Showing 1757 open source projects for "python ai game"

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  • 1
    GGPServer is a web server based on Apache Tomcat that allows to play and watch matches between registered general game glaying (http://en.wikipedia.org/wiki/General_Game_Playing) programs.
    Downloads: 0 This Week
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  • 2
    Universe

    Universe

    Software for measuring and training an AI's general intelligence

    Universe is a software platform for measuring and training an AI's general intelligence across the world's supply of games, websites and other applications. This is the universe open-source library, which provides a simple Gym interface to each Universe environment. Universe allows anyone to train and evaluate AI agents on an extremely wide range of real-time, complex environments. Universe makes it possible for any existing program to become an OpenAI Gym environment, without needing...
    Downloads: 1 This Week
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  • 3
    Retrieval-Based Conversational Model

    Retrieval-Based Conversational Model

    Dual LSTM Encoder for Dialog Response Generation

    Retrieval-Based Conversational Model in Tensorflow is a project implementing a retrieval-based conversational model using a dual LSTM encoder architecture in TensorFlow, illustrating how neural networks can be trained to select appropriate responses from a fixed set of candidate replies rather than generate them from scratch. The core idea is to embed both the conversation context and potential replies into vector representations, then score how well each candidate fits the current dialogue,...
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  • 4
    Tic Tac Toe (Autonomous) Dhaval Kadia

    Tic Tac Toe (Autonomous) Dhaval Kadia

    Experience AI ( Computer Plays with You ) !

    SmartPrediction-ENGINE inside Enhanced with Artificial Intelligence Based upon Game Theory Still This is in BETA Phase
    Downloads: 0 This Week
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  • 5
    NeuralTalk2

    NeuralTalk2

    Efficient Image Captioning code in Torch, runs on GPU

    NeuralTalk2 is a Torch-based image-captioning system that generates natural-language descriptions for images with neural networks. It improves on the original NeuralTalk implementation through batching, GPU acceleration, and a more efficient training pipeline. The model combines convolutional neural network image features with a recurrent neural network language model. It supports fine-tuning the underlying CNN instead of relying only on fixed visual features. Training and evaluation tools...
    Downloads: 0 This Week
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  • 6

    smartblob

    tiny code, html webcam game or plug brain in each blob, java server

    You play a 2d blob that reshapes to grab bend bounce and swing on objects floating in midair (like a platformer game), except acrobaticly your view spins when your blob does. I'm planning a huge multiplayer world, some blobs played by people holding a bendable loop game controller (tape a 1 meter cut of thick extension cord into a loop) in front of webcam and bend it to bend your blob on screen, and other blobs controlled by AI. This is a game for general AI research in a fun way people can do together. ...
    Downloads: 0 This Week
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  • 7
    Neural Doodle

    Neural Doodle

    Turn your two-bit doodles into fine artworks with deep neural networks

    Neural Doodle is an archived creative AI project that implements semantic style transfer with deep neural networks. It can transform simple annotated sketches into detailed images by borrowing visual characteristics from reference artwork or photographs. Semantic maps identify corresponding regions so style patches can be transferred to appropriate parts of a generated image. The software also performs conventional style transfer when semantic annotations are omitted. Additional modes...
    Downloads: 2 This Week
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  • 8
    Human AI Net

    Human AI Net

    a Human and Artificial Intelligence Network

    We are going to teach eachother how to build AI and new kinds of game objects in this network using intuitive dragAndDrop. Its going to be a space for experimenting with fun and useful tools in new ways. Version 0.8.0 has some advanced components that will be working soon. The plan is a massively multiplayer space where we design, evolve, and play with game objects and do AI research together which controls those game objects along with directly playing the games. ...
    Downloads: 47 This Week
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  • 9
    aCompute

    aCompute

    Aims to enable researcher to tap in to mobile computing capability

    This is a software agent based computing program that will enable researchers and other users to tap in computing power of machine available by sharing work load on the fly with zero configuration on network & resources A self organizing agent program that will understand network and its resource. where as the only job left to researcher is to split up jobs in several chunks of programs either parallel or sequential jobs and go issue the job (A visual Modeler or Scripting support need to...
    Downloads: 0 This Week
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  • 10
    USARSim (Unified System for Automation and Robot Simulation) is a high-fidelity simulation of robots and environments based on the Unreal Tournament game engine. It is intended as a research tool and is the basis for the RoboCup rescue virtual robot comp
    Downloads: 5 This Week
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  • 11
    Star Ships Learning Framework
    The Star Ships Learning Framework (SSLF) provides basic routines and methods in order to interact with the space shooter Star Ships V2.1. It provides the necessary interfaces for controlling the program's ships and its logic from outside the game.
    Downloads: 0 This Week
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  • 12
    Malware Analysis Network in Taiwan <Man in Taiwan, MiT> Welcome to contact us (TonTon@TWMAN.ORG) if you are interested in collaborating with us. This project is open source and distributed under the GNU General Public License version 3. Please feel free to add to or modify this source and propose changes or new converters. Developer & Copyrighted by : TonTon Hsien-De Huang Prompter: Jazz Yao-Tsung Wang, Figaro Chen-Ho Yang | Logo Desinger:Temaki Guo Community on...
    Downloads: 0 This Week
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  • 13
    Hydroponic Automation Platform (HAPI)

    Hydroponic Automation Platform (HAPI)

    Technologies for automating food production on various scales

    The Hydroponic Automation Platform Initiative (HAPI) develops and provides hardware and software components for automating food production using hydroponic, aquaponics, and precision agriculture techniques. High-yield production in urban settings is one of the primary goals. Artifacts include hardware design (mainly Arduino-based), firmware, management software and reporting modules.
    Downloads: 0 This Week
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  • 14
    RuleRule

    RuleRule

    A puzzle game of rules acting upon rules. Create the desired pattern.

    RuleRule is a game which might be of interest to students and researchers of AI, machine learning and related areas. In this game, rules act and modify other rules (including themselves). The goal is to reach a desired condition (e.g. a checkerboard of red and yellow). Versions For a first test of the game mechanics in your browser, download the Javascript version, coded by Jan-Hendrik Vienup (December 2014, GPL) tested with Firefox, MSIE, Chrome, and Safari : RuleRule3.zip First created with NeXT Interface Builder and Objective-C files (1995, Mach OS): rulerule.gz (Creative Commons Attribution License). ...
    Downloads: 0 This Week
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  • 15
    A python framework for fuzzy inference computations
    Downloads: 0 This Week
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  • 16
    Simple program for artificial neural network users. Right now the program can manipulate with Feed forward back propagation network.
    Downloads: 0 This Week
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  • 17
    Java version of the game "Color Expansion". The main purpose is to develop a strong AI to compete against other AIs and to be fun and challenging for human players to play against.
    Downloads: 0 This Week
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  • 18
    [Kro]bot
    To design a complete, wheeled robot, capable of accomplishing simple tasks, manipulate objects and have human interaction capabilities. Includes electronic board design, firmware and AI programming, computer-robot interaction software and mechanics.
    Downloads: 0 This Week
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  • 19
    Game Engine and AI framework for playing No Limit Holdem
    Downloads: 0 This Week
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  • 20
    Framework for creation of board games. Chess is built-in, Monopoly comes next. It addresses: 1) Players 2) Game authors 3) AI developers 4) Model-based developers. Developed by software professionals using EMF. New games are configured in few hours.
    Downloads: 0 This Week
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  • 21

    AI Path

    AI Pathfinding Presentation

    Presentation of pathfinding algorithms Howto: 1. Create Map (manual or use Map -> Rapid Deployment) 2. Select start point 3. Select end point 4. Choose alg 5. Click Path -> Find
    Downloads: 0 This Week
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  • 22
    This is a Draft project for implementation of Automate Tools for Mid-Sized Compagny for deployment and prototyping Standards and Regulation @work ! This will also lead to computability and prediction of effort Thru resolution of Human action @Work...
    Downloads: 4 This Week
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  • 23

    Game of Turmites

    Conway's Game of Life and Turmites Combined!

    This really isn't a game. It's all very randomly generated, and there is no way for any user input. I'll consider putting some in later. I had been wanting to make the Game of Life for some time as well as make some kind of genetic algorithm based code. So, here is what I came up with. While this may just seem like simplify a graphical display of what boredom looks like... well, it really doesn't go much past that point. If you Don't know what Conway's game of life is: It's the...
    Downloads: 0 This Week
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  • 24

    CoffeeMud For AI

    CoffeeMudForAI is plaform to design AI in

    ...To provide a platform for undergraduate computer scientists to build relatively complex AI. 3. To provide a set of agents that non-technical people can play around with and get a feel for how various AI techniques work. CoffeeMudForAI goals 1. To provide a platform to study the non-robotic aspects of AI(AI Planning, inter-agent planning, muti-agent planning, Machine learning, etc.) 2. To provide a game-like platform so people coming from the game AI world can contribute to AI research.
    Downloads: 0 This Week
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  • 25

    PyRoboSim2D

    Python+Pygame robot simulator 2D

    2D robotic simulator in Python 2.x, tested in 2.6 and 2.7, under Win7(64) and Ubuntu 10.04 (Lucid). Needs the matching version of Pygame installed! (www.pygame.org) Download the .py file and two .bmp files: -->back2_800_600 for background -->any of the robo1.bmp through robo4.bmp for robot image (different colors). The map of the "room" can be changed by modifying the list of obstacles. Read more in ReadMe.txt and in the .py file comments.
    Downloads: 0 This Week
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