Showing 17 open source projects for "simulate"

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  • 1
    Forge: Magic: The Gathering Rules Engine

    Forge: Magic: The Gathering Rules Engine

    An unofficial rules engine for the world's greatest card game

    Forge is a comprehensive open-source rules engine and gameplay platform designed to simulate and extend the card game Magic: The Gathering in a fully digital environment. Developed collaboratively by a community of contributors, it implements the vast majority of the game’s rules and card interactions, allowing players to experience both casual and competitive gameplay without official clients. The software supports multiple play modes, including single-player against AI opponents, multiplayer sessions, and even adventure-style gameplay modes that expand beyond traditional card duels. ...
    Downloads: 11 This Week
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  • 2

    openhealthpractice

    A simulation environment for physiology models simulation

    The OpenHealhPractice Simulation Environment is a web framework intended to concurrently manage and launch generalized models. Models can be uploaded by the users and also can be connected to other models in order to simulate them in a row. These simulations are stored and can be reviewed or deleted at anytime. The Graphical Visualization Environment (GVE) provides the graphical visualization of the simulation results. Results can also be exported to different formats (xls, txt or csv). This simulation environment is built using Spring Framework and Java technologies. ...
    Downloads: 0 This Week
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  • 3

    SIGGI

    Simulation of Ideation Games and Games concerning Ideation

    This is the SIGGI program used for a diploma thesis in 2012. It can be used as a solid basis for research concerning Ideation Games (Idea Creation). If you have module requests or want to contribute please contact the author.
    Downloads: 0 This Week
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  • 4
    Ms. Pac-Man Framework

    Ms. Pac-Man Framework

    Using reinforcement learning with relative input to train Ms. Pac-Man

    This Java-application contains all required components to simulate a game of Ms. Pac-Man and let an agent learn intelligent playing behaviour using reinforcement learning and either Q-Learning or SARSA. The framework was developed by Luuk Bom and Ruud Henken, under supervision of Marco Wiering, Department of Artificial Intelligence, University of Groningen. It formed the basis of a bachelor's thesis titled "Using reinforcement learning with relative input to train Ms.
    Downloads: 0 This Week
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  • 5
    SIMACT is a 3D smart home simulator for activity recognition developped at LIARA during the summer 2009. The goal of SIMACT is to enable scientist to simulate execution sequence of activity inside a smart home to conduct their research.
    Downloads: 0 This Week
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  • 6
    SimIS presents an agent-based simulation environment from multiagent research to simulate Internet-of-Services systems. The simulation environment bases on Repast Simphony 1.2 (http://repast.sourceforge.net/).
    Downloads: 0 This Week
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  • 7
    Database Driven RoboCup Rescue Server is a version of RoboCup Rescue Server (https://sourceforge.net/projects/roborescue/) which uses a database to store the simulation data in order to simulate a very large number of agents.
    Downloads: 0 This Week
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  • 8
    Artificial Life is a free and open sourced Java framework use to simulate Life. It is a multi-agents framework where each agent runs it is own Thread.
    Downloads: 0 This Week
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  • 9
    ERepSim presents an agent-based cloud simulation environment integrating electronic institutions from multiagent research to simulate Internet-of-Services systems.
    Downloads: 0 This Week
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  • 10
    SNTOOL (Semionic Network Toolkit) is a computational framework to construct DES (Discrete Event Systems) and Intelligent Systems. It provides a full-featured graphical user interface to design and simulate models.
    Downloads: 0 This Week
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  • 11
    This is a artificial life project. the goal is to simulate the evolution of micro-organisms. It uses neural networks to simulate the brain of each of those micro-organisms. It's written in JAVA, and uses the Joone librarie
    Downloads: 0 This Week
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  • 12
    Establishing a model of the concept of game, in order to offer a framework that might be used to simulate any kind of game. Ultimate goal : awakening AI thanks to games.
    Downloads: 0 This Week
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  • 13
    Development of a snazzy Java program to simulate the growth and competition of entities in a limited environment.
    Downloads: 0 This Week
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  • 14
    This project is a simulation of the behavior of the human immonological system. It does not intend, in this very first moment, to be a complete simulation but it's going to try to simulate the most important part that is the adaptative response.
    Downloads: 0 This Week
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  • 15
    Procedural content generation of deterministic and complex entities, with properties and other entities inside, defined by an editable XML file, along with a framework to simulate actions, compositions, and interactions of entities.
    Downloads: 0 This Week
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  • 16
    It's a Cat and Dog game,we develop the Inner AI strategy for the Dog and we also code the strategy of the cat in order to simulate the user. Furthermore we use Artificial Neural Network to build the experiment
    Downloads: 0 This Week
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  • 17
    3A-TRE

    3A-TRE

    3A-TRE evaluates traditionally logical expressions under 3 assumptions

    ...The closed world assumption (CWA) is the assumption that any statement that is not known to be true is false. We distinguish yet another case in software testing. Frequently, there are test stubs which simulate the behaviors of the dependent test modules. In this case, the dependent test modules are always assumed to be true when their results are not available. We call this a stub assumption (SA). 3A-TRE example: echo "CWA: (T and U)" | java -jar PTRE.jar Result: F 3A-PTRE example: (P means possible results) echo "OWA: (T,U and U,F)" | java -jar PTRE.jar Result: U,F
    Downloads: 0 This Week
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