17 projects for "3d engine" with 2 filters applied:

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    HunyuanWorld-Voyager

    HunyuanWorld-Voyager

    RGBD video generation model conditioned on camera input

    ...To support training, the team built a scalable data engine that automatically curates large video datasets with camera pose estimation and metric depth prediction. As a result, Voyager delivers state-of-the-art performance on world exploration benchmarks while maintaining photometric, style, and 3D consistency.
    Downloads: 0 This Week
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  • 2
    HY-World 2.0

    HY-World 2.0

    A Multi-Modal World Model for Reconstructing, Generating, Simulation

    ...The system also improves reconstruction from multi-view images and video by upgrading its feed-forward 3D prediction components and its memory-aware view generation process. Another major part of the project is WorldLens, a rendering platform designed for interactive exploration with an engine-agnostic architecture, automatic image-based lighting, collision detection, and support for character interaction.
    Downloads: 11 This Week
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  • 3
    Xtuner

    Xtuner

    A Next-Generation Training Engine Built for Ultra-Large MoE Models

    Xtuner is a large-scale training engine designed for efficient training and fine-tuning of modern large language models, particularly mixture-of-experts architectures. The framework focuses on enabling scalable training for extremely large models while maintaining efficiency across distributed computing environments. Unlike traditional 3D parallel training strategies, XTuner introduces optimized parallelism techniques that simplify scaling and reduce system complexity when training massive models. ...
    Downloads: 0 This Week
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  • 4
    Godot RL Agents

    Godot RL Agents

    An Open Source package that allows video game creators

    godot_rl_agents is a reinforcement learning integration for the Godot game engine. It allows AI agents to learn how to interact with and play Godot-based games using RL algorithms. The toolkit bridges Godot with Python-based RL libraries like Stable-Baselines3, making it possible to create complex and visually rich RL environments natively in Godot.
    Downloads: 0 This Week
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  • 5
    ManiSkill

    ManiSkill

    SAPIEN Manipulation Skill Framework

    ManiSkill is a benchmark platform for training and evaluating reinforcement learning agents on dexterous manipulation tasks using physics-based simulations. Developed by Hao Su Lab, it focuses on robotic manipulation with diverse, high-quality 3D tasks designed to challenge perception, control, and planning in robotics. ManiSkill provides both low-level control and visual observation spaces for realistic learning scenarios.
    Downloads: 1 This Week
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  • 6
    FrankMocap

    FrankMocap

    A Strong and Easy-to-use Single View 3D Hand+Body Pose Estimator

    FrankMocap is a monocular 3D human capture system that estimates body, hand, and optionally face pose from a single RGB image or video. It regresses parametric human models (e.g., SMPL/SMPL-X) directly, producing temporally stable meshes and joint angles suitable for animation or analytics. The pipeline couples a robust 2D keypoint detector with 3D mesh regression networks and priors that keep results anatomically plausible. It can run frame-by-frame or with temporal smoothing, and includes...
    Downloads: 1 This Week
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  • 7
    gym-pybullet-drones

    gym-pybullet-drones

    PyBullet Gymnasium environments for multi-agent reinforcement

    Gym-PyBullet-Drones is an open-source Gym-compatible environment for training and evaluating reinforcement learning agents on drone control and swarm robotics tasks. It leverages the PyBullet physics engine to simulate quadrotors and provides a platform for studying control, navigation, and coordination of single and multiple drones in 3D space.
    Downloads: 0 This Week
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  • 8
    EVO is a simulation platform for co-evolving the morphology and the behavior of 3D artificial agents in a complex environment. This project directly follows the original work of Karl Sims. It puts together complex creatures, a GA & Open Dynamics Engine.
    Downloads: 0 This Week
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  • 9

    Aliza Gaming API

    An extensible development framework for roleplay games.

    AlizaGameAPI is a robust, open-source Java-based framework designed to streamline and enhance the development of 2D and 3D games. It offers a comprehensive set of tools, utilities, and libraries, empowering developers to create immersive and dynamic gaming experiences with ease. Key Features: Modular Architecture, Rich Graphics and UI Components, Comprehensive Game Logic and Character Management, Environment and World-Building Tools, Statistical and Mathematical Utilities, Enhanced...
    Downloads: 0 This Week
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  • 10

    Black Hole Cortex

    Sphere surface layers of visual cortex approach maximum info density

    Near the surface (even horizon) of a black hole, there is maximum information density in units of squared plancks (and some translation to qubits). Similarly, our imagination is the set of all possible things we can draw onto our most dense layer of visual cortex in electricity patterns. Bigger layers have more neurons to handle those possibilities. A Black Hole Cortex is a kind of visual cortex that has density of neuron layers similar to density at various radius from a black hole. What we...
    Downloads: 0 This Week
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  • 11
    The first 3d search engine for text. Javascript only. Work in all browsers. Ajax downloads new words (and links between them) as you move mouse to control AI to learn what you're looking for (in context) and put it on screen. Includes Wikipedia data
    Downloads: 4 This Week
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  • 12
    OSCEAN
    OSCEAN is an Open Source Content Environment and Abstract Network. It's meant to be an Operating System that runs on top of your current OS as an interface to a universal operating system the user can access at any computer running OSCEAN.
    Downloads: 0 This Week
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  • 13
    Artifical World simulator, it simulate virtual 3D world and execute IA programs. It have API for programming IAs in C++. it use Irrlicht as 3D engine.
    Downloads: 1 This Week
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  • 14
    A C++ library of high level motion analysis/computer vision functions, coupled with GUIs that allow easy configuration and use. Current development focuses on color tracking, multiple camera calibration and triangulation, and 3D tracking algorithms.
    Downloads: 0 This Week
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  • 15
    AGISim is a framework for the creation of virtual worlds for artificial intelligence research, allowing AI and human controlled agents to interact in realtime within sensory-rich contexts. AGISim is built on the Crystal Space 3D game engine.
    Downloads: 0 This Week
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  • 16
    OpenSim - Open Simulator. Primarily a 3D simulator for multiple indoor and outdoor mobile robots. Includes 3D real-time rendering (via OSG) and a physics engine (via ODE). Current emphasis is on manipulators.
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    Downloads: 10 This Week
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  • 17
    TimeSnake is (will be) a real-time, network capable game engine, kept modular to facilitate portability. Emphasis on keeping frame rate high, for a level playing field in competitive gaming. Dragon Fly is the first game using TimeSnake, a 3D fantasy base
    Downloads: 1 This Week
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