Showing 4 open source projects for "re-tools"

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  • 1
    SCAIL

    SCAIL

    Towards Studio-Grade Character Animation via In-Context Learning of 3D

    ...While specific documentation about SCAIL’s exact goals and implementation is limited from the repository context alone, the project appears to be part of a collection of machine learning and AI research tools that facilitate scalable model development, evaluation, or application workflows. Given its listing alongside other ZAI projects like speech recognition and text-to-speech systems, SCAIL likely emphasizes scalable, composable AI learning frameworks that support researchers and practitioners in experimenting with learning algorithms, datasets, and model components. ...
    Downloads: 0 This Week
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  • 2

    Motion Graphs in Blender

    A Blender 2.6+ addon that aims to implement Motion Graphs

    ...This motion graph can be stored in memory and used until Blender is running, or can be baked to a file in a compact format so that it can be retrieved later without the need of re-computation. This motion graph can be used to generate arbitrary length motions that is composed of frames from the original motions and some generated transition frames between them. The add-on is currently being extended for path synthesis where the the animation required to make the character traverse an arbitrary path will be generated from the motion graph.
    Downloads: 0 This Week
    Last Update:
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  • 3
    StickyPy
    A Stick figure animation program written with Python(www.python.org) and PyGame(www.pygame.org). It is similar to Pivot, except with a much wider variety of animation features, such as keyframes.
    Downloads: 25 This Week
    Last Update:
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  • 4
    The Houdini Character Development Kit is a set of tools (scripts / HDA's) that help and make easier the task of rigging characters.
    Downloads: 0 This Week
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