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Vademecum is a Data Mining suite with a novel help function, semi-automated protocol, consequently modular construction that is also equipped with the most elaborated Data Mining methods.
BlueJam is a Java-based algorithmic music composer that uses evolutionary techniques and heuristics. Originally intended to evolve solos on the blues scale. BlueJam interfaces with Pure-Data to give real-time output.
TimeSleuth discovers temporal decision rules. It also judges the (a)causality of the rules. TimeSleuth can discover rules that involve time: {if (rainy_yesterday = true) then rainy_today = true}, or {if (rainy_tomorrow = true) then rainy_today = true}.
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What if You Could Automate 90% of Your Repetitive Tasks in Under 30 Days? At ServoDesk, we help businesses like yours automate operations with AI, allowing you to cut service times in half and increase productivity by 25% - without hiring more staff.
A flexible and extendable Internet Relay Chat bot written in Common Lisp. Currently developed using SBCL, but known to work in Lispworks and patched CMUCL (see readme notes)
Joone is a neural net framework written in Java(tm). It's composed by a core engine, a GUI editor and a distributed training environment and can be extended by writing new modules to implement new algorithms or architectures starting from base component
The aim of the project is to provide open source collection of algorithms in the field of spectroscopy: data handling and processing, modeling and artificialintelligence tools.
JOFS is a java project concerning the develop of an owl ontology to store meta informations about files and documents. It will provide a core to easily manage the ontology and an architecture to easily add to the core functionalities.
Bayesian Surprise Matlab toolkit is a basic toolkit for computing Bayesian surprise values given a large set of input samples. It is also useful as way of exploring surprise theory. For more information see also: http://ilab.usc.edu/
Create and convert pipeline at scale through industry leading SMS campaigns, automation, and conversation management.
TextUs is the leading text messaging service provider for businesses that want to engage in real-time conversations with customers, leads, employees and candidates. Text messaging is one of the most engaging ways to communicate with customers, candidates, employees and leads. 1:1, two-way messaging encourages response and engagement. Text messages help teams get 10x the response rate over phone and email. Business text messaging has become a more viable form of communication than traditional mediums. The TextUs user experience is intentionally designed to resemble the familiar SMS inbox, allowing users to easily manage contacts, conversations, and campaigns. Work right from your desktop with the TextUs web app or use the Chrome extension alongside your ATS or CRM. Leverage the mobile app for on-the-go sending and responding.
The program system JCASim is a general-purpose system for simulating cellular automata in Java. It includes a stand-alone application and an applet for web presentations.
iSnake aims to bring the fun and simplicity of snake game (popular among cell phone users) with some new features. It includes a computer controlled intelligent opponent and multiplayer feature.
This is a computer client for an original CCG game "Boomb.It!" (see www.shadem.ru). It allows to play the game without an opponent (AI developing), and it is able to play as p2p client over the Internet through the build-in jabber client.
Cerberus is a First Person Shooter Game that incorporates machine learning techniques. The game utilizes Neural Networks to control fighting behavior and Reinforcement Learning to select high level tactics.
This is a suite of several software agents to provide a complete architecture of lexical base as proposed in Didier Schwab's PhD. thesis. It will be used for automatic translation, information retrieval and other natural language processing tasks.
Foo (abbreviation from football) is a playing machine of Paper Soccer, a pencil and paper game for two players, described in WIKIPEDIA. Written in Haskell, contains also simply interface using HOpenGL library. Provides bunch of playing algorithms.
A Python class library of tools for learning agents, including reinforcement learning algorithms, function approximators, and vector quantizations algorithms. (Pronounced "plastic".)
Cognitive agent based social simulation toolkit (RBOT+MRS) / production system based on ACT-R (http://act-r.psy.cmu.edu) allows for modelling single actor cognitive experiments (RBOT) and multiple actors in a simulated (semiotic) world (RBOT + MRS).
Aureservoir is an open-source C++ library for analog reservoir computing neural networks (echo state networks) with bindings to various scientific computing packages.