Showing 9 open source projects for "motion"

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  • 1
    Oil Motion

    Oil Motion

    Create smooth, responsive interactive web animations

    Oil Motion is an agent-agnostic skill for creating smooth interactive animations for websites and digital interfaces. Users describe the desired movement, available assets, and the interaction that should control it while the agent manages the production workflow. The system defines key states, generates continuous motion between them, reviews frames, removes artifacts, and prepares optimized assets.
    Downloads: 0 This Week
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  • 2
    UniMate

    UniMate

    UniMate: One Unified Model to Animate Diverse Skeletons

    ...The accompanying UniML3D dataset contains 13,006 text-paired motion sequences with unified skeletal canonicalization. Inference can generate motion for unseen skeleton topologies without per-skeleton retraining or test-time optimization. The same model supports text-guided motion editing, in-betweening, and longer motion expansion. Training, inference, data processing, and preview checkpoints are provided for research use.
    Downloads: 6 This Week
    Last Update:
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  • 3
    SteadyDancer

    SteadyDancer

    Harmonized and Coherent Human Image Animation

    SteadyDancer is a research-oriented motion stabilization and dancer tracking system designed to analyze and correct motion in videos, making captured performances appear smoother and more stable while preserving expressiveness. It employs computer vision and motion modeling to estimate and reduce unwanted jitters, shakes, or camera wobbles — particularly in dance or movement sequences where traditional smoothing would distort intentional motion.
    Downloads: 1 This Week
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  • 4
    Animated Drawings

    Animated Drawings

    Code to accompany "A Method for Animating Children's Drawings"

    AnimatedDrawings is a framework that converts user sketches or line drawings into fully animated 2D motion sequences using learned motion priors. The idea is that you draw a simple static figure (stick figure, silhouette, or contour lines), and the system produces plausible skeletal motion (walking, jumping, dancing) that adheres to the drawn shape constraints. The architecture separates shape embedding (to understand user-drawn geometry) from motion embedding / generation (to produce temporally coherent movement). ...
    Downloads: 0 This Week
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  • 5
    PersonaLive

    PersonaLive

    Expressive Portrait Image Animation for Live Streaming

    PersonaLive is an open-source diffusion-based portrait animation framework focused on generating expressive, long-duration animated sequences in real time, primarily for live streaming or interactive applications. It leverages deep generative models that condition on a static reference image and a driving input (such as motion or expression cues) to produce a seamless animated portrait sequence that can run indefinitely without segmentation artifacts. The framework prioritizes low-latency and streamable output, making it suitable for real-time creative workflows, broadcast overlays, or interactive avatars on consumer-grade GPUs. PersonaLive’s architecture balances visual quality and efficiency by combining motion encoding, temporal modules, and hybrid implicit control signals to preserve identity and stable expression through long sequences.
    Downloads: 1 This Week
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  • 6
    FrameShoot

    FrameShoot

    A simple program to create stop-motion animations with your webcam

    FrameShoot is a Windows program written in Python to create stop-motion animations with your webcam. Windows binaries and Python sources available.
    Downloads: 0 This Week
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  • 7

    SmartBody

    Character animation system for games and simulations.

    ...) * Steering - avoiding obstacles and moving objects * Object manipulation - reach, grasp, touch , pick up objects * Lip Syncing - characters can speak with simultaneous lip-sync using text-to-speech or prerecorded audio * Gazing - robust gazing behavior that incorporates various parts of the body * Nonverbal behavior - gesturing, head nodding and shaking, eye saccades - Online and offline retargeting of motion - Automatic skinning and rigging SmartBody is written in C++ and can be incorporated into most game engines. SmartBody is developed at the USC Institute for Creative Technologies from the Character Animation and Simulation group: http://cas.ict.usc.edu
    5.0 out of 5 stars 4 Reviews
    Downloads: 6 This Week
    Last Update:
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  • 8

    Motion Graphs in Blender

    A Blender 2.6+ addon that aims to implement Motion Graphs

    This add-on demonstrates how motion graphs can be created in Blender in order to create a variety of arbitrary length character animations from a small set of character motions. This add-on implements motion graphs as described in Motion Graphs paper by Kovar, Gleicher, and Pighin from SIGGRAPH 2002. The add-on can import set of motion captured BVH files and construct a motion graph based on some given parameters.
    1.0 out of 5 stars 1 Review
    Downloads: 0 This Week
    Last Update:
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  • 9
    StickyPy
    A Stick figure animation program written with Python(www.python.org) and PyGame(www.pygame.org). It is similar to Pivot, except with a much wider variety of animation features, such as keyframes.
    5.0 out of 5 stars 1 Review
    Downloads: 2 This Week
    Last Update:
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