10 projects for "metal" with 2 filters applied:

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  • 1
    h3-metal

    h3-metal

    MiniMax H3 inference engine for Mac computers

    h3-metal is a native MiniMax-H3 inference engine for Apple Silicon focused on generating video and audio locally with Metal. It supports prompt-to-video and prompt-to-audio workflows as well as first-frame, last-frame, image, video, and audio references. An interactive terminal session keeps prompt conditioning, the diffusion transformer, and the video decoder in memory for faster repeated generations.
    Downloads: 1 This Week
    Last Update:
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  • 2
    tt-metal

    tt-metal

    TT-NN operator library, and TT-Metalium low level kernel programming

    tt-metal, also referred to in its documentation as TT-Metalium, is Tenstorrent’s low-level software development kit for programming applications on Tenstorrent AI accelerators. The project is designed for developers who need direct access to the company’s Tensix processor architecture, exposing a programming model that is closer to hardware control than high-level inference frameworks.
    Downloads: 1 This Week
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  • 3
    ds4.c

    ds4.c

    DeepSeek 4 Flash local inference engine for Metal

    ds4.c is a specialized local inference engine created by antirez for running DeepSeek V4 Flash models directly on Apple Silicon hardware using Metal acceleration. Unlike general-purpose inference runtimes, the project is intentionally optimized for a specific model family, enabling highly efficient execution and simplified architecture. The engine includes DS4-specific model loading, KV cache management, prompt rendering, and OpenAI-compatible server APIs for local deployment workflows. ...
    Downloads: 6 This Week
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  • 4
    TurboFieldfare

    TurboFieldfare

    Gemma 4 26B-A4B inference in ~2 GB of RAM on any M-series MacBook

    TurboFieldfare is a custom Swift and Metal runtime for running the instruction-tuned Gemma 4 26B-A4B model on Apple Silicon Macs with limited memory. Instead of loading the entire model, it keeps the shared core and KV cache in RAM while streaming only the routed experts required for each token from SSD. This approach reduces active memory use to roughly 2 GB while the installed model occupies about 14.3 GB of storage.
    Downloads: 3 This Week
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  • 5
    BaseRT

    BaseRT

    Fastest LLM inference runtime for Apple Silicon

    BaseRT is a local large language model inference runtime optimized for Apple Silicon computers. It accelerates model execution through hand-written Metal kernels and requires an M1 or newer Mac running macOS 14 or later. A unified command-line interface can download models from Hugging Face, convert checkpoints, launch chats, benchmark performance, and inspect model packages. Its server implements OpenAI-compatible chat, completion, embedding, transcription, tool-calling, and multimodal endpoints. ...
    Downloads: 1 This Week
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  • 6
    OuteTTS

    OuteTTS

    Interface for OuteTTS models

    ...The project supports multiple backends including llama.cpp (Python bindings and server), Hugging Face Transformers, ExLlamaV2, VLLM and a JavaScript interface via Transformers.js, allowing it to run on CPUs, NVIDIA CUDA GPUs, AMD ROCm, Vulkan-capable GPUs, and Apple Metal. It also includes a notion of speaker profiles: you can create a speaker from a short audio sample, save it as JSON, and reuse it for consistent voice identity across generations and sessions. For best quality, the model is designed to work with a reference speaker clip and will inherit emotion, style, and accent from that reference.
    Downloads: 0 This Week
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  • 7
    MLC LLM

    MLC LLM

    Universal LLM Deployment Engine with ML Compilation

    ...The system supports deployment on environments including Linux, macOS, Windows, iOS, Android, and web browsers while utilizing different acceleration technologies such as CUDA, Vulkan, Metal, and WebGPU. It also provides OpenAI-compatible APIs that allow developers to integrate locally deployed models into existing AI applications without major code changes.
    Downloads: 13 This Week
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  • 8
    MimiClaw

    MimiClaw

    Run OpenClaw on a $5 chip

    MimiClaw (from the mimiclaw project) is an edge-AI personal assistant that runs directly on extremely low-cost hardware like an ESP32-S3 microcontroller without a full operating system, Node.js, or cloud backend. By running pure C on a bare-metal chip, MimiClaw brings AI interactions and persistent memory to a tiny USB-powered device you can carry in your pocket. You connect the device to Wi-Fi and chat with it using Telegram, making it a convenient always-on assistant for tasks like reminders, quick lookups, or custom AI interactions. Even though it’s running on minimal hardware, MimiClaw maintains local memory that persists across power cycles, enabling context continuity over time without relying on cloud services. ...
    Downloads: 7 This Week
    Last Update:
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  • 9
    ANE Training

    ANE Training

    Training neural networks on Apple Neural Engine via APIs

    ...The repository implements a from-scratch transformer training pipeline capable of running both forward and backward passes on ANE hardware without relying on CoreML, Metal, or GPU acceleration. It explores the internal software stack of the Apple Neural Engine by interfacing with private classes such as _ANEClient and compiling custom compute graphs in the MIL format. The project includes performance benchmarks and kernel breakdowns that show how different components of the training loop are distributed between the ANE and CPU. ...
    Downloads: 0 This Week
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  • 10
    uzu

    uzu

    A high-performance inference engine for AI models

    uzu is a high-performance inference engine designed to run artificial intelligence models efficiently on Apple Silicon hardware. Written primarily in Rust and leveraging Apple’s Metal framework, the project focuses on maximizing performance when executing large language models and other AI workloads on devices such as Mac computers with M-series chips. The engine implements a hybrid architecture in which model layers can be executed either as custom GPU kernels or through Apple’s MPSGraph API, allowing it to balance performance and compatibility depending on the workload. ...
    Downloads: 0 This Week
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