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CRFChunker: Conditional Random Fields Phrase Chunker (Phrase Chunking Tool) for English. The model was trained on sections 01..24 of WSJ corpus and using section 00 as the development test set (F1-score of 95.77). Chunking speed: 700 sentences/s
CRFTagger: Conditional Random Fields Part-of-Speech (POS) Tagger for English. The model was trained on sections 01..24 of WSJ corpus and using section 00 as the development test set (accuracy of 97.00%). Tagging speed: 500 sentences/s.
URBI: Universal Robotic Body Interface. URBI is a scripted command language used to control robots (AIBO, pioneer,...). It is a robot-independant API based on a client/server architecture. Liburbi C++/Java/Matlab are available here. Forum available at ht
Project CodeRacers is a game geared for creative java programmers. It's main idea is that each player will create an own AI agent (the so-called "driver"). The user's driver then will compete against other players' drivers in a simulated car race.
Software tool that emphasizes useful information, communication, and intent. Accomplish any conceivable computer task by transforming fuzzy abstract data-structures in a fractal vector graphics user interface.
JMill is the java-based game of "Nine Men's Morris".
This project is son of the greater parent SourceForge project "JGames", that realizes the real game environment...
pyDATR is an implementation of the DATR language written in Python and usable as Python library. It provides a means for persistence and some extensability with Python functions.
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codeFight is a programming game in which your robot battles other robots in both a real-time and turn-based fashion. Robots can be written in any language which supports console input/output.
Virtual Gamemaster Project will include written in Java Text-Based Games Engine with AI and language understanding scripts(in plans ;P) and Role-Playing Game written using this engine.
JGames is a sort of "game development framework" that creates a solid general structure for all Board Games, Strategy Games and all these game, 2D and 3D, that can be specified defining its particular Rules.
JOthi is the java-based game of "Othello". This project is son of the greater parent SourceForge project "JGames", that realizes the real game environment: JOthi only defines the "Othello" game rules and its specific AI players.
A small but extensible Java based "embedded lisp"- derives from the 1960 Mc Carthy Lisp a new consequently functional, dynamically scoped dialect enriched by modern features (pattern matching, parallel processing, implicit lex. closures etc).
The Genetic Programming Engine project provides a framework for conducting experiments in Genetic Programming. The framework was designed with extensability in mind and allows for easy creation of new problems and operations.
CLearSharp is a clean C#-implementation of Common Lisp. The big goals are ANSI standard compliance, interoperability with Java and integration with scripting environments. This project is meant to be a sibling to CLearJ, with sharing of implementation.
CLearJ is a clean Java-implementation of Common Lisp. The big goals are ANSI standard compliance, interoperability with Java and integration with scripting environments. This project is meant to be a sibling to CLearSharp, with sharing of implementation.
Robot Controlling System (RCS) - is a .NET-oriented software group for controlling remote mechanical objects, debuging and programming them by .NET-languages
SimpleDomino is a Server for a Programming Competition from Schoolinux and Linux-dubai.com for School Students. It uses TCP/IP for Communications. (It's base on Linux but can port to Windows) You can start your own Competition or Help us to develop this P
Erc is an interpreted link-oriented language. Majic is a java-based interpreter for Erc, and Majicc is a c++ based compiler for Erc which uses the Majic libraries.
A Perl script that renames files of a config-file specified type (ex: mp3) to a user specified naming scheme. The script tries to resolve parts of the file name to specific variables (ex: title). Will prompt for duplicates and keep a log.
React app for inspecting, building and debugging with the Realtime API
...It is built as a simple frontend that developers can run locally to test and understand how Realtime API interactions work. The project is intended as an educational and debugging resource rather than a production-ready application. By offering clear examples of streaming inputs and outputs, the console helps developers accelerate prototyping of real-time AI-powered applications.