Showing 11 open source projects for "g-code"

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  • 1
    Lottie-Web

    Lottie-Web

    Render After Effects animations natively

    ...Because animations are data rather than pixels, designers and developers can collaborate: designers export with the Bodymovin plugin, and developers integrate the JSON with minimal code. The renderer handles masks, shapes, and keyframe timing to closely mirror After Effects behavior within web constraints. This approach brings high-quality motion design to product interfaces without large asset sizes or complex sprite workflows.
    Downloads: 0 This Week
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  • 2
    NVActivityIndicatorView

    NVActivityIndicatorView

    A collection of awesome loading animations

    ...Carthage is intended to be the simplest way to add frameworks to your Cocoa application. The Swift Package Manager is a tool for managing the distribution of Swift code.
    Downloads: 0 This Week
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  • 3
    Fire Animation

    Fire Animation

    JavaScript fire animation in HTML

    Fire Animation in JavaScript code inserted in HTML using gradient. ~80 lines code, 2 functions, run onload. fascinating fact, LLM (AI) Local or free online, is not able to make some like this, just fly orange or green balls (2026). I tested All to size 122B and all free online. PS: I found out that CPU only and Safari (MacOS) cannot handle this old style, so I made a modified version (_safari_optimized) that works with a texture.
    Downloads: 22 This Week
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  • 4
    macSVG

    macSVG

    An open-source macOS app for designing HTML5 SVG

    macSVG is a MIT-licensed open-source macOS app for designing HTML5 SVG 1.1 (Scalable Vector Graphics) art and animation. macSVG can produce dynamic, high-quality graphics and animation for HTML5 web views that work on most major desktop and mobile platforms, including iOS, Android, macOS, Microsoft Windows and Linux. macSVG uses the standard macOS WebKit framework for interactive editing and rendering of SVG documents, in addition to several Cocoa plug-in bundles for editing SVG elements and attributes. Apple’s free Xcode system is required to build the macOS application from the source code. Most of the application source code is written in Objective-C language, but a Swift language target has been added recently for a plug-in editor bundle. To build macSVG.app, open "macSVG.xcworkspace" in Xcode, set the build target to "macSVG Debug", build and run.
    Downloads: 0 This Week
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  • 5
    FLAnimatedImage

    FLAnimatedImage

    Performant animated GIF engine for iOS

    FLAnimatedImage is a performant animated GIF engine for iOS. Plays multiple GIFs simultaneously with a playback speed comparable to desktop browsers. Honors variable frame delays. Behaves gracefully under memory pressure. Eliminates delays or blocking during the first playback loop. Interprets the frame delays of fast GIFs the same way modern browsers do. It's a well-tested component that powers all GIFs in Flipboard. FLAnimatedImage is a well-encapsulated drop-in component. Simply replace...
    Downloads: 0 This Week
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  • 6
    Jelly

    Jelly

    Library for animated, non-interactive & interactive transitions

    Jelly is a library for animated, non-interactive & interactive view controller transitions and presentations with a focus on a simple yet flexible API. With a few lines of source code, interactive UIViewController transitions and custom resizable UIViewController presentations can be created, without the use of the cumbersome UIKit Transitioning API. Interactive transitions can be activated for the slide and the cover transitions. If the transitions are to be interactive, only an InteractionConfiguration object has to be passed to the presentation. ...
    Downloads: 0 This Week
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  • 7
    AnimatedCollectionViewLayout

    AnimatedCollectionViewLayout

    UICollectionViewLayout subclass adding custom transitions/animations

    A UICollectionViewLayout subclass that adds custom transitions/animations to the UICollectionView without effecting your existing code. Normally a UICollectionView has no transition effects when you scroll from one item to another. There are lots of ways to write animations for UICollectionView, but using a UICollectionViewLayout subclass is by far the simplest one. And it doesn't break any of your existing code. You can still use your UICollectionView subclass and you don't need to change your UICollectionViewCell. ...
    Downloads: 0 This Week
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  • 8
    IBAnimatable

    IBAnimatable

    Design and prototype customized UI, interaction, navigation, etc.

    Design and prototype customized UI, interaction, navigation, transition and animation for App Store ready Apps in Interface Builder with IBAnimatable. The app was made in Interface Builder with IBAnimatable without a single line of code. Due to the size of the GIF file on Dribbble, it only demonstrates a subset of features. We can also find the full HD version on YouTube or MP4 on Github. With IBAnimatable, we can design a UI in Interface Builder like what we can do in Sketch, and prototype animations in a Swift playground like what we can do in Framer. Also, we can use the output of the design directly in the production-ready App.
    Downloads: 0 This Week
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  • 9
    FoldingCell

    FoldingCell

    An expanding content cell with animation

    ...Add other UIViews to your cell, connect the outlet from this view to the cell property containerView. Add constraints from this view to the superview. Add constants, add property for calculate cells height, override method, add code to method, control if the cell is open or closed, and add code to your new cell class. This library is a part of a selection of our best UI open-source projects. We specialize in the designing and coding of custom UI for Mobile Apps and Websites.
    Downloads: 0 This Week
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  • 10
    ParticlesLoadingView

    ParticlesLoadingView

    A customizable SpriteKit particles animation on the border of a view

    ...The example project shows how to set up ParticlesLoadingView in a few different ways. You can also use the already provided ParticlesLoadingView class to create an animation. Instantiate it by code or in Storyboard and select a built-in ParticleEffect or set the scene.emitterNode to your custom SKEmitterNode object.
    Downloads: 0 This Week
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  • 11
    Segmentio

    Segmentio

    Animated top/bottom segmented control written in Swift

    Animated top/bottom segmented control written in Swift. Segment width relies on SegmentioPosition enum. The width can be fixed according to the maximum visible items or dynamic according to segment's content size. Selection indicator can be customized by passing an instance of SegmentioIndicatorOptions. Horizontal borders can be customized by passing an instance of SegmentioHorizontalSeparatorOptions. Separators between segments can be customized by passing an instance of...
    Downloads: 0 This Week
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