Showing 4 open source projects for "android audio plugin"

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  • 1
    Lottie-Web

    Lottie-Web

    Render After Effects animations natively

    Lottie-Web renders vector animations exported from Adobe After Effects as lightweight JSON, playing them in the browser via SVG or Canvas. Animations remain crisp at any resolution, load quickly compared to videos or GIFs, and can be controlled programmatically for interactivity. The runtime supports playback options like loop, autoplay, segment control, and event hooks, making it easy to sync motion with UI state. Because animations are data rather than pixels, designers and developers can...
    Downloads: 0 This Week
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  • 2
    LottieXamarin

    LottieXamarin

    Render After Effects animations natively on Android, iOS, MacOS

    Lottie is a mobile library for Android and iOS that parses Adobe After Effects animations exported as json with Bodymovin and renders them natively on mobile! For the first time, designers can create and ship beautiful animations without an engineer painstakingly recreating them by hand. Bodymovin is an After Effects plugin created by Hernan Torrisi that exports After Effects files as json and includes a javascript web player.
    Downloads: 0 This Week
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  • 3
    Popup Page Plugin for Xamarin Forms

    Popup Page Plugin for Xamarin Forms

    Xamarin Forms popup plugin

    Rg.Plugins.Popup is a cross-platform plugin for Xamarin.Forms that allows you to open Xamarin.Forms pages as a popup that can be shared across iOS, Android, UWP, and macOS. Also, the plugin allows you to use very simple and flexible animations for showing popup pages.
    Downloads: 0 This Week
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  • 4

    SmartBody

    Character animation system for games and simulations.

    SmartBody is available for download for Windows, Linux and OSX users. SmartBody can also be used on Android and iOS platforms. SmartBody is a character animation platform that provides the following capabilities in real time: * Locomotion (walk, jog, run, turn, strafe, jump, etc.) * Steering - avoiding obstacles and moving objects * Object manipulation - reach, grasp, touch , pick up objects * Lip Syncing - characters can speak with simultaneous lip-sync using text-to-speech or prerecorded audio * Gazing - robust gazing behavior that incorporates various parts of the body * Nonverbal behavior - gesturing, head nodding and shaking, eye saccades - Online and offline retargeting of motion - Automatic skinning and rigging SmartBody is written in C++ and can be incorporated into most game engines. ...
    Downloads: 1 This Week
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