Showing 4 open source projects for "game editor"

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  • 1
    DragonBonesAS

    DragonBonesAS

    DragonBones ActionScript Runtime

    DragonBonesAS is a skeletal animation framework for ActionScript 3 and Flash, designed to simplify the implementation of complex 2D animations. It separates the animation data from display logic, allowing developers to reuse assets, blend animations, and reduce draw calls. DragonBones supports the creation of character rigs, timelines, and inverse kinematics, making it popular in Flash-based game development.
    Downloads: 7 This Week
    Last Update:
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  • 2
    KPEdit

    KPEdit

    KPEdit - A 2D skeletal animation editor.

    KPEdit is a skeletal animation editor for game developers and animators. It may be a free alternative to the motion capture systems. The application provides functionality that allows the user to create realistic video-based animations. Prerecorded videos can be used as a reference in order to construct skeleton movement sequences. Other features such as interpolation, transformations and video rendering are also available as built-in functions as well as external modules.
    Downloads: 3 This Week
    Last Update:
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  • 3
    jAMOS

    jAMOS

    AMOS BASIC reimplementation in Java

    jAMOS is a cross platform, Java-based reimplementation of François Lionet's AMOS BASIC on the Amiga.
    Downloads: 0 This Week
    Last Update:
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  • 4
    jAMAL
    jAMAL is a Java-based reimplementation of the AMOS Animation Language (AMAL).
    Downloads: 0 This Week
    Last Update:
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