...The interface favors immediacy: draw, inflate, pose, and record motion directly in the canvas, without manual rigging, weight painting, or complicated asset pipelines. Under the hood it builds a lightweight surface and auto-assigns handles so you can grab and move parts intuitively, with smooth deformations propagating across the body. Because it runs interactively, artists iterate rapidly—blocking poses, trying alternate proportions, or recording short performances—before exporting results downstream. It’s equally useful for education, previs, and indie production where fast iteration trumps photorealism.