73 projects for "python game engine" with 2 filters applied:

  • Our Free Plans just got better! | Auth0 Icon
    Our Free Plans just got better! | Auth0

    With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.

    You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
    Try free now
  • Context for your AI agents Icon
    Context for your AI agents

    Crawl websites, sync to vector databases, and power RAG applications. Pre-built integrations for LLM pipelines and AI assistants.

    Build data pipelines that feed your AI models and agents without managing infrastructure. Crawl any website, transform content, and push directly to your preferred vector store. Use 10,000+ tools for RAG applications, AI assistants, and real-time knowledge bases. Monitor site changes, trigger workflows on new data, and keep your AIs fed with fresh, structured information. Cloud-native, API-first, and free to start until you need to scale.
    Try for free
  • 1
    DI-engine

    DI-engine

    OpenDILab Decision AI Engine

    DI-engine is a unified reinforcement learning (RL) platform for reproducible and scalable RL research. It offers modular pipelines for various RL algorithms, with an emphasis on production-level training and evaluation.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 2
    Godot RL Agents

    Godot RL Agents

    An Open Source package that allows video game creators

    godot_rl_agents is a reinforcement learning integration for the Godot game engine. It allows AI agents to learn how to interact with and play Godot-based games using RL algorithms. The toolkit bridges Godot with Python-based RL libraries like Stable-Baselines3, making it possible to create complex and visually rich RL environments natively in Godot.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 3
    SAM 3

    SAM 3

    Code for running inference and finetuning with SAM 3 model

    SAM 3 (Segment Anything Model 3) is a unified foundation model for promptable segmentation in both images and videos, capable of detecting, segmenting, and tracking objects. It accepts both text prompts (open-vocabulary concepts like “red car” or “goalkeeper in white”) and visual prompts (points, boxes, masks) and returns high-quality masks, boxes, and scores for the requested concepts. Compared with SAM 2, SAM 3 introduces the ability to exhaustively segment all instances of an...
    Downloads: 113 This Week
    Last Update:
    See Project
  • 4
    HunyuanWorld-Voyager

    HunyuanWorld-Voyager

    RGBD video generation model conditioned on camera input

    HunyuanWorld-Voyager is a next-generation video diffusion framework developed by Tencent-Hunyuan for generating world-consistent 3D scene videos from a single input image. By leveraging user-defined camera paths, it enables immersive scene exploration and supports controllable video synthesis with high realism. The system jointly produces aligned RGB and depth video sequences, making it directly applicable to 3D reconstruction tasks. At its core, Voyager integrates a world-consistent video...
    Downloads: 61 This Week
    Last Update:
    See Project
  • Atera all-in-one platform IT management software with AI agents Icon
    Atera all-in-one platform IT management software with AI agents

    Ideal for internal IT departments or managed service providers (MSPs)

    Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
    Learn More
  • 5
    kokoro-onnx

    kokoro-onnx

    TTS with kokoro and onnx runtime

    kokoro-onnx is a text-to-speech toolkit that wraps the Kokoro neural TTS model in an easy-to-use ONNX Runtime interface, so you can generate speech from Python with minimal setup. It focuses on running efficiently on commodity hardware, including macOS with Apple Silicon, while still delivering near real-time performance for many use cases. The project ships prebuilt model files and a simple example script, so you can go from installation to producing an audio.wav file in just a few steps....
    Downloads: 5 This Week
    Last Update:
    See Project
  • 6
    AI Runner

    AI Runner

    Offline inference engine for art, real-time voice conversations

    AI Runner is an offline inference engine designed to run a collection of AI workloads on your own machine, including image generation for art, real-time voice conversations, LLM-powered chatbots and automated workflows. It is implemented as a desktop-oriented Python application and emphasizes privacy and self-hosting, allowing users to work with text-to-speech, speech-to-text, text-to-image and multimodal models without sending data to external services.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 7
    RealtimeSTT

    RealtimeSTT

    A robust, efficient, low-latency speech-to-text library

    RealtimeSTT is a Python-based realtime speech-to-text engine emphasizing low latency, wake-word detection, voice activity detection, and automatic speech segmentation. It provides asynchronous callbacks, nanosecond-precision timestamps, and CLI tools, suitable for building voice assistants, meeting transcribers, or live caption systems.
    Downloads: 4 This Week
    Last Update:
    See Project
  • 8
    Scrapling

    Scrapling

    An undetectable, powerful, flexible, high-performance Python library

    Scrapling is a Python scraping framework built for the modern web, combining high-performance fetchers with a rapid parsing engine to handle dynamic sites and anti-bot countermeasures. It emphasizes being “undetectable,” flexible, and fast, offering an approachable API for both experienced scrapers and newcomers. The library targets the full scraping pipeline: session handling, fetching, rendering when needed, parsing, and export—while keeping ergonomics front and center. ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9
    Brax

    Brax

    Massively parallel rigidbody physics simulation

    Brax is a fast and fully differentiable physics engine for large-scale rigid body simulations, built on JAX. It is designed for research in reinforcement learning and robotics, enabling efficient simulations and gradient-based optimization.
    Downloads: 1 This Week
    Last Update:
    See Project
  • Grafana: The open and composable observability platform Icon
    Grafana: The open and composable observability platform

    Faster answers, predictable costs, and no lock-in built by the team helping to make observability accessible to anyone.

    Grafana is the open source analytics & monitoring solution for every database.
    Learn More
  • 10
    HY-World 1.5

    HY-World 1.5

    A Systematic Framework for Interactive World Modeling

    HY-WorldPlay is a Hunyuan AI project focusing on immersive multimodal content generation and interaction within virtual worlds or simulated environments. It aims to empower AI agents with the capability to both understand and generate multimedia content — including text, audio, image, and potentially 3D or game-world elements — enabling lifelike dialogue, environmental interpretations, and responsive world behavior. The platform targets use cases in digital entertainment, game worlds,...
    Downloads: 13 This Week
    Last Update:
    See Project
  • 11
    TextWorld

    TextWorld

    ​TextWorld is a sandbox learning environment for the training

    TextWorld is a learning environment designed to train reinforcement learning agents to play text-based games, where actions and observations are entirely in natural language. Developed by Microsoft Research, TextWorld focuses on language understanding, planning, and interaction in complex, narrative-driven environments. It generates games procedurally, enabling scalable testing of agents’ natural language processing and decision-making abilities.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 12
    Luna AI

    Luna AI

    Virtual AI anchor that combines state-of-the-art technology

    Luna AI is a virtual AI streamer framework designed to power an interactive VTuber that can go live on major platforms and chat with viewers in real time. It is built around a core assistant persona called “Luna AI,” which can be driven by a wide range of large language models and platforms, including GPT-style APIs, Claude, LangChain-based backends, ChatGLM, Kimi, Ollama, and many others. The project supports multiple rendering backends for the avatar, such as Live2D, Unreal Engine (UE),...
    Downloads: 4 This Week
    Last Update:
    See Project
  • 13
    ManiSkill

    ManiSkill

    SAPIEN Manipulation Skill Framework

    ManiSkill is a benchmark platform for training and evaluating reinforcement learning agents on dexterous manipulation tasks using physics-based simulations. Developed by Hao Su Lab, it focuses on robotic manipulation with diverse, high-quality 3D tasks designed to challenge perception, control, and planning in robotics. ManiSkill provides both low-level control and visual observation spaces for realistic learning scenarios.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 14
    EmotiVoice

    EmotiVoice

    Multi-Voice and Prompt-Controlled TTS Engine

    EmotiVoice is a multi-voice, prompt-controlled text-to-speech engine designed to generate highly expressive speech across thousands of voices. It supports both English and Chinese and ships with over 2,000 preset voices, making it suitable for everything from characters and virtual anchors to narration and dialogue. The core idea is prompt-based emotional and style control: you can ask the engine to speak “happy,” “sad,” “excited,” or with other high-level style prompts that shape prosody, pitch, speed, and energy. ...
    Downloads: 7 This Week
    Last Update:
    See Project
  • 15
    Superduper

    Superduper

    Superduper: Integrate AI models and machine learning workflows

    Superduper is a Python-based framework for building end-2-end AI-data workflows and applications on your own data, integrating with major databases. It supports the latest technologies and techniques, including LLMs, vector-search, RAG, and multimodality as well as classical AI and ML paradigms. Developers may leverage Superduper by building compositional and declarative objects that out-source the details of deployment, orchestration versioning, and more to the Superduper engine. ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 16
    Matrix

    Matrix

    Multi-Agent daTa geneRation Infra and eXperimentation framework

    Matrix is a distributed, large-scale engine for multi-agent synthetic data generation and experiments: it provides the infrastructure to run thousands of “agentic” workflows concurrently (e.g. multiple LLMs interacting, reasoning, generating content, data-processing pipelines) by leveraging distributed computing (like Ray + cluster management). The idea is to treat data generation as a “data-to-data” transformation: each input item defines a task, and the runtime orchestrates asynchronous,...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 17
    ESPnet

    ESPnet

    End-to-end speech processing toolkit

    ESPnet is a comprehensive end-to-end speech processing toolkit covering a wide spectrum of tasks, including automatic speech recognition (ASR), text-to-speech (TTS), speech translation (ST), speech enhancement, speaker diarization, and spoken language understanding. It uses PyTorch as its deep learning engine and adopts a Kaldi-style data processing pipeline for features, data formats, and experimental recipes. This combination allows researchers to leverage modern neural architectures while...
    Downloads: 4 This Week
    Last Update:
    See Project
  • 18
    DreamCraft3D

    DreamCraft3D

    Official implementation of DreamCraft3D

    DreamCraft3D is DeepSeek’s generative 3D modeling framework / model family that likely extends their earlier 3D efforts (e.g. Shap-E or Point-E style models) with more capability, control, or expression. The name suggests a “dream crafting” metaphor—users probably supply textual or image prompts and generate 3D assets (point clouds, meshes, scenes). The repository includes model code, inference scripts, sample prompts, and possibly dataset preparation pipelines. It may integrate rendering or...
    Downloads: 3 This Week
    Last Update:
    See Project
  • 19
    verl

    verl

    Volcano Engine Reinforcement Learning for LLMs

    VERL is a reinforcement-learning–oriented toolkit designed to train and align modern AI systems, from language models to decision-making agents. It brings together supervised fine-tuning, preference modeling, and online RL into one coherent training stack so teams can move from raw data to aligned policies with minimal glue code. The library focuses on scalability and efficiency, offering distributed training loops, mixed precision, and replay/buffering utilities that keep accelerators busy....
    Downloads: 0 This Week
    Last Update:
    See Project
  • 20
    Oasis

    Oasis

    Inference script for Oasis 500M

    Open-Oasis provides inference code and released weights for Oasis 500M, an interactive world model that generates gameplay frames conditioned on user keyboard input. Instead of rendering a pre-built game world, the system produces the next visual state via a diffusion-transformer approach, effectively “imagining” the world response to your actions in real time. The project focuses on enabling action-conditional frame generation so developers can experiment with interactive, model-generated...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 21
    BIG-bench

    BIG-bench

    Beyond the Imitation Game collaborative benchmark for measuring

    BIG-bench (Beyond the Imitation Game Benchmark) is a large, collaborative benchmark suite designed to probe the capabilities and limitations of large language models across hundreds of diverse tasks. Rather than focusing on a single metric or domain, it aggregates many hand-authored tasks that test reasoning, commonsense, math, linguistics, ethics, and creativity. Tasks are intentionally heterogeneous: some are multiple-choice with exact scoring, others are free-form generation judged by...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 22
    EnvPool

    EnvPool

    C++-based high-performance parallel environment execution engine

    EnvPool is a fast, asynchronous, and parallel RL environment library designed for scaling reinforcement learning experiments. Developed by SAIL at Singapore, it leverages C++ backend and Python frontend for extremely high-speed environment interaction, supporting thousands of environments running in parallel on a single machine. It's compatible with Gymnasium API and RLlib, making it suitable for scalable training pipelines.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 23
    ekho

    ekho

    Chinese text-to-speech engine

    ekho is a project with relatively sparse documentation, but from the repository it appears to be a small-scale tool for audio processing and playback, possibly with features for speech synthesis or manipulation. The repo includes scripts and configuration files suggesting interactions with media/audio handling libraries. Because of limited README detail, it seems targeted at users comfortable reading and modifying code, rather than end users expecting polished UIs. The code structure implies...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 24
    FrankMocap

    FrankMocap

    A Strong and Easy-to-use Single View 3D Hand+Body Pose Estimator

    FrankMocap is a monocular 3D human capture system that estimates body, hand, and optionally face pose from a single RGB image or video. It regresses parametric human models (e.g., SMPL/SMPL-X) directly, producing temporally stable meshes and joint angles suitable for animation or analytics. The pipeline couples a robust 2D keypoint detector with 3D mesh regression networks and priors that keep results anatomically plausible. It can run frame-by-frame or with temporal smoothing, and includes...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 25
    Video Pre-Training

    Video Pre-Training

    Learning to Act by Watching Unlabeled Online Videos

    The Video PreTraining (VPT) repository provides code and model artifacts for a project where agents learn to act by watching human gameplay videos—specifically, gameplay of Minecraft—using behavioral cloning. The idea is to learn general priors of control from large-scale, unlabeled video data, and then optionally fine-tune those priors for more goal-directed behavior via environment interaction. The repository contains demonstration models of different widths, fine-tuned variants (e.g. for...
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • 2
  • 3
  • Next