19 projects for "3d visualization" with 2 filters applied:

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  • 1
    SAM 3D Body

    SAM 3D Body

    Code for running inference with the SAM 3D Body Model 3DB

    SAM 3D Body is a promptable model for single-image full-body 3D human mesh recovery, designed to estimate detailed human pose and shape from just one RGB image. It reconstructs the full body, including feet and hands, using the Momentum Human Rig (MHR), a parametric mesh representation that decouples skeletal structure from surface shape for more accurate and interpretable results. The model is trained to be robust in diverse, in-the-wild conditions, so it handles varied clothing,...
    Downloads: 23 This Week
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  • 2
    OpenClaw Office

    OpenClaw Office

    OpenClaw Office is the visual monitoring and management frontend

    OpenClaw Office is a visual monitoring and management interface designed for the OpenClaw multi-agent system, providing an immersive and interactive way to observe and control autonomous AI agents. It presents agent activity through a virtual office environment, where each agent is represented as an animated entity within a 2D or 3D workspace. The platform enables real-time visualization of agent states, interactions, and workflows, making complex multi-agent coordination easier to understand and debug. Users can observe communication flows between agents through visual connections, track token usage and operational costs, and analyze performance through integrated dashboards and charts. ...
    Downloads: 3 This Week
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  • 3
    video2robot

    video2robot

    End-to-end pipeline converting generative videos

    video2robot is an end-to-end open-source pipeline that converts generative video or prompt-driven motion content into executable humanoid robot motion sequences, enabling researchers and developers to go from high-level action descriptions or videos to robot-ready motion data. The pipeline supports both prompt-to-video generation using models like Veo/Sora and video upload processing, followed by human pose extraction through a 3D pose model and retargeting of that motion to robot joints using a general motion retargeting system. This workflow allows users to generate robot motion files that specify joint angles, root positions, and orientations that can be deployed on supported robot platforms (e.g., Unitree models). Video2robot includes scripts for each stage of the pipeline (generation, extraction, conversion, visualization) and can run as a CLI or through a basic web UI.
    Downloads: 0 This Week
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  • 4
    Point-E

    Point-E

    Point cloud diffusion for 3D model synthesis

    point-e is the official repository for Point-E, a generative model developed by OpenAI that produces 3D point clouds from textual (or image) prompts. Its principal advantage is speed: it can generate 3D assets in just 1–2 minutes on a single GPU, which is significantly faster than many competing text-to-3D models. The model works via a two-stage diffusion approach: first, it uses a text → image diffusion network to produce a synthetic 2D view consistent with the prompt; then a second...
    Downloads: 0 This Week
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  • 5
    FrankMocap

    FrankMocap

    A Strong and Easy-to-use Single View 3D Hand+Body Pose Estimator

    FrankMocap is a monocular 3D human capture system that estimates body, hand, and optionally face pose from a single RGB image or video. It regresses parametric human models (e.g., SMPL/SMPL-X) directly, producing temporally stable meshes and joint angles suitable for animation or analytics. The pipeline couples a robust 2D keypoint detector with 3D mesh regression networks and priors that keep results anatomically plausible. It can run frame-by-frame or with temporal smoothing, and includes...
    Downloads: 1 This Week
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  • 6
    MeshCNN in PyTorch

    MeshCNN in PyTorch

    Convolutional Neural Network for 3D meshes in PyTorch

    ...The framework introduces specialized layers such as edge-based convolution, mesh pooling, and mesh unpooling operations that enable hierarchical feature learning on mesh surfaces. These capabilities make the architecture well suited for tasks such as 3D object classification, segmentation, and geometric analysis. The project provides training pipelines, dataset preparation tools, and visualization utilities to support experiments with mesh-based neural networks.
    Downloads: 0 This Week
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  • 7
    DensePose

    DensePose

    A real-time approach for mapping all human pixels of 2D RGB images

    DensePose is a computer vision system that maps all human pixels in an RGB image to the 3D surface of a human body model. It extends human pose estimation from predicting joint keypoints to providing dense correspondences between 2D images and a canonical 3D mesh (such as the SMPL model). This enables detailed understanding of human shape, motion, and surface appearance directly from images or videos. The repository includes the DensePose network architecture, training code, pretrained models, and dataset tools for annotation and visualization.
    Downloads: 8 This Week
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  • 8
    gym-pybullet-drones

    gym-pybullet-drones

    PyBullet Gymnasium environments for multi-agent reinforcement

    Gym-PyBullet-Drones is an open-source Gym-compatible environment for training and evaluating reinforcement learning agents on drone control and swarm robotics tasks. It leverages the PyBullet physics engine to simulate quadrotors and provides a platform for studying control, navigation, and coordination of single and multiple drones in 3D space.
    Downloads: 1 This Week
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  • 9
    VideoPose3D

    VideoPose3D

    Efficient 3D human pose estimation in video using 2D keypoint

    ...By using only 2D detections (such as those from OpenPose or Detectron), it enables markerless 3D pose estimation with relatively lightweight computational requirements. The framework includes pretrained models, data preprocessing utilities, visualization tools, and evaluation scripts for standard benchmarks like Human3.6M. VideoPose3D has been used widely in computer vision research for human motion understanding, activity recognition, and animation generation.
    Downloads: 10 This Week
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  • 10
    VoteNet

    VoteNet

    Deep Hough Voting for 3D Object Detection in Point Clouds

    VoteNet is a 3D object detection framework for point clouds that combines deep point set networks with a Hough voting mechanism to localize and classify objects in 3D space. It tackles the challenge that object centroids in 3D scenes often don’t lie on any input surface point by having each point “vote” for potential object centers; these votes are then clustered to propose object hypotheses. Once cluster centers are formed, the network regresses bounding boxes around them and classifies...
    Downloads: 0 This Week
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  • 11
    VideoMan Library

    VideoMan Library

    C++ library for image acquisition and visualization

    Library for capturing video from cameras, 3d sensors, frame-grabbers, video files and image sequences. It can also display multiple images using OpenGL with different layouts. Easy integration with OpenCV, CUDA... Perfect for computer vision. Keywords: video capture, computer vision, machine vision, opencv, opengl, cameras, video input devices, firewire, usb, gige
    Downloads: 0 This Week
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  • 12
    breve is a free, open-source 3D multi-agent simulation package designed for simulating decentralized systems and artificial life.
    Downloads: 0 This Week
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  • 13
    EcoMod is an OpenGL application for 3D modelling, simulation and visualization of ecosystems. Trees are modelled and used within simulation to render the emerging natural phenomena of spontaneous afforestation process. Multidisciplinary.
    Downloads: 0 This Week
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  • 14
    This project simulates a multi-agent system (swarm) behavior both graphically and not. The purpose of this project is to research the properties suggested in "stability analysis of swarms" V.Gazi & K.M.Passino. Using the vpython library for 3D modeling
    Downloads: 0 This Week
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  • 15
    A C++ library of high level motion analysis/computer vision functions, coupled with GUIs that allow easy configuration and use. Current development focuses on color tracking, multiple camera calibration and triangulation, and 3D tracking algorithms.
    Downloads: 0 This Week
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  • 16
    Robotic Manipulator Development and Simulation Environment in Python and Blender. IMPORTANT: Development moved to github. http://github.com/ajnsit/r2d3
    Downloads: 0 This Week
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  • 17
    AGISim is a framework for the creation of virtual worlds for artificial intelligence research, allowing AI and human controlled agents to interact in realtime within sensory-rich contexts. AGISim is built on the Crystal Space 3D game engine.
    Downloads: 0 This Week
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  • 18
    OpenSim - Open Simulator. Primarily a 3D simulator for multiple indoor and outdoor mobile robots. Includes 3D real-time rendering (via OSG) and a physics engine (via ODE). Current emphasis is on manipulators.
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    Downloads: 14 This Week
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  • 19
    i3D-converter creates a 3D representation from a couple of images (or a pair of stereo images). This program also performs other Computer Vision operations such as, edge and corner detection, image filtering, getting geometric shapes,...
    Downloads: 0 This Week
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