Showing 1563 open source projects for "artificial intelligence"

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  • 1
    JProGraM (PRObabilistic GRAphical Models in Java) is a statistical machine learning library. It supports statistical modeling and data analysis along three main directions: (1) probabilistic graphical models (Bayesian networks, Markov random fields, dependency networks, hybrid random fields); (2) parametric, semiparametric, and nonparametric density estimation (Gaussian models, nonparanormal estimators, Parzen windows, Nadaraya-Watson estimator); (3) generative models for random networks...
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  • 2
    We moved to GitHub: https://github.com/grobid/grobid
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  • 3
    CARTAGO-WS is a platform for developing SOA applications based on Web Services exploiting agent programming models and technologies.
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  • 4
    This is a GUI, Java implementation of the Ant Colony Optimisation/Particle Swarm Optimisation (PSO/ACO2) rule induction algorithm. This project was inspired by Ant-Miner, but handles continuous attributes using PSO or now Differential Evolution.
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  • 5
    Multiagentsystem Ellipsis

    Multiagentsystem Ellipsis

    Modular, agent-oriented and extendable agent toolkit.

    Ellipsis is a modular, agent-oriented, and extendable toolkit to execute stationary and mobile software agents written in the Java programming language. Ellipsis uses the standard application server JBoss (version 4.2.3 GA) without any modifications. In contrast to existing mobile agent toolkits, Ellipsis has an agent- and message-oriented architecture. Ellipsis is built on top of the JMX architecture. Core Ellipsis components are implemented as MBeans which provides for basic ser-vices...
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  • 6
    Kutkut Chatbot

    Kutkut Chatbot

    AI chat bot for all platforms.

    KutKut ChatBot is a chatter bot program, developed to chat with you using artificial intelligence. You can chat with this program as you talk to a human. It features a GUI interface to send and receive chat messages and many more features. Kukut Chatbot can run on any platform, including Windows, Linux, Mac OS, and *BSD.
    Downloads: 3 This Week
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  • 7
    Darmok 2 (D2) is a case-based planning system designed for real-time domains such as RTS games. This project contains two sub-projects: D2 (the actual system) and MMPM (a library to connect AI systems to RTS games).
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  • 8
    FJSP Software

    FJSP Software

    A Software for Flexible Job Shop Scheduling

    Flexible job shop scheduling problem (FJSP) is very important in many fields such as production management, resource allocation and combinatorial optimization. In the real manufacturing systems, each operation could be processed on more than one machine and each machine can also process several operations. This feature is known as flexibility. You can define your problem in this software and get an optimal solution as a Gantt Chart. This software is based on my M.Sc. thesis of Shahed...
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  • 9
    The FAKE GAME tool uses natural evolution to evolve Data Mining models. It incorporates several preprocessing, optimization and visualization methods aimed to streamline the Knowledge Discovery process. Knowledge Extraction from data is being automated!
    Downloads: 1 This Week
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  • 10

    ABC-DynF

    Adaptive Bayesian Classifier with Dynamic Features

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  • 11

    Ontology Testing

    Part of the XD Tools plugin for ontology testing.

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  • 12
    Sentence Composer

    Sentence Composer

    Compose the writings semi-automatically

    Please click on "BROWSE ALL FILES" to open a README! What is this program? This program is meant to search the texts and suggest sentences that might follow any inputted sentence. It was meant to help composing the writings. How was it made? First, I made a chatterbot to understand the concept of "predicting" the next sentence (worked as good as the Cleverbot), then I made this program that is aided by an user to compose the new writings. SAMPLE: Input sentence was "Learning...
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  • 13

    AdPreqFr4SL

    Adaptive Prequential Learning Framework

    The AdPreqFr4SL learning framework for Bayesian Network Classifiers is designed to handle the cost / performance trade-off and cope with concept drift. Our strategy for incorporating new data is based on bias management and gradual adaptation. Starting with the simple Naive Bayes, we scale up the complexity by gradually updating attributes and structure. Since updating the structure is a costly task, we use new data to primarily adapt the parameters and only if this is really necessary, do we...
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  • 14
    MACSY

    MACSY

    Modular Architecture for Cognitive Systems

    Macsy is a framework for developing modular agents. Data is organised in blackboards. Computations are performed by modules that annotate the data in the blackboards. Modules communicate indirectly through the annotations that they leave in the blackboards. The framework enables the development of decentralised software agents for a plethora of applications.
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  • 15
    TreeLiker

    TreeLiker

    TreeLiker is a collection of fast algorithms for working with complex

    TreeLiker is a collection of fast algorithms for working with complex structured data in relational form. The data can, for example, describe large organic molecules such as proteins or groups of individuals such as social networks or predator-prey networks etc. The algorithms included in TreeLiker are unique in that, in principle, they are able to search given sets of relational patterns exhaustively, thus guaranteeing that if some good pattern capturing an important feature of the problem...
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  • 16
    jaRBM

    jaRBM

    A Java library for Restricted Boltzmann Machines

    A Java library of Restricted Boltzmann Machines and associated algorithms. Javadoc is included in the library.
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  • 17

    Robotypo

    Robotypo Web app hosts battles between robots - simple Java programs.

    Robotypo is a Web app which hosts battles between robots - simple Java programs. This project is the Eclipse project archive of RobotypoCreator, which is for creating robots on Robotypo: http://robotypo.appspot.com
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  • 18

    SIGGI

    Simulation of Ideation Games and Games concerning Ideation

    This is the SIGGI program used for a diploma thesis in 2012. It can be used as a solid basis for research concerning Ideation Games (Idea Creation). If you have module requests or want to contribute please contact the author.
    Downloads: 15 This Week
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  • 19
    Software agents and human actors combine their decision making skills to arrive at efficient solutions to real-life planning and scheduling problems, especially in domains where unexpected incidents require changes to existing plans.
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  • 20
    Dutch sentiment analysis engine

    Dutch sentiment analysis engine

    Een module om de sentiment van een stuk Nederlandse tekst to bepalen

    This application was developed by Incentro to satisfy requests by clients for a sentiment analyser for the Dutch language. It is currently in it's alpha stage and we expect to have a beta release by November 2012. If you would like to help with the development or testing of this product please contact us at +31[0]15 76 40 750 - of info {at} incentro.com. Deze applicatie is ontwikkeld door Incentro om te voldoen aan klantaanvragen voor een sentimentanalyse module voor de Nederlandse taal....
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  • 21

    JaCHMM

    Java Conditioned Hidden Markov Model library

    The JaCHMM - the Java Conditioned Hidden Markov Model library - is a complete implementation of a CHMM in Java ready to use either on command line or as a module. The JaCHMM is licenced under the BSD licence. It gives an implementation of the Viterbi, Forward-Backward, Baum-Welch and K-Means algorithms, all adapted for the CHMM. JaCHMM is based on the JaHMM and also designed to achieve reasonable performance without making the code unreadable. Consequently, it offers a good way of...
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  • 22

    Black Hole Cortex

    Sphere surface layers of visual cortex approach maximum info density

    Near the surface (even horizon) of a black hole, there is maximum information density in units of squared plancks (and some translation to qubits). Similarly, our imagination is the set of all possible things we can draw onto our most dense layer of visual cortex in electricity patterns. Bigger layers have more neurons to handle those possibilities. A Black Hole Cortex is a kind of visual cortex that has density of neuron layers similar to density at various radius from a black hole. What we...
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  • 24
    Ms. Pac-Man Framework

    Ms. Pac-Man Framework

    Using reinforcement learning with relative input to train Ms. Pac-Man

    ...Pac-Man and let an agent learn intelligent playing behaviour using reinforcement learning and either Q-Learning or SARSA. The framework was developed by Luuk Bom and Ruud Henken, under supervision of Marco Wiering, Department of Artificial Intelligence, University of Groningen. It formed the basis of a bachelor's thesis titled "Using reinforcement learning with relative input to train Ms. Pac-Man", L.A.M. Bom (2012).
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  • 25
    SEAGE
    Search Agents - a framework for collaboration of meta-heuristic agents
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