Showing 454 open source projects for "java swing notepad"

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  • 1
    Java Visualisation Tool
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  • 2
    Mind - Machine Learning is an high scalable and distributed Artificial Neural Network (ANN) which support several architectures and algorithms.
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  • 3
    An experimental project for bottom-up virtual world creation. The goal of the project is to human independed virtual world.
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  • 4
    Spec is a voice control based on the libraries of Sphinx-4.
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  • 5
    SMA-Sim intends to be a multi-agents systems simulator used for research purposes.
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  • 6
    GrOWL is a visualization and editing tool for OWL and DL ontologies. GrOWL aims to reconcile modern ontology language OWL with old semantic network philosophy by providing a set of graphic idiom that cover almost every OWL construct.
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  • 7
    This simplesudodu program is intend for studying in the sudoku solution algorithm rather than a game (If you want to make it a game, it's OK ^_^). Later I will implement the 4*4 or other kinds. Different sudoku requires different algorithm to solve.
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  • 8
    distributed simulation agent system developed for prove and populate agent theory in resource planing branch
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  • 9
    GAZES - Genetic Algorithm Zombie Eradication Simulation Grid-based simulator for zombie scenario. The units will use genetic algorithm to determine their actions on a cycle by cycle basis. This is a school project, so is likely on hiatus for summer.
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  • 10
    A project originally for an undergraduate Freshman seminar on motion planning algorithms. Provides a basic interface for drawing obstacles in a 2-D plane and the ability to select an algorithm by which to plan a path in this user-defined world.
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  • 11
    A gui based man against machine poker (texas hold them) end user application which will deduce and adapt to the player's strategy.
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  • 12
    This project aims to develop various tools for artificial life and complex systems simulations: from the simulator itself to generic generation tools.
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  • 13
    Wintermute Gambling Engine is a neuronal neutwork for playing Oddset (German Soccer Bets). Written in Java and parts in C#.
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  • 14
    Metafrastes is a natural language processing system that can take an input query from the user and translate that internally in order to communicate with a knowledge base in the form of an ontology.
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  • 15
    Multilayer neural network sudoku generator that can be trained to produce puzzles with different degree of dificulty and imitate those made by people.
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  • 16
    multi-agent approach to traffic control: -3D visualization -XML-input for traffic networks -simulation progress control -basic performance statistics -delegate MAS -BDI based vehicles -pluggable behavior modules -pluggable coordination modules
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  • 17
    Semantic knowledge representation for analysis of microscopic images.
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  • 18
    This project consists in tools programmed during the Master in Artificial Intelligence at UCLA, Venezuela. Este proyecto consiste en herramientas que programadas durante la Maestría de Inteligencia Artificial en la UCLA, Venezuela. 2006 - 2007
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  • 19

    Cinefile

    A category-based approach to exploring film data.

    Cinefile is a prototype of a category-based method of database exploration. It allows the user to identify abstract categories of films by providing examples of category members, learns to classify films as belonging or not belonging to those categories, and provides a graphical interface for exploring and comparing categories. Cinefile is designed to work with data retrieved from the Internet Movie Database (imdb.com). This data is used for classification and is the subject of the...
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  • 20
    GASPAR implements an dialectical argumentation framework for instantiating the artificial intellect of a software agent. In this artilect, motivations are represented in mental faculties which argue why and how these motivations can be adopted.
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  • 21
    Open source Ganeral Multi-agentPlatform, FIPA-compliant.
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  • 22
    LiNNS is not just a Neural Network Simulator, but a Neural Network System - a framework which covers the full lifecycle of a neural network, from design and research till usage in an external application.
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  • 23
    Procedural content generation of deterministic and complex entities, with properties and other entities inside, defined by an editable XML file, along with a framework to simulate actions, compositions, and interactions of entities.
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  • 24
    A graphical, interactive, multimedia-rich text reader integrated with computer text-to-speech whose level of focus, complexity, and detail is adjustable according to the user's needs. Suitable for users with learning disabilities: i.e. dyslexia.
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  • 25
    a sandbox for trying my engine ideas
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