Showing 6 open source projects for "assets"

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  • 1
    Aseprite

    Aseprite

    Animated sprite editor & pixel art tool

    ...Create animations and save them as .gif files. Export your work to sprite sheets in .png and .json files. Recovery your sprites in case of crash. Integrate Aseprite in your assets pipeline with the command-line interface (CLI). Store several animations in one texture atlas.
    Downloads: 573 This Week
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  • 2
    ...Please visit the follow-up: https://sourceforge.net/projects/hundred-days-under-sea/ GLowcean-3D is a modernized open-source 3D ocean life and underwater ambience program for Linux, based on the classic KOcean project by Justin L. Boss. It features animated sea life, improved shader-based water rendering, configurable presets, support for modern 3D assets, and 12 configurable slots for custom 3D scenery objects.
    Downloads: 0 This Week
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  • 3
    flump

    flump

    Exports Flash .FLAs to GPU-friendly formats

    Flump is a toolchain for converting Flash timeline animations into lightweight runtime formats suitable for games. It allows artists to design animations in Adobe Flash (now Animate) and export them for playback in game engines using ActionScript, Java, or other runtimes. This helps maintain smooth vector animations with minimal performance cost, particularly for mobile and web games.
    Downloads: 0 This Week
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  • 4
    Loaders.css

    Loaders.css

    Delightful, performance-focused pure css loading animations

    loaders.css is a collection of pure CSS loading animations designed to drop into any web project without JavaScript or image assets. Each loader is built from simple HTML elements animated with CSS keyframes, transforms, and opacity to create spinners, pulses, bars, and geometric patterns. Because they’re vector-based and CSS-driven, the animations scale cleanly at any resolution and look sharp on high-DPI displays. The library emphasizes small, reusable snippets: you copy a minimal markup block, apply the provided class, and tweak size or color through CSS variables or overrides. ...
    Downloads: 0 This Week
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  • 5
    DragonBonesAS

    DragonBonesAS

    DragonBones ActionScript Runtime

    DragonBonesAS is a skeletal animation framework for ActionScript 3 and Flash, designed to simplify the implementation of complex 2D animations. It separates the animation data from display logic, allowing developers to reuse assets, blend animations, and reduce draw calls. DragonBones supports the creation of character rigs, timelines, and inverse kinematics, making it popular in Flash-based game development.
    Downloads: 11 This Week
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  • 6
    Zoe

    Zoe

    Zoë is an open source tool for generating spritesheet images

    Zoë is an open-source tool in the CreateJS suite that enables illustrators to generate spritesheet images and animation frame data from SWF files, facilitating seamless workflow between Flash authoring and HTML5/EaselJS animation. Zoë is designed to work with any AS3 SWF file version 9 or greater. It's best practice to have all your animations on the root timeline, and use labels to identify your different animations or frames. To begin, simply drag a swf file into Zoë, and click Export to...
    Downloads: 0 This Week
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