Showing 23 open source projects for "rendering engine"

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  • 1
    Lightpanda Browser

    Lightpanda Browser

    Lightpanda: the headless browser designed for AI and automation

    ...The browser is implemented using the Zig programming language and integrates the V8 JavaScript engine to run modern web applications and scripts efficiently. Because it avoids graphical rendering and other heavy browser components, the system uses significantly less memory and launches almost instantly compared to conventional browsers such as Chrome.
    Downloads: 890 This Week
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  • 2
    Luna AI

    Luna AI

    Virtual AI anchor that combines state-of-the-art technology

    ...It is built around a core assistant persona called “Luna AI,” which can be driven by a wide range of large language models and platforms, including GPT-style APIs, Claude, LangChain-based backends, ChatGLM, Kimi, Ollama, and many others. The project supports multiple rendering backends for the avatar, such as Live2D, Unreal Engine (UE), and “xuniren,” and can output to streaming platforms like Bilibili, Douyin, Kuaishou, WeChat Channels, Pinduoduo, Douyu, YouTube, Twitch, and TikTok. For voice, it integrates with numerous TTS engines (Edge-TTS, VITS-Fast, ElevenLabs, VALL-E-X, OpenVoice, GPT-SoVITS, Azure TTS, fish-speech, ChatTTS, CosyVoice, F5-TTS, MultiTTS, MeloTTS, and others), and can optionally pass the output through voice conversion systems like so-vits-svc or DDSP-SVC to change timbre.
    Downloads: 17 This Week
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  • 3
    Steel Browser

    Steel Browser

    Open Source Browser API for AI Agents & Apps

    Steel Browser is a privacy-focused web browser built with security and performance optimizations, designed to minimize tracking and enhance user control.
    Downloads: 3 This Week
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  • 4
    Secret Llama

    Secret Llama

    Fully private LLM chatbot that runs entirely with a browser

    Secret Llama is a privacy-first large-language-model chatbot that runs entirely inside your web browser, meaning no server is required and your conversation data never leaves your device. It focuses on open-source model support, letting you load families like Llama and Mistral directly in the client for fully local inference. Because everything happens in-browser, it can work offline once models are cached, which is helpful for air-gapped environments or travel. The interface mirrors the...
    Downloads: 1 This Week
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  • 5
    ViZDoom

    ViZDoom

    Doom-based AI research platform for reinforcement learning

    ...ViZDoom is based on ZDOOM, the most popular modern source-port of DOOM. This means compatibility with a huge range of tools and resources that can be used to create custom scenarios, availability of detailed documentation of the engine and tools and support of Doom community. Async and sync single-player and multi-player modes. Fast (up to 7000 fps in sync mode, single-threaded). Lightweight (few MBs). Customizable resolution and rendering parameters. Access to the depth buffer (3D vision). Automatic labeling of game objects visible in the frame. Access to the list of actors/objects and map geometry.ViZDoom API is reinforcement learning friendly (suitable also for learning from demonstration, apprenticeship learning or apprenticeship via inverse reinforcement learning.
    Downloads: 0 This Week
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  • 6
    Amica

    Amica

    Amica is an open source interface for interactive communication

    ...Under the hood, Amica leverages modern web and desktop technologies: three.js and three-vrm for 3D rendering, Transformers.js for running models in the browser, Whisper and Silero VAD for speech recognition and voice-activity detection, and a variety of LLM backends such as llama.cpp servers, ChatGPT-compatible APIs, Ollama, KoboldCpp, and others. It also integrates multiple text-to-speech providers, including ElevenLabs, OpenAI, Coqui, RVC, and AllTalkTTS.
    Downloads: 5 This Week
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  • 7
    Amiga Memories

    Amiga Memories

    A walk along memory lane

    ...Amiga Memories' video images are computed by the GameStart 3D engine (pre-HARFANG 3D). Although the 3D assets are designed to be played back in real-time with a variable framerate, the engine is capable of breaking down the video sequence into the 30th or 60th of a second, as TGA files.
    Downloads: 0 This Week
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  • 8
    Multi-Agent Particle Envs

    Multi-Agent Particle Envs

    Code for a multi-agent particle environment used in a paper

    Multiagent Particle Environments is a lightweight framework for simulating multi-agent reinforcement learning tasks in a continuous observation space with discrete action settings. It was originally developed by OpenAI and used in the influential paper Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments. The environment provides simple particle-based worlds with simulated physics, where agents can move, communicate, and interact with each other. Scenarios are designed to...
    Downloads: 1 This Week
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  • 9
    FrankMocap

    FrankMocap

    A Strong and Easy-to-use Single View 3D Hand+Body Pose Estimator

    FrankMocap is a monocular 3D human capture system that estimates body, hand, and optionally face pose from a single RGB image or video. It regresses parametric human models (e.g., SMPL/SMPL-X) directly, producing temporally stable meshes and joint angles suitable for animation or analytics. The pipeline couples a robust 2D keypoint detector with 3D mesh regression networks and priors that keep results anatomically plausible. It can run frame-by-frame or with temporal smoothing, and includes...
    Downloads: 1 This Week
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  • 10
    MACE

    MACE

    Deep learning inference framework optimized for mobile platforms

    ...UI responsiveness guarantee is sometimes obligatory when running a model. Mechanism like automatically breaking OpenCL kernel into small units is introduced to allow better preemption for the UI rendering task. Graph level memory allocation optimization and buffer reuse are supported. The core library tries to keep minimum external dependencies to keep the library footprint small.
    Downloads: 0 This Week
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  • 11
    AlphaPlayer

    AlphaPlayer

    AlphaPlayer is a video animation engine

    AlphaPlayer is positioned as a multimedia or media-player library or application under ByteDance, likely intended to provide video/audio playback functionality, streaming, or media rendering capabilities. It probably serves as a foundation for building media-heavy applications — offering features like playback control, streaming support, adaptive media handling, and possibly integration with custom codecs or streaming protocols. For developers building web, desktop, or mobile applications...
    Downloads: 2 This Week
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  • 12
    MuJoCo-py

    MuJoCo-py

    mujoco-py allows using MuJoCo from Python 3

    mujoco-py is a Python wrapper for MuJoCo, a high-performance physics engine widely used in robotics, reinforcement learning, and AI research. It allows developers and researchers to run detailed rigid body simulations with contacts directly from Python, making MuJoCo easier to integrate into machine learning workflows. The library is compatible with MuJoCo version 2.1 and supports Linux and macOS, while Windows support has been deprecated.
    Downloads: 1 This Week
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  • 13
    Simultra

    Simultra

    Multiagent simulator of road traffic in Qt/C++ and OpenStreetMap.

    Simultra is an open-source, hybrid road traffic simulator designed to handle large roadmaps in real-time. It combines microscopic and mesoscopic simulations into one multiagent hybrid simulator. The large-scale maps are modelled mesoscopically in real-time, and the complex traffic interactions benefit from detailed agent-based microscopic simulations. To resolve the concurrency issues within the maps representation and the meso-micro transitions, Simultra combines an event-based mesoscopic...
    Downloads: 0 This Week
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  • 14
    House3D

    House3D

    A Realistic and Rich 3D Environment

    House3D is a large-scale virtual 3D simulation environment designed to support research in embodied AI, reinforcement learning, and vision-language navigation. It provides more than 45,000 richly annotated indoor scenes sourced from the SUNCG dataset, covering diverse architectural layouts such as studios, multi-floor homes, and spaces with detailed furnishings and room types. Each environment includes fully labeled 3D objects, allowing agents to perceive and interact with their surroundings...
    Downloads: 5 This Week
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  • 15
    Noble Ape Simulation
    Simulates a biologically diverse tropical island, and the ape inhabitants cognitive processes. For MacOS X, iPad, Windows and Linux. Features a non-polygonal graphics engine and a command-line version
    Downloads: 0 This Week
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  • 16

    Bamboo Engine

    Game framework on top of Python, Panda3D and Twisted

    Bamboo intends to be a complete end-to-end game framework for client/server applications using Twisted for data exchange, Panda3D for rendering and coded in Python. Support for PyPy/CPython may be considered at a later point. An Extreme/Agile Development model is in use to allow for emergent design (IE: changing requirements). Release is updated whenever a feature is added and all tests pass cleanly 100%
    Downloads: 0 This Week
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  • 17
    HDP-IS is the engine of a intellectual services rendering system. The purpose of the project is analysis and implementation of new control models and tools of information interaction during process of rendering of intellectual services.
    Downloads: 0 This Week
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  • 18
    Botworx

    Botworx

    Artificial Intelligence, 3D Graphics and Physics Framework

    A C++ framework and applications for experimenting with artificial intelligence, 3D graphics and simulated physics. It's primary focus is to provide a testbed for simulated robotics using Ogre 3D and the Open Dynamics Engine.
    Downloads: 0 This Week
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  • 19
    OpenSim - Open Simulator. Primarily a 3D simulator for multiple indoor and outdoor mobile robots. Includes 3D real-time rendering (via OSG) and a physics engine (via ODE). Current emphasis is on manipulators.
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    Downloads: 2 This Week
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  • 20
    Nuclear is a family of open source game engines written to be able to read most standard game formates such as BSP(Quake I, Quake II, Quake III, and Half-Life) MDL, MD2, MD3, and many more.
    Downloads: 0 This Week
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  • 21
    Quake II Weapons Facotry (THE Team fortress for Quake II) meets Quake III Arena WFA. The engine is founded on Q2 GPL code, and uses the WFA media. Visit the main website for more details.
    Downloads: 0 This Week
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  • 22
    MNGL (Math, Network and Graphic library) is a library which is composed by a lot of different modules to help programmers to develop their applications and softwares.
    Downloads: 0 This Week
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  • 23
    SmartMap

    SmartMap

    SmartMap is an easy desktop random world creator.

    ...A simple scene manager is included using plugin style building blocks and object pathfinding. Also included is a 2D world editor with graphical features. SmartMap is currently built in conjunction with the Axiom 3D rendering engine.
    Downloads: 0 This Week
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