AI bridge enabling assistants to control and automate Unity Editor
Framework for building AI-powered interactive digital humans and agent
A Next-Generation Training Engine Built for Ultra-Large MoE Models
Learning agent trained in a diffusion world model
Unsupervised Learning for Image Registration
Simple and easily configurable grid world environments
Framework for building neural networks
Inference script for Oasis 500M
An Open Real-time Video-Language Interaction System
Deep learning optimization library: makes distributed training easy
Implementation of Make-A-Video, new SOTA text to video generator
CS2, Valorant, Fortnite, APEX, every game
Beyond the Imitation Game collaborative benchmark for measuring
Generate 3D objects conditioned on text or images
Framework that is dedicated to making neural data processing
Official Python Implementation for "3D Multi-Object Tracking
Navigation mesh generation and pathfinding toolkit for game AI systems
High-Resolution 3D Human Digitization from A Single Image
Point cloud diffusion for 3D model synthesis
A Strong and Easy-to-use Single View 3D Hand+Body Pose Estimator
Learning to Act by Watching Unlabeled Online Videos
A commented and documented implementation of MuZero
Convolutional Neural Network for 3D meshes in PyTorch
A real-time approach for mapping all human pixels of 2D RGB images
PyBullet Gymnasium environments for multi-agent reinforcement