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CILib is a framework for developing Computational Intelligence software in swarm intelligence, evolutionary computing, neural networks, artificial immune systems, fuzzy logic and robotics.
This chess program changes its strength to give the best match against you. Eventually it learns to beat you specifically through learning alogirthms. Features included transposition tables and a elementary 3-piece endgame tablebase.
QASE is a Java-based API designed to provide all the functionality needed to create game agents in Quake 2. Powerful enough to facilitate high-end research, it is also suitable for undergrad courses geared towards classic AI and agent-based systems.
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An image postprocessor for the DIY Book Scanner described on instructables.com and diybookscanner.org. Gets images ready for OCR or for PDF. Written in Java based on a partial port of the Leptonica image processing library.
Facilitates data mining/natural language processing experiments to be executed on weblogs, such as classification, clustering and rating. As part of these experiments, it is possible to apply Latent Semantic Analysis.
MARGO (Multiattribute ARGumentation framework for Opinion explanation), written in Prolog, is the engine developed in the ArguGRID project for decision making.
An IDE written in Java used to develop, visualize, test and benchmark evolutionary algorithms. The IDE is fully modular, allowing new algorithms to be added as plugins. It can be used to develop other algorithms as well.
A modular language generator based on the theory of Functional Grammar (FG) by Simon C. Dik. Implemented using Java for the user interface, ANTLR for the input format parser and Prolog for the grammar and lexicon module, treating underlying linguistic st
GAAF is a tool for analyzing Genetic Algorithms (GA for short). It allows to check the behavior of a particular GA resolving a particular problem so one can get empirical information to decide which GA best fits problem's conditions.
This project aims to promote computer science. In the way of 'serious games', it will particularly help students to improve their computer skills. This project provides a framework to create space battles between AI.
ANNJ, Another Neural Network for Java is a neural network framework for the Java programming language. It is still in an early development stage, currently supporting only feed-forward type networks, but will soon be able to handle many other types.
Arabic WordNet: A multi-lingual concept dictionary with mappings between word senses in Arabic and those in the Princeton WordNet (English) v2.0. Supports searching and browsing of Arabic and English terms.
Idea of merging rules from data and expert knowledge of the author Zlatan Mur is made in RULEDIT. Zlatan Mur's idea of creating rules is
unique way to connect (PMML) all sources of the rules. Ruledit is protected by copyright of Zlatan Mur
Graphical rule editor for JBoss Drools rules. Can be easily extended to parse rules for any other rule engine. Also includes parser for HQL/SQL for rule testing on a database. Aditional plugins for rule deploy can also be obtained
PDDL4J is an open source library to facilitate java implementation of planners based on the PDDL (Planning Description Language). The library contains a parser on the last version of PDDL 3.0 and an example of graphplan implementation.
A Java tool to generate pairings in swiss system-like tournaments. jSwissTour uses Constraint Programming tools to be as flexible as possible, and noticeably the ability to handle games with more than two players.