Showing 6 open source projects for "timeline"

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    ImAnim

    ImAnim

    Animation Engine for Dear ImGui

    ...Because it is built to complement ImGui’s design, ImAnim integrates naturally into existing render loops and retains the performance and simplicity that make ImGui popular for tools and development UIs. The project includes examples and demos demonstrating hover effects, timeline control, procedural motion, and complex sequences, making it easier for developers to explore its capabilities. ImAnim targets C++ developers looking to elevate the polish of their graphical interfaces.
    Downloads: 0 This Week
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  • 2
    Scene.js

    Scene.js

    Scene.js is JavaScript & CSS timeline-based animation library

    Scene.js supports two plays: javascript and css animation. It's perfect to use it in context and not feel the difference. Scene.js have complete control over time. No matter what time you choose, this can show you the right movement for that time. With Scene.js, SVG can be used by CSS animation in Chrome and can also be controlled by point through 'attribute'. Scene.js can control multiple elements at the same time. Even though the time between the start and end of each element is different,...
    Downloads: 0 This Week
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  • 3
    flump

    flump

    Exports Flash .FLAs to GPU-friendly formats

    Flump is a toolchain for converting Flash timeline animations into lightweight runtime formats suitable for games. It allows artists to design animations in Adobe Flash (now Animate) and export them for playback in game engines using ActionScript, Java, or other runtimes. This helps maintain smooth vector animations with minimal performance cost, particularly for mobile and web games.
    Downloads: 0 This Week
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  • 4
    DragonBonesAS

    DragonBonesAS

    DragonBones ActionScript Runtime

    DragonBonesAS is a skeletal animation framework for ActionScript 3 and Flash, designed to simplify the implementation of complex 2D animations. It separates the animation data from display logic, allowing developers to reuse assets, blend animations, and reduce draw calls. DragonBones supports the creation of character rigs, timelines, and inverse kinematics, making it popular in Flash-based game development.
    Downloads: 8 This Week
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  • 5
    Zoe

    Zoe

    Zoë is an open source tool for generating spritesheet images

    Zoë is an open-source tool in the CreateJS suite that enables illustrators to generate spritesheet images and animation frame data from SWF files, facilitating seamless workflow between Flash authoring and HTML5/EaselJS animation. Zoë is designed to work with any AS3 SWF file version 9 or greater. It's best practice to have all your animations on the root timeline, and use labels to identify your different animations or frames. To begin, simply drag a swf file into Zoë, and click Export to create a SpriteSheet. Zoë and Easel support custom registration points on images. To define one, simply place an empty clip on your timeline labeled registrationPoint. If needed, you can also define multiple points per file.
    Downloads: 0 This Week
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  • 6
    GlueFace is a Java application for adding lipsync'ed facial animation to BrickFilms (Lego-style) films. The position, size, rotation and 3D spin can be modified using a timeline, so the face "sticks" accurately to the character.
    Downloads: 4 This Week
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