Showing 16 open source projects for "algorithm"

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  • 1
    BotSharp

    BotSharp

    AI Multi-Agent Framework in .NET

    Conversation as a platform (CaaP) is the future, so it's perfect that we're already offering the whole toolkits to our .NET developers using the BotSharp AI BOT Platform Builder to build a CaaP. It opens up as much learning power as possible for your own robots and precisely control every step of the AI processing pipeline. BotSharp is an open source machine learning framework for AI Bot platform builder. This project involves natural language understanding, computer vision and audio...
    Downloads: 5 This Week
    Last Update:
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  • 2
    AI4U

    AI4U

    Multi-engine plugin to specify agents with reinforcement learning

    AI4U is a multi-engine plugin (Godot and Unity) that allows you to design Non-Player Characters (NPCs) of games using an agent abstraction. In addition, AI4U has a low-level API that allows you to connect the agent to any algorithm made available in Python by the reinforcement learning community specifically and by the Artificial Intelligence community in general. Reinforcement learning promises to overcome traditional navigation mesh mechanisms in games and to provide more autonomous...
    Downloads: 0 This Week
    Last Update:
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  • 3
    ML.NET Samples

    ML.NET Samples

    Samples for ML.NET, an open source and cross-platform machine learning

    ..." model and the code for running it will be generated for you. The ML.NET CLI (command-line interface) is a tool you can run on any command prompt (Windows, Mac or Linux) for generating good quality ML.NET models based on training datasets you provide. In addition, it also generates sample C# code to run/score that model plus the C# code that was used to create/train it so you can research what algorithm and settings it is using.
    Downloads: 0 This Week
    Last Update:
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  • 4
    Electronic Circuit Optimization

    Electronic Circuit Optimization

    Optimer: a SPICE base electrical/ electronic circuit optimization tool

    This project is dedicated to the optimization of (any) electrical and electronic circuits and components using evolutionary and heuristic algorithms incorporated with SPICE simulators (such as HSPICE, ngSPICE, etc.). We provide Optimer, which is a user graphical interface for circuit design and optimization. Website: https://www.circuitoptimization.com/ E-mail: contact@circuitoptimization.com/
    Downloads: 1 This Week
    Last Update:
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  • 5

    Tsf_Mdnnhn

    Time Series Forecasting.

    Implementation of algorithm allowing Time Series Forecasting.
    Downloads: 0 This Week
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  • 6
    SharpNEAT
    SharpNEAT is an optimised, neuro-evolution framework written in C#. Included is a front-end GUI, a number of example problem domains and some additional applications for viewing and simulating evolved networks.
    Downloads: 0 This Week
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  • 7
    Neural Libs

    Neural Libs

    Neural network library for developers

    This project includes the implementation of a neural network MLP, RBF, SOM and Hopfield networks in several popular programming languages. The project also includes examples of the use of neural networks as function approximation and time series prediction. Includes a special program makes it easy to test neural network based on training data and the optimization of the network.
    Downloads: 1 This Week
    Last Update:
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  • 8
    8-Tiles

    8-Tiles

    The 8-Tiles project is to study, play and analyze the 8-tiles problem.

    The 8-tiles project is to study, play and analyze the 8-tiles problem. Currently, it runs in 2 algorithms, Breadth First Search and Depth First Search. Even if you don't like the current implementation of one of algorithms, you can easily modify it, change it, or even implement and your new preferred algorithms using the game elements. Adding new algorithm will cost you changing about 2 or 3 lines besides your own implementation. Not only run the algorithm, but the interface helps you to show...
    Downloads: 0 This Week
    Last Update:
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  • 9
    CRFSharp

    CRFSharp

    CRFSharp is a .NET(C#) implementation of Conditional Random Field

    CRFSharp(aka CRF#) is a .NET(C#) implementation of Conditional Random Fields, an machine learning algorithm for learning from labeled sequences of examples. It is widely used in Natural Language Process (NLP) tasks, for example: word breaker, postagging, named entity recognized, query chunking and so on. CRF#'s mainly algorithm is the same as CRF++ written by Taku Kudo. It encodes model parameters by L-BFGS. Moreover, it has many significant improvement than CRF++, such as totally parallel...
    Downloads: 1 This Week
    Last Update:
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  • 10
    Game Toolbox is a C# assembly designed to facilitate the creation of games and game prototypes. It contains no graphics code, does not depend on XNA, and is Mono-compatible. It provides implementations of A*, GOAP, a genetic algorithm, and more.
    Downloads: 1 This Week
    Last Update:
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  • 11
    Very basic cellular automaton implementation in C#. Based upon the "Togetherness" algorithm described at http://www.hermetic.ch/pca/tg.htm.
    Downloads: 1 This Week
    Last Update:
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  • 12
    GEP is an evolutionary algorithm for function finding. This framework is a powerful way of expressing and coding genetic-like structures and quickly finding solutions through evolution by common genetic operators.
    Downloads: 1 This Week
    Last Update:
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  • 13
    Classic game solved with MinMax algorithm (full solution tree) and simple Heuristics. Specially for learning and teaching computer AI
    Downloads: 1 This Week
    Last Update:
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  • 14
    The Drools.NET is a .NET port for Drools, which is a java Rules Engine based on Charles Forgy's Rete algorithm. Drools.NET enables .NET developers/Users to exploit the powerful Rule Engine like Drools through a completely managed .NET code base.
    Downloads: 1 This Week
    Last Update:
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  • 15
    NSvm is a .Net Support Vector Machine library written in .Net. NSvm features the SMO algorithm, a few kernels (including ad hoc algorithms for linear kernels). The objectives of NSvm are simplicity, flexibility and extensibility.
    Downloads: 1 This Week
    Last Update:
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  • 16
    Color Expansion board game, built on generic minimax algorithm. This program is a member of Color Expansion AI's contest.
    Downloads: 0 This Week
    Last Update:
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