Showing 4 open source projects for "memory"

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  • 1
    FastLED

    FastLED

    The FastLED library for colored LED animation on Arduino

    FastLED is a fast, efficient, easy-to-use Arduino library for programming addressable LED strips and pixels such as WS2810, WS2811, LPD8806, Neopixel and more. FastLED is used by thousands of developers, in countless art and hobby projects, and in numerous commercial products. We build FastLED to help you get started faster, develop your code faster, and make your code run faster. FastLED supports popular LEDs including Neopixel, WS2801, WS2811, WS2812B, LPD8806, TM1809, and more. The...
    Downloads: 25 This Week
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  • 2
    LMC_by_alexiskappa

    LMC_by_alexiskappa

    A simple program for the Little Man Computer concept

    ...Just enter your instructions/data inside the boxes. Remember that commands are three digit numbers with the first number being the instruction and the next two digits being the memory address box. LMCv1_by_alexiskappa has the general instructions displayed. Just write your commands/data inside the boxes 00-99 [MEMORY] and then click on the "RUN" button. "RESET" clears the contents of the boxes. LMCv2_by_alexiskappa has a simple animation, showing the order of each step. Just click the button "Animation OFF" to enable it, before clicking the "RUN" button. ...
    Downloads: 0 This Week
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  • 3
    Skinner

    Skinner

    Special Effects with Skinned Mesh in Unity

    Skinner is a collection of real-time special effects for Unity that use vertices of an animating skinned mesh as emission points. Instead of duplicating mesh data on the CPU, it employs a replacement shader to stream vertex positions into GPU-friendly buffers, conserving memory and CPU cycles. With those GPU-side buffers, Skinner can drive effects like trails, particles, or geometry that react to the underlying skinned animation in sophisticated ways. The approach enables complex, performant visuals that stay in sync with character motion. It is especially useful for stylized effects where meshes emit data continuously as they deform. ...
    Downloads: 0 This Week
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  • 4

    Motion Graphs in Blender

    A Blender 2.6+ addon that aims to implement Motion Graphs

    ...This add-on implements motion graphs as described in Motion Graphs paper by Kovar, Gleicher, and Pighin from SIGGRAPH 2002. The add-on can import set of motion captured BVH files and construct a motion graph based on some given parameters. This motion graph can be stored in memory and used until Blender is running, or can be baked to a file in a compact format so that it can be retrieved later without the need of re-computation. This motion graph can be used to generate arbitrary length motions that is composed of frames from the original motions and some generated transition frames between them. The add-on is currently being extended for path synthesis where the the animation required to make the character traverse an arbitrary path will be generated from the motion graph.
    Downloads: 0 This Week
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