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GRAMophone is an algorithmic generator of music composition. The music is generated using two kinds of formal grammar: Chomsky’s grammar for TOP DOWN approach to the composition and a reduced version of Lindenmayer grammar for BOTTOM UP approach.
Vehikel is a learning environment for behavior based control of mobile robots. A little bit artificial intelligence based on a domain specific language for the c't Bot.
TimeSleuth discovers temporal decision rules. It also judges the (a)causality of the rules. TimeSleuth can discover rules that involve time: {if (rainy_yesterday = true) then rainy_today = true}, or {if (rainy_tomorrow = true) then rainy_today = true}.
GMM-GMR is a light package of functions in C/C++ to compute Gaussian Mixture Model (GMM) and Gaussian Mixture Regression (GMR). It allows to encode any dataset in a GMM, and GMR can then be used to retrieve partial data by specifying the desired inputs.
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Geeks Artificial Neural Network (G.A.N.N) is an open source project that started with the philosophy of being a new more advanced A.N.N that works as a platform for other applications. In other words, G.A.N.N should be considered as a "Black Box".
This is a bot programming game written in JAVA.You are required to write a program to control the player in a virtual environment to make the bot move, scan the arena for enemies, throw bombs etc. Two such programs are made to fight against each other.
SYRAH si propone di far emergere e rappresentare i concetti espressi per mezzo di un linguaggio naturale. SYRAH aims to discover and represent concepts expressed in natural languages. NLP, lemma, lemmario, italiano, rete, semantica, clustering, semantic
MIARN(Modules for Intelligent Autonomous Robot Navigation) is a project of robotics perception and interaction. We provide a gui for controlling and visualizing playerstage.sf.net sensors and opencv algorithms
Origin is a evolver for the programming game Corewars. Part of this project is a modified MARS (Memory Array Redcode Simulator) written in C especialy for evolvers. With SWIG its going to be very easy to use in different languages.
This project is to share my work in visual recognition of gestures. It shows how I have implemented person detection, color adaptation and tracking of the user's right-hand, gesture feature extraction, etc. using a single videocamera.
A test suite and benchmark for exact Euclidean distance transform algorithms
used in Image Processing and computational geometry. It evaluates the
exactness and speed of algorithms for a large number of test
cases. Results can be visualized in Scilab.
Lillybot is an OpenCyc-based irc chatbot. It implements a very
simple reasoning engine that works with the OpenCyc ontology,
and hooks it to a natural-language parser. It can answer simple
english questions with small simple-english replies.
eSpeak text-to-speech module for Asterisk. This provides the "espeak" dialplan application, which allows you to use the eSpeak TTS Engine as a speech synthesizer in Asterisk.
`ABL' is a basic flexible abstract list library defined using C preprocessor. It allows you to define linked lists of arbitrary types very easily. You also can use it as stacks and queues. You can easily define complicated types like list of lists etc.
XOMaster is a fairly strong AI five in a row (free-style gomoku) player. It implements a simple interface and an alpha-beta search function with a fast eval function.
Flite text-to-speech module for Asterisk. This provides the "Flite" dialplan application, which allows you to use the Flite TTS Engine as a speech synthesizer in Asterisk.
Random Projection Trees is a recursive space partitioning datastructure which can automatically adapt to the underlying (linear or non-linear) structure in data. It has strong theoretical guarantees on rates of convergence and works well in practice.
Camera Kombat is an opensource fighting game based on computer vision that enables free, unencumbered interaction. In order to enable this level of interaction, images of the users are captured by a webcam and their gestures are recognized in real-time.
Anticeptron is an attempt to do what people expect from every captcha: a strong system with the ability to prevent bots from doing unauthorized access.
FOTAI is a game with robots shooting at each other. The player can't control directly the robots, he has to program their artificial intelligence. Actually possible to program in C and in Python.
Augmenting other natural interfaces namely handwriting, speech recognition to input Indian language characters to the computer. Speech synthesis is also provided to read out local language text.
This project provides some hyperheuristics, implemented as C libraries.
A hyperheuristic can be used to handle any optimization problem, as long as you implement some simple specific code to interact with it.
Some examples/applications are also provided.