Showing 56 open source projects for "computer games"

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  • 1
    A challenging AI designed for StarCraft Broodwar! You think you can beat the computer player? Think again... Dark AI is currently designed to present a challenge on money maps(such as Fastest Map)
    Downloads: 33 This Week
    Last Update:
    See Project
  • 2
    Hpylos is an AI of Pylos, a board strategy game for two players. Written in Haskell, uses OpenGL and provides with couple algorithms. User interface allows playing a game against computer, observing two algorithms playing or two humans play.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 3
    MILT is designed to facilitate research in imitation learning through first-person computer games. Featuring strategic, tactical and reactive modules, it allows developers to work with their preferred games or take advantage of integrated Quake2 support.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 4
    Source code from the book "Artificial Intelligence for Computer Games: An Introduction" by John Funge.
    Downloads: 0 This Week
    Last Update:
    See Project
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  • 5
    Computer chess engine written using Qt4, which works under Knights, Jose, Arena and other chess board GUI games. Uses bitboard game representation and alpha beta brute-force search to analyse chess positions.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 6
    This is a computer client for an original CCG game "Boomb.It!" (see www.shadem.ru). It allows to play the game without an opponent (AI developing), and it is able to play as p2p client over the Internet through the build-in jabber client.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 7
    iSnake aims to bring the fun and simplicity of snake game (popular among cell phone users) with some new features. It includes a computer controlled intelligent opponent and multiplayer feature.
    Downloads: 0 This Week
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  • 8
    Camera Kombat is an opensource fighting game based on computer vision that enables free, unencumbered interaction. In order to enable this level of interaction, images of the users are captured by a webcam and their gestures are recognized in real-time.
    Downloads: 0 This Week
    Last Update:
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  • 9
    An academic project where computer-science students can practice data structures principles. Based on the famous problem of the labyrinth rat, this application has an engine where you can run your own algorithms to help the robot to get out of the laby.
    Downloads: 0 This Week
    Last Update:
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  • 10
    Classic game solved with MinMax algorithm (full solution tree) and simple Heuristics. Specially for learning and teaching computer AI
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11
    A simulation environment for 2D robots to interact and perform tasks in. Meant to be educational and demonstrate emergent behaviors. No download necessary! See demos on project website!
    Downloads: 1 This Week
    Last Update:
    See Project
  • 12
    Tank Battles is a 3D simulator for teaching robot artificial inteligence. It's heavilly influenced by Robocode, but differs from the former in that it adds the complexity of a full 3D scene, realistic physics simulation, among other features.
    Downloads: 0 This Week
    Last Update:
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  • 13
    An isometric game with C++ and SDL. Your beings should survive fighting with other beings, reproducting to make a massive attack and eating. But sometimes you will have to eat some of your own live beings so that others could stay alive, well it's life.
    Downloads: 0 This Week
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  • 14
    GameBots# is a client API written in C# for GameBots, a research-oriented platform for building artificially-intelligent autonomous agents for computer games.
    Downloads: 0 This Week
    Last Update:
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  • 15
    Kana no Shiai teaches Japanese characters (hiragana and katakana) with a variety of games by employing AI techniques which model the student's level of understanding and adjust the difficulty level accordingly. "Kana no Shiai" is Japanese for Kana Game.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 16
    A race car simulator which allows learning computer agents to compete against each other.
    Downloads: 0 This Week
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    See Project
  • 17
    Play Gomoku against computer player. The computer player is implemented using a min/max tree with alpha-beta pruning.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 18
    Java Settlers is a web-based version of the board game Settlers of Catan written in Java. This client-server system supports multiple simultaneous games between people and computer-controlled opponents. Initially created as an AI research project.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 19
    BBalc is an open framework for the BloodBowl game. This library provides chess-computer like functions such as analysing the game and generating/proposing actions. The modular design allows users to extend existing analyse modules to fit their needs.
    Downloads: 0 This Week
    Last Update:
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  • 20
    BoardWars is a teaching utility for computer science classes. It runs as a server supporting multiple turn based board games. The games are played by supplying the AI code in java or c++. BoardWars was funded by the University of Iowa
    Downloads: 0 This Week
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  • 21
    JMorpheus is a highly configurable Othello application. Due to its modular design and well-defined interface, writing a new user interface or a computer opponent with artificial intelligence is an easy task for an intermediate Java programmer. This makes
    Downloads: 0 This Week
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  • 22

    Pond Scum

    Evolution Simulator.

    An Evolution Simulator of Single Cells in a Pond. This shows a crosssection of water with sun shining from above. A single cell is dropped in and has various genes. The cells multipy and evolve. See Files above for download and screenshot.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 23
    Java Settlers of Catan is a Java version of the classic board game "Settlers of Catan". This game includes challenging computer AI players and supports multitouch inputs for gameplay on multitouch tables.
    Downloads: 0 This Week
    Last Update:
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  • 24
    CINAG is an UCI computer chess engine. This is a module which thinks about the game and try to find the best move for each position. Our goal is to create a quite strong opponent by using state of the art AI technics.
    Downloads: 0 This Week
    Last Update:
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  • 25
    A robot wars variant. A computer game in which robots are governed by a simple assembly language. Various arenas running on different hosts can be connected over the internet, so that robots blundering into transporters can be sent from machine to machi
    Downloads: 0 This Week
    Last Update:
    See Project
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