Showing 20 open source projects for "key server client"

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  • 1
    OpenVINO Model Server

    OpenVINO Model Server

    A scalable inference server for models optimized with OpenVINO

    OpenVINO™ Model Server is a high-performance inference serving system designed to host and serve machine learning models that have been optimized with the OpenVINO toolkit. It’s implemented in C++ for scalability and efficiency, making it suitable for both edge and cloud deployments where inference workloads must be reliable and high throughput. The server exposes model inference via standard network protocols like REST and gRPC, allowing any client that speaks those protocols to request predictions remotely, abstracting away the complexity of where and how the model runs. ...
    Downloads: 3 This Week
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  • 2
    sherpa-onnx

    sherpa-onnx

    Speech-to-text, text-to-speech, and speaker recognition

    Speech-to-text, text-to-speech, and speaker recognition using next-gen Kaldi with onnxruntime without an Internet connection. Support embedded systems, Android, iOS, Raspberry Pi, RISC-V, x86_64 servers, websocket server/client, C/C++, Python, Kotlin, C#, Go, NodeJS, Java, Swift, Dart, JavaScript, Flutter.
    Downloads: 188 This Week
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  • 3
    Lucebox

    Lucebox

    Fast LLM speculative inference server for consumer hardware

    Lucebox is a local LLM inference server built for fast generation on consumer hardware. It focuses on custom kernels, speculative prefill, speculative decoding, and model-specific optimizations rather than a generic one-size-fits-all runtime. The project includes a native C++ HTTP server with an OpenAI-compatible API, making it usable with tools that already speak the Chat Completions format. It supports CUDA and ROCm workflows, with Docker images for NVIDIA and AMD GPU setups. The...
    Downloads: 20 This Week
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  • 4
    CARLA Simulator

    CARLA Simulator

    Open-source simulator for autonomous driving research.

    CARLA has been developed from the ground up to support development, training, and validation of autonomous driving systems. In addition to open-source code and protocols, CARLA provides open digital assets (urban layouts, buildings, vehicles) that were created for this purpose and can be used freely. The simulation platform supports flexible specification of sensor suites, environmental conditions, full control of all static and dynamic actors, maps generation and much more. Multiple clients...
    Downloads: 15 This Week
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    OceanBase seekdb

    OceanBase seekdb

    The AI-Native Search Database

    seekdb is an AI-native search database from OceanBase that unifies vector, full-text, relational, JSON, and GIS data into a single query engine. The system is designed to support hybrid search workloads and in-database AI workflows without requiring multiple specialized databases. It enables developers to perform semantic search, keyword search, and structured SQL queries within the same platform, simplifying modern AI application stacks. seekdb also embeds AI capabilities directly in the...
    Downloads: 0 This Week
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  • 6

    Astrape

    Optical-packet node transceiver frequency allocation

    ...The process is evaluated according to a testbed setup. This is facilitated in the appropriate lab equipment (or via simulation when required). For that purpose, a software agent (Netconf server) residing at the whiteboxes, is developed receiving input from the Software-Defined Networking (SDN) packet controller (PacketCTL - a Netconf client). Then, configuration of the local transceiver laser frequencies of the controlled pluggable devices takes place, for facilitating the connectivity in-between the ROADM network. Also, the agent records and reports back telemetry data (feedback) which is used by the PacketCTL's resource-allocating mechanism to improve efficiency within the network topology.
    Downloads: 0 This Week
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  • 7
    TerarkDB

    TerarkDB

    A RocksDB compatible KV storage engine with better performance

    TerarkDB is an open-source storage engine designed as a replacement for RocksDB — offering improved performance, better compression, and optimized tail-latency for key-value workloads. It aims to be drop-in compatible with existing RocksDB setups: you can migrate most RocksDB instances over to TerarkDB without rewriting your storage logic. Under the hood, TerarkDB employs advanced data structures and compression strategies to reduce I/O, memory usage, and latency variability — delivering...
    Downloads: 0 This Week
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  • 8

    FastoCloud PRO

    IPTV/NVR/CCTV/Video cloud https://fastocloud.com

    IPTV/Video cloud Features: Cross-platform (Linux, MacOSX, FreeBSD, Raspbian/Armbian) GPU/CPU Encode/Decode/Post Processing Stream statistics CCTV Adaptive hls streams Load balancing Temporary urls HLS push EPG scanning Subtitles to text conversions AD insertion Logo overlay Video effects Relays Timeshifts Catchups Playlists Restream/Transcode from online streaming services like Youtube, Twitch Mozaic Many Outputs Physical Inputs Streaming Protocols File Formats Presets Vods/Series server-side support Pay per view channels Channels on demand HTTP Live Streaming (HLS) server-side support Public API, client server communication via JSON RPC Protocol gzip compression Deep learning video analysis Supported deep learning frameworks: Tensorflow NCSDK Caffe ML Hardware:
    Downloads: 1 This Week
    Last Update:
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  • 9
    UnrealCV

    UnrealCV

    Connecting Computer Vision to Unreal Engine

    UnrealCV is a project to help computer vision researchers build virtual worlds using Unreal Engine (UE). It extends UE with a plugin. UnrealCV can be used in two ways. The first one is using a compiled game binary with UnrealCV embedded. This is as simple as running a game, no knowledge of Unreal Engine is required. The second is installing the UnrealCV plugin into Unreal Engine and using the editor to build a new virtual world.
    Downloads: 0 This Week
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  • 10
    Aquila

    Aquila

    Software Architecture for Cognitive Robotics

    Aquila 2.0, an open-source cross-platform software architecture for cognitive robotics that makes use of independent heterogeneous CPU-GPU modules with loosely coupled dynamically generated graphical user interfaces.
    Downloads: 0 This Week
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  • 11
    a simple c/s framework software to play Reversi game also known as Othelo, with a well developed AI client, one could develop his/her own client too. Please refer to https://github.com/aijunbai/reversi.git for possible updates.
    Downloads: 0 This Week
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  • 12
    URBI: Universal Robotic Body Interface. URBI is a scripted command language used to control robots (AIBO, pioneer,...). It is a robot-independant API based on a client/server architecture. Liburbi C++/Java/Matlab are available here. Forum available at ht
    Downloads: 0 This Week
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  • 13
    A distributed evolution simulation. Features a separate client and server. The client uses OpenGL and OpenAL for visualation and auralization.
    Downloads: 0 This Week
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  • 14
    Hippal is an integrating GUI-framework for a multimodular symbolic A.I.-system IPAL, which combines A.I. Planning, Inductive Program Synthesis, Analogical Reasoning and Learning. Hippal is client-/server-based and uses the Lili Lisp Interpreter as Centr
    Downloads: 0 This Week
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  • 15
    Simsrv is a simulator for the RoboCup mid-size league. It provides a client-server architecture and supports plugins for specific sensor and manipulator types of various robots.
    Downloads: 0 This Week
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  • 16
    Codewars is an client-server game. You have to write a robot-program in any programminglanguage, which fights against other robots in an simulated arena. A musst see for fans of artificial intelligence and coding.
    Downloads: 4 This Week
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  • 17
    The goal of this progect is to provide a fast generic parser for clients connecting to the robocup simulation soccer server.
    Downloads: 0 This Week
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  • 18
    Roleplaying game based on the dark fantasy world of drowtales.com. C# client connecting to a C++, Php and Mysql powered dedicated linux server. Main features are: real-time chat, fully custom avatars, multiple camera view, 3d background with 2d manga cha
    Downloads: 0 This Week
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  • 19
    PMDGP is an object oriented framework written in C++ for implementing genetic programming problems. Once a GP problem has been implemented using the framework, a GUI client and Server can be used do distribute the fitness evaluation.
    Downloads: 0 This Week
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  • 20
    ORTS is an RTS game engine. It is server/client-based and therefore suitable for on-line competitions. Games and the OpenGL GUI are scriptable. A sample game with many MD3 models is included. SVN access is provided through the home page.
    Downloads: 0 This Week
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