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JOthi is the java-based game of "Othello". This project is son of the greater parent SourceForge project "JGames", that realizes the real game environment: JOthi only defines the "Othello" game rules and its specific AI players.
JGames is a sort of "game development framework" that creates a solid general structure for all Board Games, Strategy Games and all these game, 2D and 3D, that can be specified defining its particular Rules.
JResolution is a simple, flexible, easily-maintained Java program for resolution-theorem proving which allows re-configurations for the various restrictions of the resolution-rule as determined by an (expert) user.
NSvm is a .Net Support Vector Machine library written in .Net. NSvm features the SMO algorithm, a few kernels (including ad hoc algorithms for linear kernels). The objectives of NSvm are simplicity, flexibility and extensibility.
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Got any emails with obnoxious inline text? Long text stories with bad formatting? Files that an OCR didn't quite translate right? RTF format files and no easy way to read or modify them? Then eBookFormatter is for you!
JLife is a Java framework for testing and playing with A-Life.
The the main idea is about evolving creatures, that consists of chain of commands, that influence both the creature and it's environment.
AINet is a general purpose ArtificialIntelligence software application and network. It learns from experience and user training to solve problems and interact with the environment. It runs in workstation and robotic applications.
An AI simulation patterned on the design suggested in the book, 'Growing Artificial Societies' by J M Epstein & R Axtell I hope to use this s/w for some intermediate/advanced experiments into economic, social & political studies of mass psychology.
OJBot is a program to provide an open framework for creating a multi-protocol bot. The goal is to remain simple and open ended. The main framework will be written in Java.
It's a modern take on desktop management that can be scaled as per organizational needs.
Desktop Central is a unified endpoint management (UEM) solution that helps in managing servers, laptops, desktops, smartphones, and tablets from a central location.
SB-MASE is aimed at students and researchers in AI, for simulation and control of agents and robots. It uses task based decomposition and the subsumption architecture as its core control mechanisms and includes numerous possibilities for adding plug-ins.
ANJI
(Another NEAT Java Implementation)
Built on top of existing OpenSource projects, ANJI is an implementation of NEAT (Neuro-Evolution of Augmenting Topologies), an algorithm for evolving artificial neural networks.
Hippal is an integrating GUI-framework for a multimodular symbolic A.I.-system IPAL, which combines A.I. Planning, Inductive Program Synthesis, Analogical Reasoning and Learning.
Hippal is client-/server-based and uses the Lili Lisp Interpreter as Centr
A small but extensible Java based "embedded lisp"- derives from the 1960 Mc Carthy Lisp a new consequently functional, dynamically scoped dialect enriched by modern features (pattern matching, parallel processing, implicit lex. closures etc).
Message Transport Protocol (MTP) implementation using XMPP for the Java Agent DEvelopment framework (JADE). Produced under the Google Summer of Code program with the help of Quantum Leap Interactive and Jabber, Inc.
Diagram (JGraph) driven simulator. Bondgraphs > nonlinear differantial system > plot: implemented for economics and ecology. Network analysis: emergy propagation implemented. Would also fit for electronics, mechanics, cost, GWP, footprint analysis.
MIC* comes with a new vision of multi-agent system engineering: The multi-agent system is devided explicitly into two dimensions: the deployment environment and the autonomous agents. MIC* is an algebraic model of a deployment environment (container of a
It is an universal language translator and written in Java. All languages are translated to an unique language (interlingua) and generate any native language from the interlingua. The wordbooks are XML. It use the context of a text, rules and a grammar.
The Macro Agent Transport Event-based Simulator (MATES) is intended to efficiently investigate the behavior of distributed agent based systems over mobile ad hoc networks (MANETs). MATES provides an expandable environment for agent-based system testing.
Formicidae is the official simulator and visualizer for the Ant-Wars competitive programming site, written in Java and SISC. The site is hosted at www.ant-wars.net.
Collection of Python scripts providing interactions between the sociological investigation platform and webservices (such as NLP, search engine, web database).
A game/toy that simulates a world environment with organisms to survive: game of life with more complex rules. Every programmer can make his/her own organisms and compete with others. Hopefully in the future it will support genetics.
AGISim is a framework for the creation of virtual worlds for artificialintelligence research, allowing AI and human controlled agents to interact in realtime within sensory-rich contexts. AGISim is built on the Crystal Space 3D game engine.
This is a framework to develop Contexts and Agents and a Container to run them. The Container lets each Agent interact with the Context and other Agents. The agents are deployed in jar files and each one runs in an exclusive sandbox.