Showing 8 open source projects for "which"

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  • 1
    RealityUI

    RealityUI

    A Swift Package for creating familiar UI Elements and animation

    ...The User Interface controls in this repository so far are made to be familiar to what people are used to with 2D interfaces, however the plan is to expand the tools on offer to new and unique controls, which are more appropriate for an Augmented Reality and Virtual Reality context. RUISwitch is a 3D toggle switch with an on and off state. Default bounding box is 2x1x1m. RUIStepper is used to increment or decrement a value. Default bounding box is 2x1x0.25m. An interactive track to represent an interpolated value. Default bounding box is 10x1x1m including thumb. ...
    Downloads: 0 This Week
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  • 2
    COVID19 Data Visualization HoloLens2

    COVID19 Data Visualization HoloLens2

    Experimental COVID-19 data visualization for HoloLens 2

    ...CreateMeshes() creates the graph for three data values and text label. Main menu's Radio buttons simply show/hide GraphContainer objects. Menu stays around the user with tag-along behavior which is provided by MRTK's RadialView solver. Using the pin button, you can toggle tag-along behavior.
    Downloads: 0 This Week
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  • 3
    ApertusVR

    ApertusVR

    Virtual Reality software library

    The main feature of ApertusVR is the so called "Distributed Plugin-in Mechanism" which means that not only humans could be involved in a multi-user virtual reality scene but any element of the Internet of Things like hardware, software, robot or any kind of smart device. ApertusCore is a programming library written in C++11, that fulfills modern software requirements as it is modular, embeddable, platform-independent, and easily configurable.
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  • 4
    mid-air gesture framework

    mid-air gesture framework

    user-centered and extensible framework

    ...Despite the availability of general design guidelines in the literature, clear and well-established procedures for the optimal design of mid-air gesture-based interfaces are, to date, not available and still remain an open issue. The main contribution of this work is a user-centered and extensible framework, which integrates existing and novel methods. It supports the mid-air interface designer considering multiple aspects including ergonomics, memorability, and specific user requirements tailored to the application scenario. The framework involves three design steps and a final validation step, also supported by a dedicated software. We tested with success
    Downloads: 0 This Week
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  • 5
    Hover UI Kit

    Hover UI Kit

    Create beautiful user interfaces for immersive VR/AR experiences

    Hover UI Kit is a tool for creating beautiful, customizable, dynamic user interfaces. All interface interactions utilize a simple and consistent mechanism, the "hover", which users can perform with any 3D input device. These interfaces are designed specifically for VR/AR applications, addressing the complex UX challenges of these immersive environments. Virtual reality (VR) or augmented reality (AR) applications must provide ways for users to interact -- to select items, to move them, to modify them, to trigger actions, to control their virtual world. ...
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  • 6
    WebXR Polyfill

    WebXR Polyfill

    Use the WebXR Device API today providing fallbacks to native WebVR 1.1

    ...This polyfill allows developers to write against the latest specification, providing support when run on browsers that implement the WebVR 1.1 spec, or on mobile devices with no WebVR/WebXR support at all. The polyfill reflects the stable version of the API which has shipped in multiple browsers. If you are writing code against the WebVR 1.1 spec, use webvr-polyfill, which supports browsers with the 1.0 spec, or no implementation at all. It is recommended to write your code targeting the WebXR Device API spec however and use this polyfill as browsers begin to implement the latest changes. ...
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  • 7
    utymap

    utymap

    Highly customizable library for procedural world generation

    ...The simplest way to explore the project is to check the source code of demo scenes. Import scene shows how to import map data from a file. Please note, that import and rendering logic depends on maps rules which means you cannot use arbitrary mapcss with the arbitrary data format. Elevation scene shows how elevation support works. Please note, as the scene loads multiple tiles at once, mapzen server might reject some of the requests. Also, first-time loading takes time, just wait a little bit and restart the scene again.
    Downloads: 0 This Week
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  • 8
    Fusion of ARToolkit and Ogre3D, SimpleAugmentedReality is a augmented reality application which can display a 3D model over a live video stream from a webcam. Tracking of the object is handle by ARToolkit pattern.
    Downloads: 0 This Week
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