Showing 8 open source projects for "websocket client"

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  • 1
    Socket.IO-Client-Swift

    Socket.IO-Client-Swift

    Socket.IO-client for iOS/OS X

    Socket.IO-client for iOS/OS X. Supports Socket.IO server 2.0+/3.0+/4.0+. Supports Binary, supports Polling and WebSockets, and supports TLS/SSL. Requires Swift 4/5 and Xcode 10.x. Add the project as a dependency to your Package.swift. Add the Starscream and SocketIO frameworks to your projects and follow the usual Carthage process.
    Downloads: 0 This Week
    Last Update:
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  • 2
    SocketRocket

    SocketRocket

    A conforming Objective-C WebSocket client library

    A conforming WebSocket (RFC 6455) client library for iOS, macOS and tvOS. SocketRocket currently conforms to all core ~300 of Autobahn's fuzzing tests (aside from two UTF-8 ones where it is merely non-strict tests 6.4.2 and 6.4.4). SocketRocket is asynchronous and non-blocking. Most of the work is done on a background thread. You can include SocketRocket as a subproject inside of your application if you'd prefer, although we do not recommend this, as it will increase your indexing time significantly. ...
    Downloads: 0 This Week
    Last Update:
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  • 3
    td

    td

    Telegram client, in Go. (MTProto API)

    Telegram MTProto API client in Go for users and bots.
    Downloads: 10 This Week
    Last Update:
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  • 4
    CocoaMQTT

    CocoaMQTT

    MQTT 5.0 client library for iOS and macOS written in Swift

    MQTT v3.1.1 and v5.0 client library for iOS/macOS/tvOS written with Swift 5. IOS Target: 9.0 or above OSX Target: 10.12 or above TVOS Target: 10.0 or above. To integrate CocoaMQTT into your Xcode project using CocoaPods, you need to modify you Podfile. On your application targets “General” settings tab, in the "Frameworks, Libraries, and Embedded content" section, drag and drop CocoaMQTT.xcframework, CocoaAsyncSocket.xcframework and Starscream.xcframework from the Carthage/Build folder on...
    Downloads: 2 This Week
    Last Update:
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  • 5
    ZLMediaKit

    ZLMediaKit

    WebRTC/RTSP/RTMP/HTTP/HLS/HTTP-FLV/WebSocket

    ZLMediaKit is a high-performance C++11 media server and streaming SDK for real-time audio and video applications. It supports a wide range of protocols, including RTSP, RTMP, HLS, HTTP-FLV, WebSocket-FLV, GB28181, HTTP-TS, HTTP-fMP4, MP4, and WebRTC. The project is designed for protocol conversion, live streaming, low-latency playback, recording, forwarding, and large-scale client access. Its asynchronous, multithreaded network model makes it suitable for commercial streaming deployments with many concurrent connections. ZLMediaKit can be deployed directly as a complete media server or embedded through its standard C API as an SDK for other languages and systems. ...
    Downloads: 4 This Week
    Last Update:
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  • 6
    MobileIMSDK

    MobileIMSDK

    The original full-platform IM communication layer framework

    MobileIMSDK is a lightweight cross-platform instant messaging communication framework designed for real-time chat and push-style communication. It supports multiple client platforms, including iOS, Android, Java, HTML5, mini programs, UniApp, and HarmonyOS Next, with a Netty-based server side. The framework is notable for supporting UDP, TCP, and WebSocket protocols in the same open-source IM communication layer. It has been developed and refined over many years, making it a mature option for teams building custom messaging systems. ...
    Downloads: 1 This Week
    Last Update:
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  • 7
    Tinode Instant Messaging Server

    Tinode Instant Messaging Server

    Instant messaging platform

    Instant messaging server. Backend in pure Go (license GPL 3.0), client-side binding in Java, Javascript, and Swift, as well as gRPC client support for C++, C#, Go, Java, Node, PHP, Python, Ruby, Objective-C, etc. (license Apache 2.0). Wire transport is JSON over websocket (long polling is also available) for custom bindings, or protobuf with gRPC. Persistent storage is any one of RethinkDB, MySQL or MongoDB.
    Downloads: 2 This Week
    Last Update:
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  • 8
    sippet

    sippet

    C++ SIP stack based on Chrome source code

    This C++ library has been designed as a Chrome SIP stack. Sippet is an open-source SIP User-Agent library, compliant with the IETF RFC 3261 specification. It can be used as a building block for SIP client software for uses such as VoIP, IM, and many other real-time and P2P communication services. The main target was to enable Javascript applications to use UDP, TCP and TLS transports along WebSocket. Existing SIP solutions for the browser are forced to use the WebSockets API to send/receive SIP messages. But for many service providers, the WebSocket protocol could not be a feasible solution due to scalability, support and other business constraints. ...
    Downloads: 0 This Week
    Last Update:
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