Showing 455 open source projects for "swing"

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  • 1
    TreeLiker

    TreeLiker

    TreeLiker is a collection of fast algorithms for working with complex

    TreeLiker is a collection of fast algorithms for working with complex structured data in relational form. The data can, for example, describe large organic molecules such as proteins or groups of individuals such as social networks or predator-prey networks etc. The algorithms included in TreeLiker are unique in that, in principle, they are able to search given sets of relational patterns exhaustively, thus guaranteeing that if some good pattern capturing an important feature of the problem...
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  • 2
    Darwin 2: Java Framework for Evolutionary Computation (genetic algorithm, GA). A true framework with out-of-the-box functionality and extensibility of all classes. Interface-based pattern with dependency-injection to configure components.
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  • 3
    Software agents and human actors combine their decision making skills to arrive at efficient solutions to real-life planning and scheduling problems, especially in domains where unexpected incidents require changes to existing plans.
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  • 4
    Tower of Zaldagor

    Tower of Zaldagor

    The classic intelligent role playing game

    Tower of Zaldagor is a roleplaying game (RPG) where you need to use your wits and skills to complete challenges. Blade Kahn, a king of Sonthalas, has lost his daughter to the Great White Dragon: Zaldagor. She has been kidnapped by humanoids. You have been picked among the elite to return his daugther safely. Engage into an epic story where Gods change the future and demons interfere with the present. Download and discover the beginning of an epic story. The Android version is now available!...
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  • 5
    Syntactic-Semantic RuleML Editor
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  • 6
    Ms. Pac-Man Framework

    Ms. Pac-Man Framework

    Using reinforcement learning with relative input to train Ms. Pac-Man

    This Java-application contains all required components to simulate a game of Ms. Pac-Man and let an agent learn intelligent playing behaviour using reinforcement learning and either Q-Learning or SARSA. The framework was developed by Luuk Bom and Ruud Henken, under supervision of Marco Wiering, Department of Artificial Intelligence, University of Groningen. It formed the basis of a bachelor's thesis titled "Using reinforcement learning with relative input to train Ms. Pac-Man", L.A.M. Bom (2012).
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  • 7

    Face Detect (JavaCV)

    Face Detection and Facial Feature Extraction using JavaCV

    A simple Face detection program using JavaCV and OpenCV . Implementing facial feature extraction and face recognition.
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  • 8
    This software records and replays user interaction with the computer. It can be interfaced through voice commands.
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  • 9
    asdnetworks

    asdnetworks

    Framework used to represents English grammars graphically

    Augmented Syntax Diagrams (ASDs) provide a framework to represent grammars of natural languages as directed graphs -- that is, as networks of nodes and edges. Nodes represent instances (or usages) of words and phrase types in a language such as English.
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  • 10
    Swarm Wars

    Swarm Wars

    Safety in numbers.

    REPOSITORY MOVED TO GITHUB: https://github.com/happyjack27/SwarmWars video sample: http://youtu.be/s5mLNbdBQGY A game where you evolve & compete AI swarms. The organisms use swarm intelligence & ant colony optimization. The organisms can communicate through 3-color signaling as well as by laying beacons. They can attack and repair other organisms. They can select mates, and they can gather and distribute food and material. This behavior is controlled by a genetically evolved...
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  • 11

    Dinapter:

    Generate adaptation contracts between incompatible services

    Dinapter automatically generates a mapping between methods of incompatible components/services based on their public interfaces and behaviors. It uses a combination of expert system and A* algorithm. Dinapter is the prototype resulting from a couple of research papers: * J.A. Martín, E. Pimentel. Automatic Generation of Adaptation Contracts, FOCLASA'08, ENTCS, 2008 - http://goo.gl/21iJZ * J.A. martín, E. Pimentel. Dinapter: Automatic Adapter Specification for Software Composition,...
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  • 12
    Cherokee is a fully extensible and scriptable automation engine for any and all java applets. To make it work for your favorite java applet the most you have to do is write is two classes.
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  • 13
    RDOTE
    R. is a GNU/GPL licensed framework for transporting data residing in RDB into the Semantic Web, which provides a friendly GUI, as well as enough expressivity for creating RDF dumps of RBD data. Video: http://www.youtube.com/watch?v=pk7izhFeuf0
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  • 14
    BayesianCortex

    BayesianCortex

    simple algorithm for a realtime interactive visual cortex for painting

    A paint program where the canvas is the visual cortex of a simple kind of artificial intelligence. You paint with the mouse into its dreams and it responds by changing what you painted gradually. There will also be an API for using it with other programs as a general high-dimensional space. Each pixel's brightness is its own dimension. Bayesian nodes have exactly 3 childs because that is all thats needed to do NAND in a fuzzy way as Bayes' Rule which is NAND at certain extremes. NAND can be...
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  • 15
    The Deep Email Miner Application is a software solution for the multistaged analysis of an Email Corpus. Social network analysis and text mining techniques are connected to enable an in depth view into the underlying information. The self-executable Version 1.1 jar file will now run on Java 1.5 or higher. A Windows executable file of Version 1.1 is also provided in the Files section. Documentation can be found on the project homepage.
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  • 16
    SweetOnionCCG2PTBConverter

    SweetOnionCCG2PTBConverter

    A tool that converts CCGBank to PTB

    Conversion between different grammar frameworks is of great importance to comparative performance analysis of the parsers developed on them. This tool can convert CCG derivations to PTB trees by using Max Entropy models as well as visualizing the tree graphs. The main technical innovation presented here is the effective conversion method which achieves a F score over 95%.
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  • 17

    PoleBalancing2D

    Q-Learning Framework with example application

    This is a small framework for Q(0) with a feedforward-neural net. The example application is a agent in 2D, which learns to balance a pole.
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  • 18
    This project contains weka packages of neural networks algorithms implementations like Learning Vector Quantizer (LVQ) and Self-organizing Maps (SOM). For more information about weka, please visit http://www.cs.waikato.ac.nz/~ml/weka/
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    Downloads: 72 This Week
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  • 19
    This Java software implements Profile Hidden Markov Models (PHMMs) for protein classification for the WEKA workbench. Standard PHMMs and newly introduced binary PHMMs are used. In addition the software allows propositionalisation of PHMMs.
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  • 20
    NaruGo is game AI project. Current targets are GO board game and Texas Holdem poker. It investigates Genetic programming to build game AI logic. Also EA/GP simulations for TSP, Graph layout and Prisoners Dilemma problem.
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  • 21

    HeuriStitch

    An heuristic image stitcher

    An heuristic image stitcher made to test Genetic and PSO based algorithms
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  • 22

    Grid Computing MDR

    Grid-enabled version of the MDR software

    The objective of this project is to make available an open-source of a gridified version of the Multifactor Dimensionality Reduction (MDR) software (http://www.epistasis.org/software.html).
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  • 23

    Java Analogical Modeling

    Analogical Modeling module for Java

    Analogical Modeling is an exemplar-based approach to machine learning which imitates human behavior in outcome prediction. Its design has been applied to many natural language and other phenomena which exhibit variable behavior. A Perl XS implementation is available from http://humanities.byu.edu/am/ . This project is a Java implementation of the same. For more information on Analogical Modeling, see http://en.wikipedia.org/wiki/Analogical_modeling .
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  • 24
    DGiovanni
    A multi-agent architecture for building interactive dramas. It uses the Jason's BDI engine, being the Jason's agent-oriented programming language utilized for performing the drama management and for authoring behaviors for the characters.
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  • 25
    OCR Software developed by acem students as their minor project
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