 This Week
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  • 4
    This project's goal is to implement Artificial Inteligence algorithms and make them available for any platform but especially for mobile devices. The main objective is to allow the community to develop better and more inteligent mobile games.
    Downloads: 0 This Week
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  • 5
    ABSim is an Agent-Object-Relationship (AOR) simulation system based on a Java program library. The development of ABSim has terminated. Its successor is <a href="http://oxygen.informatik.tu-cottbus.de/aor/?q=node/2">AOR-JSim </a>
    Downloads: 0 This Week
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  • 6
    jCaBaRe is a easy to use and easy to extend Case Based Reasoning API for Java. You can select features of a case (attributes of a Java object), give weights to each one and retrieve a collection of similar cases in a given threshold.
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  • 7
    JMiner is a (not yet!) complete data mining and artificial intelligence solution written in Java. Support for neural networks, genetic algorithms/programming, decision trees, clustering, market basket analysis, link analysis, data cleansing, and others.
    Downloads: 0 This Week
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  • 8
    The SharC Architecture -- A generalised language independent framework for developing dialogue based control of complex systems.
    Downloads: 0 This Week
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  • 9
    General purpose agents using reinforcement learning. Combines radial basis functions, temporal difference learning, planning, uncertainty estimations, and curiosity. Intended to be an out-of-the-box solution for roboticists and game developers.
    Downloads: 0 This Week
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  • 10
    D-Cog (Declarative-Cognition) is a Java based framework for training software components (reusable, object-oriented, interface-driven components). Instead of programmed, software components are trained by example to get the expected results.
    Downloads: 0 This Week
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  • 11
    A C++ library of high level motion analysis/computer vision functions, coupled with GUIs that allow easy configuration and use. Current development focuses on color tracking, multiple camera calibration and triangulation, and 3D tracking algorithms.
    Downloads: 0 This Week
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  • 12
    JResolution is a simple, flexible, easily-maintained Java program for resolution-theorem proving which allows re-configurations for the various restrictions of the resolution-rule as determined by an (expert) user.
    Downloads: 0 This Week
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  • 13
    Zerorule is a lite rule engine/expert system that implements the RETE algorithm which can improve the speed of forward-chained rule system. It is written entirly in the powerful python language. it supplies both a script interpreter and simple CLI.
    Downloads: 0 This Week
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  • 14
    OJBot is a program to provide an open framework for creating a multi-protocol bot. The goal is to remain simple and open ended. The main framework will be written in Java.
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  • 15
    RTB - Team is a C++ framework and a collection of strategies for robots of the programming game "RealTimeBattle" in order to play in a team and communicate in an efficient way. The whole package depends on rtb version 1.0.6 or higher.
    Downloads: 0 This Week
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  • 16
    Amygdala is a C++ spiking neural network library. It includes several neuron models, SMP support and facilities for developing SNNs with genetic algorithms. Support for running Amygdala neural networks on workstation clusters and MPPs is also under way
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  • 17
    MIC* comes with a new vision of multi-agent system engineering: The multi-agent system is devided explicitly into two dimensions: the deployment environment and the autonomous agents. MIC* is an algebraic model of a deployment environment (container of a
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  • 18
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  • 19
    BrainGame: an implementation of a memory-prediction-framework based on Jeff Hawkins' On Intelligence book
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  • 20
    A game/toy that simulates a world environment with organisms to survive: game of life with more complex rules. Every programmer can make his/her own organisms and compete with others. Hopefully in the future it will support genetics.
    Downloads: 0 This Week
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  • 21
    Toolkit for implementing question answering systems and machine translation in both controlled languages and natural languages. Includes first order logic inference, parsing and semantic analysis, and APIs and standalone server software. Currently some t
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  • 22
    Collection of Python scripts providing interactions between the sociological investigation platform and webservices (such as NLP, search engine, web database).
    Downloads: 0 This Week
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  • 23
    Atlantis Poker is a poker library for creating poker software. The library is being used as the backend foundation for a single player poker game.
    Downloads: 0 This Week
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  • 24
    This is a framework to develop Contexts and Agents and a Container to run them. The Container lets each Agent interact with the Context and other Agents. The agents are deployed in jar files and each one runs in an exclusive sandbox.
    Downloads: 0 This Week
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  • 25
    Artificial vision library. Objectives are to make an OCR, fingerprint and face identification as some applications through a general purpose learning and pattern relationships algorithm (Currently performs very basic identification).
    Downloads: 0 This Week
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