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Fuzzy Logic Library for Microsoft .Net (fuzzynet). The library is an easy to use component that implements fuzzy inference system (both, Mamdani and Sugeno methods supported). The library is written in C#. Samples and API documentation are provided.
The library was used in http://bettingstudio.com algorithms.
Structlab is a machine learning C++ framework for structured domains, which provides a toolbox of learning methods and tools for preprocessing and visualization. It also provides a GUI to setup elaborate experiments in a visual and intuitive way.
NeuronDotNet is a neural network engine written in C#. It provides an interface for advanced AI programmers to design various types of artificial neural networks and use them.
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FANNshell is a command-line wrapper for the FANN (Fast Artificial Neural Net) library. It provides an easy way to create, train, test, import, and export FANN neural nets via the shell.
DUAPI (distributed unified agent programming interface) is a class library for creating and modelling the society of autonomous software agents. It also common to active objects and virtualization paradigm at all.
Bot Suite consists of three applications i.e. Bot Studio, MyWebAssembly and MyMessenger. Bot Studio is used to create chat bots. MyWebAssembly executes the bot and MyMessenger makes the communication possible b/w the created bot and any other messenger.
The aim of the project is to provide open source collection of algorithms in the field of spectroscopy: data handling and processing, modeling and artificial intelligence tools.
FaceFinder is to find faces in images/videos. Implemented by C++, FaceFinder has adopted face detection algorithms based on AdaBoost. The architecture enables more algorithms such as SVM, Neural Networks.
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SynapseNN is a simulator for artificial neuronal networks. It can be used to solve concrete problems. Use it as a standalone-application or as a library from your own applications.
This is a bot programming game written in JAVA.You are required to write a program to control the player in a virtual environment to make the bot move, scan the arena for enemies, throw bombs etc. Two such programs are made to fight against each other.
Origin is a evolver for the programming game Corewars. Part of this project is a modified MARS (Memory Array Redcode Simulator) written in C especialy for evolvers. With SWIG its going to be very easy to use in different languages.
This program utilize the OpenCV (Intel Computer Vision) library to track an initial point over a series of frames. The image source is a camera or a pair of before/after pictures. Each frame passes some filter stages. This pipeline can be configured.
Aureservoir is an open-source C++ library for analog reservoir computing neural networks (echo state networks) with bindings to various scientific computing packages.
This Java native library wraps OpenCV (Computer Vision Lib.) function cvMatchTemplate and implements methods for utilities result visualization. It allows efficient images template matching using Normalized Cross-Correlation (NCC) and others algorithms.
This project is to share my work in visual recognition of gestures. It shows how I have implemented person detection, color adaptation and tracking of the user's right-hand, gesture feature extraction, etc. using a single videocamera.
This is the source code for my 11th grade science fair project. It involves the use of autoencoders to improve error rates with small amounts of labeled data but large amounts of unlabeled data.
`ABL' is a basic flexible abstract list library defined using C preprocessor. It allows you to define linked lists of arbitrary types very easily. You also can use it as stacks and queues. You can easily define complicated types like list of lists etc.
Implementation of a framework implementing various algorithms applying neural networks especially to digital signal processing. GNUstep is being used as the primary development environment.
Blackboard implements a lightweight, portable tuple space suitable for multi-agent system and distributed component design. Supports implicit invocation via content-filtered asynchronous events, blocking call semantics, and shared memory messaging.
Modell (Modular Extension Lisp Language) is an interpreted, modular dialect of LISP, specially suitable for embedding in applications. It exposes a C++ API for extending/embedding and includes basic capabilities for object-oriented programming.