Showing 67 open source projects for "java awt compiler"

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  • 1
    DTW is intended to be a Voice in -> Pictures + Text out program written in java using Sphinx from CMU. This is intended to be useful to people who have good oral/visual literacy skills but poor written literacy skills.
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  • 2
    Erc is an interpreted link-oriented language. Majic is a java-based interpreter for Erc, and Majicc is a c++ based compiler for Erc which uses the Majic libraries.
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  • 3
    This package contains code for the game of EasyGo, a modified version of the original game of go. This package provides a simple API so that the users can code and test their own players. Thus one can not only play, but also program their own players.
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  • 4
    The Parameter Tuning Unity (PTU) aims to adapt the parameters of ever connected multi-agents system, or expert system with a plugged optimization heuristic likes the descent of gradient for instance.
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  • 5
    Zeus Grid is a Grid Computing environment usefull to run systems in heterogenous machines at same time. In this first step, it will only compile, run and collect application results and file storage.
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  • 6
    RCXJavaC A Java like compiler for the Lego Mindstorms Robotics kit.
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  • 7
    Java Settlers of Catan is a Java version of the classic board game "Settlers of Catan". This game includes challenging computer AI players and supports multitouch inputs for gameplay on multitouch tables.
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  • 8
    A free chessprogram based on Fusc# and is written in java. The main idea to rewrite the project in java is to work on new learning and decision strategies.
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  • 9
    A new project extending the basic jGameAI framework. This simulation demonstrates flocking and grouping behaviour as appearing in nature like birds and fisch schools.
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  • 10
    Agentbased simulation of a real world evolution situation with Fox, Rabbit and Carrots in competition for life ressources.
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  • 11
    JCheckers is a basic implementation of the checkers game using the framework from JGameAI. It is a public universitary project and will grow in future. Based on the framework JGameAI we want also improve new strategies on artificial intelligence.
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  • 12
    noMADS - NOt so simple Multiple Agents Demo System. A group of 4 types of agents (each with its capabilities) cooperate while crossing a map and facing various kinds of problems. This project is a JADE-based java application resulting in an applet.
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  • 13
    GAZES - Genetic Algorithm Zombie Eradication Simulation Grid-based simulator for zombie scenario. The units will use genetic algorithm to determine their actions on a cycle by cycle basis. This is a school project, so is likely on hiatus for summer.
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  • 14
    A project originally for an undergraduate Freshman seminar on motion planning algorithms. Provides a basic interface for drawing obstacles in a 2-D plane and the ability to select an algorithm by which to plan a path in this user-defined world.
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  • 15
    Agent-based Traffic Simulator as study work.
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  • 16

    Cinefile

    A category-based approach to exploring film data.

    Cinefile is a prototype of a category-based method of database exploration. It allows the user to identify abstract categories of films by providing examples of category members, learns to classify films as belonging or not belonging to those categories, and provides a graphical interface for exploring and comparing categories. Cinefile is designed to work with data retrieved from the Internet Movie Database (imdb.com). This data is used for classification and is the subject of the...
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  • 17
    A graphical, interactive, multimedia-rich text reader integrated with computer text-to-speech whose level of focus, complexity, and detail is adjustable according to the user's needs. Suitable for users with learning disabilities: i.e. dyslexia.
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