Search Results for "gtk-sharp-2.12.10.win32.msi"

Showing 148 open source projects for "gtk-sharp-2.12.10.win32.msi"

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  • 1
    PassKit C Sharp SDK

    PassKit C Sharp SDK

    C# SDK for Apple Wallet and Google Pay Membership

    Golang SDK for Apple Wallet and Google Pay membership, loyalty, event tickets, access cards, coupons & flights. The PassKit IO SDK makes it quick and easy to create and manage your branded Digital Membership Cards for Apple Wallet and Google Pay.
    Downloads: 0 This Week
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  • 2
    Thorium

    Thorium

    Chromium fork named after radioactive element No. 90

    Chromium fork for Linux named after radioactive element No. 90. Windows/MacOS/RasPi/Android/Other builds.
    Downloads: 77 This Week
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  • 3
    MonoGame

    MonoGame

    One framework for creating powerful cross-platform games

    One framework for creating powerful cross-platform games. The spiritual successor to XNA with thousands of titles shipped across desktop, mobile, and console platforms. MonoGame is a fully managed .NET open source game framework without any black boxes. Create, develop and distribute your games your way. By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code. We currently support iOS, Android, MacOS, Linux, all Windows...
    Downloads: 20 This Week
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  • 4
    LiteDB

    LiteDB

    An open source MongoDB-like database with zero configuration

    LiteDB is a serverless database delivered in a single small DLL (< 450kb) fully written in .NET C# managed code (compatible with .NET 4.5 and NETStandard 2.0). Install it via NuGet or just copy the DLL to your bin project folder. LiteDB is a simple and fast NoSQL database solution. Ideal for mobile apps (Xamarin ready), desktop/local applications, application file format, web applications, and one database per account/user data store. Portable UWP and Xamarin iOS/Android, ACID transactions,...
    Downloads: 19 This Week
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    Bright Data - All in One Platform for Proxies and Web Scraping

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  • 5
    Xamarin.Forms

    Xamarin.Forms

    Build native apps for iOS, Android, Windows and macOS

    An app platform for building Android and iOS apps with .NET and C#. .NET is a developer platform made up of tools, programming languages, and libraries for building many different types of applications. Xamarin extends the .NET developer platform with tools and libraries specifically for building apps for Android, iOS, tvOS, watchOS, macOS, and Windows. Learn about all Xamarin has to offer with our tutorials, videos courses, and documentation. Get started in 5 minutes with pre-packaged...
    Downloads: 11 This Week
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  • 6
    Xamarin.iOS & Xamarin.Mac

    Xamarin.iOS & Xamarin.Mac

    Bridges the worlds of .NET with the native APIs of macOS, iOS, tvOS

    Bridges the worlds of .NET with the native APIs of macOS, iOS, tvOS, and watchOS. This module is the main repository for both Xamarin.iOS and Xamarin.Mac. These SDKs allow us to create native iOS, tvOS, watchOS and macOS applications using the same UI controls we would in Objective-C and Xcode, except with the flexibility and elegance of a modern language (C#), the power of the .NET Base Class Library (BCL), and two first-class IDEs—Visual Studio for Mac and Visual Studio—at our fingertips....
    Downloads: 7 This Week
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  • 7
    Avalonia

    Avalonia

    A cross-platform UI framework for .NET

    Avalonia is a cross-platform UI framework for dotnet, providing a flexible styling system and supporting a wide range of Operating Systems such as Windows, Linux, macOS. Avalonia is mature and production-ready. We also have in beta release support for iOS, Android and in early stages support for browsers via WASM. Avalonia is open source, free to use, and always will be. Clone the source today to dig deeper. The free VS extension provides everything needed to start, including a XAML...
    Downloads: 6 This Week
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  • 8
    SkiaSharp

    SkiaSharp

    SkiaSharp is a cross-platform 2D graphics API for .NET platforms

    SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images. Building SkiaSharp is mostly straight forward. The main issue is the multiple dependencies for each platform. However, these are easy to install as they are found on the various websites. If you are just working on managed code, it is even easier as there mays to skip all the...
    Downloads: 3 This Week
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  • 9
    glTFast for Unity

    glTFast for Unity

    Efficient glTF 3D import / export package for Unity

    glTFast enables use of glTF™ (GL Transmission Format) asset files in Unity. It focuses on speed, memory efficiency, and a small build footprint while also providing 100% glTF 2.0 specification compliance. glTFast supports the full glTF 2.0 specification and many extensions. It works with Universal, High Definition, and Built-In Render Pipelines on all platforms. Move or copy glTF files into your project's Assets folder, similar to other 3D formats. glTFast uses custom shader graphs that you...
    Downloads: 2 This Week
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  • Vivantio IT Service Management Icon
    Vivantio IT Service Management

    Your service operation isn’t one-size-fits all, so your IT service management solution shouldn’t be either

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  • 10
    Bitwarden Mobile Application

    Bitwarden Mobile Application

    The mobile app vault (iOS and Android)

    The Bitwarden mobile application is written in C# with Xamarin Android, Xamarin iOS, and Xamarin Forms. Manage, store, secure, and share unlimited passwords across unlimited devices from anywhere. Bitwarden delivers open-source password management solutions to everyone, whether at home, at work, or on the go. Generate strong, unique, and random passwords based on security requirements for every website you frequent. Bitwarden Send quickly transmits encrypted information, files and plaintext,...
    Downloads: 2 This Week
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  • 11
    Netcode for GameObjects

    Netcode for GameObjects

    Netcode that provides networking capabilities to GameObject workflows

    Netcode for GameObjects is a Unity package that provides networking capabilities to GameObject & MonoBehaviour workflows. The framework is interoperable with many low-level transports, including the official Unity Transport Package. Visit the Multiplayer Docs Site for package & API documentation, as well as information about several samples which leverage the Netcode for GameObjects package. You can also jump right into our Hello World guide for a taste of how to use the framework for basic...
    Downloads: 1 This Week
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  • 12
    Mixed Reality Toolkit

    Mixed Reality Toolkit

    Accelerate cross-platform MR app development in Unity

    MRTK-Unity is a Microsoft-driven project that provides a set of components and features, used to accelerate cross-platform MR app development in Unity. Provides the cross-platform input system and building blocks for spatial interactions and UI. Enables rapid prototyping via in-editor simulation that allows you to see changes immediately. Operates as an extensible framework that provides developers the ability to swap out core components. With the MRTK Examples Hub, you can try various...
    Downloads: 1 This Week
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  • 13
    Xamarin Community Toolkit

    Xamarin Community Toolkit

    The Xamarin Community Toolkit is a collection of Animations

    The Xamarin Community Toolkit is a collection of Animations, Behaviors, Converters, and Effects for mobile development with Xamarin.Forms. It simplifies and demonstrates common developer tasks building iOS, Android, and UWP apps with Xamarin.Forms.
    Downloads: 0 This Week
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  • 14
    Impostor

    Impostor

    An open source reimplementation of the Among Us Server

    Impostor is an open source reimplementation of the Among Us Server, written in C#. It is among the first Among Us private servers with support for Steam, Itch, Android and iOS. It is a full replacement of the game's official server, so you can expect all of the game's features to be included, and the same fun playing experience. The difference of course is that you get to play on a private and secure server. Impostor has plugin support as well as a server-sided anticheat feature. You also...
    Downloads: 0 This Week
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  • 15
    Adaptive Cards

    Adaptive Cards

    A new way for developers to exchange card content

    Adaptive Cards are platform-agnostic snippets of UI, authored in JSON, that apps and services can openly exchange. When delivered to a specific app, the JSON is transformed into native UI that automatically adapts to its surroundings. It helps design and integrate lightweight UI for all major platforms and frameworks. Modern digital life is hectic. Users are constantly switching between devices, apps, and services to get their job done. Adaptive Cards help you increase engagement and...
    Downloads: 0 This Week
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  • 16
    Loxodon Framework

    Loxodon Framework

    An MVVM & Databinding framework that can use C# and Lua

    LoxodonFramework is a lightweight MVVM(Model-View-ViewModel) framework built specifically to target Unity3D. Databinding and localization are supported. It has a very flexible extensibility. It makes your game development faster and easier. For tutorials, examples, and support, please see the project. You can also discuss the project in the Unity Forums. The plugin is compatible with MacOSX, Windows, Linux, UWP, WebGL, IOS, and Android, and provides all the source code of the project. If you...
    Downloads: 0 This Week
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  • 17
    MockHttp for HttpClient

    MockHttp for HttpClient

    Testing layer for Microsoft's HttpClient library

    MockHttp is a testing layer for Microsoft's HttpClient library. It allows stubbed responses to be configured for matched HTTP requests and can be used to test your application's service layer. MockHttp defines a replacement HttpMessageHandler, the engine that drives HttpClient, that provides a fluent configuration API and provides a canned response. The caller (eg. your application's service layer) remains unaware of its presence. MockHttpMessageHandler defines both When and Expect, which...
    Downloads: 0 This Week
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  • 18
    Xamarin.Essentials

    Xamarin.Essentials

    Essential cross platform APIs for your mobile apps

    Xamarin.Essentials gives developers essential cross-platform APIs for their mobile applications. iOS, Android, and UWP offer unique operating system and platform APIs that developers have access to, all in C# leveraging Xamarin. It is great that developers have 100% API access in C# with Xamarin, but these APIs are different per platform. This means developers have to learn three different APIs to access platform-specific features. With Xamarin.Essentials, developers have a single...
    Downloads: 0 This Week
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  • 19
    MvvmCross

    MvvmCross

    The .NET MVVM framework for cross-platform solutions

    Build clean, pixel perfect, native UIs. Share behavior and business logic in a single codebase across supported platforms, using the Model-View-ViewModel (MVVM) design pattern. MvvmCross is a framework specifically developed for Xamarin and the mobile ecosystem. It supports Xamarin.iOS, Xamarin.Android, Xamarin.Mac, Xamarin.Forms, Universal Windows Platform (UWP) and Windows Presentation Framework (WPF). MvvmCross is a cross-platform MVVM framework. It enables developers to create apps using...
    Downloads: 0 This Week
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  • 20
    SpotifyAPI-NET

    SpotifyAPI-NET

    A Client for the Spotify Web API, written in C#/.NET

    This open-source library for the Spotify Web API provides an easy-to-use interface for .NET based languages, like C# and VisualBasic .NET. By using it you can query general Spotify catalog information (tracks, albums, and playlists), manage user-related content ("My Library", create and edit playlists) and control the user's music players (play, stop, transfer playback, play specific track). SpotifyAPI-NET allows you to quickly integrate with Spotify's Web API by supplying sane configuration...
    Downloads: 0 This Week
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  • 21
    Uno Platform

    Uno Platform

    Build Mobile, Desktop and WebAssembly apps

    The first and only UI Platform for single-codebase applications for Windows, WebAssembly, iOS, macOS, Android and Linux. The only open source-platform for creating true single-source, multi-platform applications. Reuse 99% of the business logic and UI layer across native mobile, web and desktop. Maintain pixel-perfect control over where pixels go while having a choice of developing a platform-specific or custom look and feel of your application. Familiarity and richness of C# and XAML...
    Downloads: 0 This Week
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  • 22
    NatML

    NatML

    High performance, cross-platform machine learning for Unity Engine

    NatML allows developers to integrate machine learning into their Unity applications in under five lines of code with zero infrastructure. NatML completely removes the need to have any experience with machine learning in order to take advantage of the features it can provide. NatML takes advantage of hardware machine learning accelerators, like CoreML on iOS and macOS, NNAPI on Android, and DirectML on Windows. As a result, it is multiple times faster than Unity's own Barracuda engine. NatML...
    Downloads: 0 This Week
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  • 23
    Refit

    Refit

    The automatic type-safe REST library for .NET Core, Xamarin and .NET.

    Refit is a library heavily inspired by Square’s Retrofit library, and it turns your REST API into a live interface. Refit currently supports the following platforms and any .NET Standard 2.0 target. Every method must have an HTTP attribute that provides the request method and relative URL. There are six built-in annotations: Get, Post, Put, Delete, Patch and Head. The relative URL of the resource is specified in the annotation. A request URL can be updated dynamically using replacement...
    Downloads: 0 This Week
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  • 24
    ServiceStack

    ServiceStack

    Simple, fast, versatile and full-featured services framework

    One framework to power them all. Write your HTTP APIs once and take advantage of end-to-end typed integrations for all popular web, mobile and desktop platforms. ServiceStack's primary goal is to enhance the value of System APIs which serve as the blueprint that most features centered around. By using simple & pure dependency-free DTO models decoupled from any implementation we're free to continue layering on features which now sees ServiceStack APIs as the most versatile in the world where...
    Downloads: 0 This Week
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  • 25
    NLog

    NLog

    Advanced and structured logging for various .NET platforms

    NLog is a flexible and free logging platform for various .NET platforms, including .NET standard. NLog makes it easy to write to several targets. (database, file, console) and change the logging configuration on-the-fly. NLog has support for structured and traditional logging. The focus for NLog is high performance, easy-to-use, easy to extend and flexible to configure. NLog is very easy to configure, both through configuration file and programmatically. Even without restarting the...
    Downloads: 0 This Week
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